(calc.tal) Minor cleanup
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@ -16,7 +16,7 @@
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%10** { #40 SFT2 } %10// { #04 SFT2 }
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%20** { #50 SFT2 }
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%4MOD { #03 AND }
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%4MOD { #03 AND } %4MOD2 { #0003 AND2 }
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%DEBUG { ;print-hex/byte JSR2 #0a .Console/write DEO }
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%DEBUG2 { ;print-hex/short JSR2 #0a .Console/write DEO }
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@ -161,18 +161,15 @@ BRK
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@on-mouse ( -> )
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;pointer-icn .Screen/addr DEO2
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( clear last cursor )
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.pointer/x LDZ2 .Screen/x DEO2
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.pointer/y LDZ2 .Screen/y DEO2
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#40 .Screen/sprite DEO
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( record pointer positions )
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.Mouse/x DEI2 .pointer/x STZ2
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.Mouse/y DEI2 .pointer/y STZ2
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( draw new cursor )
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.pointer/x LDZ2 .Screen/x DEO2
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.pointer/y LDZ2 .Screen/y DEO2
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.Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2
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.Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2
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#41 .Mouse/state DEI #01 = + .Screen/sprite DEO
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( handle events )
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@ -204,9 +201,10 @@ BRK
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@click-keypad ( x* y* -> )
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( get key )
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.keypad-frame/y LDZ2 -- 10// 4**
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SWP2 .keypad-frame/x LDZ2 -- 10// #0003 AND2
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++ ;keypad/layout ++ LDA ;push-input JSR2
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( y ) .keypad-frame/y LDZ2 -- #24 SFT2
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( x ) SWP2 .keypad-frame/x LDZ2 -- 10// 4MOD2
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( value ) ++ ;keypad/layout ++ LDA
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;push-input JSR2
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( release mouse ) #00 .Mouse/state DEO
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@ -214,8 +212,8 @@ BRK
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@click-modpad ( x* y* -> )
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.modpad-frame/y LDZ2 -- 10// 4**
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SWP2 .modpad-frame/x LDZ2 -- 10// #0003 AND2 ++ NIP
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( y ) .modpad-frame/y LDZ2 -- #24 SFT2 NIP STH
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( x ) .modpad-frame/x LDZ2 -- 10// NIP STHr +
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DUP #00 ! ,&no-add JCN ;do-add JSR2 &no-add
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DUP #01 ! ,&no-sub JCN ;do-sub JSR2 &no-sub
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DUP #02 ! ,&no-mul JCN ;do-mul JSR2 &no-mul
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