Fixed orientation of chr sprites
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@ -227,10 +227,11 @@ screen_talk(Device *d, Uint8 b0, Uint8 w)
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Uint8 mode = d->dat[0xe] >> 5;
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if(!mode)
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putpixel(&ppu, layer, x, y, d->dat[0xe] & 0x3);
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else if(mode % 2)
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puticn(&ppu, layer, x, y, addr, d->dat[0xe] & 0xf, d->dat[0xe] >> 6 & 0x1, d->dat[0xe] >> 7 & 0x1);
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else if(mode-- & 0x1)
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puticn(&ppu, layer, x, y, addr, d->dat[0xe] & 0xf, mode & 0x2, mode & 0x4);
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else
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putchr(&ppu, layer, x, y, addr, d->dat[0xe] & 0xf, d->dat[0xe] >> 6 & 0x1, d->dat[0xe] >> 7 & 0x1);
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putchr(&ppu, layer, x, y, addr, d->dat[0xe] & 0xf, mode & 0x2, mode & 0x4);
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reqdraw = 1;
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}
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}
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