(hilbert) Terminate properly
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@ -15,20 +15,20 @@
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( | pen )
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#0020
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( ) DUP2 .Screen/x DEO2
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.Screen/y DEO2
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( ) .Screen/y DEO2
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( | vector )
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;on-frame .Screen/vector DEO2
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BRK
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@on-frame ( -> )
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[ LIT2 &x1 0020 ] [ LIT2 &y1 0020 ]
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( ) [ LIT2 &f $2 ] INC2 DUP2 ,&f STR2
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[ LIT2 &f $2 ] INC2 DUP2 ,&f STR2
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DUP2 #0400 LTH2 ?{
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POP2 #0000 .Screen/vector DEO2
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BRK }
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d2xy
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( cache y ) DUP2 ,&y1 STR2
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( cache x ) OVR2 ,&x1 STR2
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( | draw line )
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ROT2 SWP2 diff ,&y STR2
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diff ,&x STR2
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.Screen/y DEI2 diff ,&y STR2
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.Screen/x DEI2 diff ,&x STR2
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#0400
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&l ( -- )
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.Screen/x DEI2k [ LIT2 &x $2 ] ADD2 ROT DEO2
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@ -39,7 +39,7 @@
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@diff ( a* b* -- dir* )
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EQU2k ?{
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GTH2 ?{ #0001 JMP2r }
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LTH2 ?{ #0001 JMP2r }
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#ffff JMP2r }
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POP2 POP2 #0000 JMP2r
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@ -52,7 +52,7 @@
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&l ( -- )
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#00 OVR STH2
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[ LIT2 &t $2 ]
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( ) DUP2 DUP2 #01 SFT2 #0001 AND2 DUP2 ,&rx STR2
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( ) DUP2k #01 SFT2 #0001 AND2 DUP2 ,&rx STR2
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( ) EOR2 #0001 AND2 ,&ry STR2
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( ) #02 SFT2 ,&t STR2
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[ LIT2 &x $2 ] [ LIT2 &y $2 ] [ LIT2 &rx $2 ] [ LIT2 &ry $2 ]
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