The PPU require-draw flag is renamed to reqdraw
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7f3a889771
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@ -22,7 +22,7 @@ static Uint8 blending[5][16] = {
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void
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void
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ppu_frame(Ppu *p)
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ppu_frame(Ppu *p)
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{
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{
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p->redraw = 0;
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p->reqdraw = 0;
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p->i0 = p->width / PPW + p->height * p->stride;
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p->i0 = p->width / PPW + p->height * p->stride;
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p->i1 = 0;
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p->i1 = 0;
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}
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}
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@ -53,7 +53,7 @@ ppu_write(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color)
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p->dat[i] &= ~(3 << shift);
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p->dat[i] &= ~(3 << shift);
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p->dat[i] |= color << shift;
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p->dat[i] |= color << shift;
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if((v ^ p->dat[i]) != 0) {
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if((v ^ p->dat[i]) != 0) {
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p->redraw = 1;
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p->reqdraw = 1;
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p->i0 = p->i0 < i ? p->i0 : i;
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p->i0 = p->i0 < i ? p->i0 : i;
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p->i1 = p->i1 > i ? p->i1 : i;
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p->i1 = p->i1 > i ? p->i1 : i;
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}
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}
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@ -22,8 +22,9 @@ typedef unsigned short Uint16;
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typedef unsigned int Uint32;
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typedef unsigned int Uint32;
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typedef struct Ppu {
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typedef struct Ppu {
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Uint8 reqdraw;
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Uint16 width, height;
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Uint16 width, height;
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unsigned int i0, i1, redraw, *dat, stride;
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unsigned int i0, i1, *dat, stride;
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} Ppu;
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} Ppu;
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Uint8 ppu_read(Ppu *p, Uint16 x, Uint16 y);
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Uint8 ppu_read(Ppu *p, Uint16 x, Uint16 y);
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@ -220,7 +220,7 @@ redraw(Uxn *u)
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SDL_Rect up = gRect;
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SDL_Rect up = gRect;
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if(devsystem->dat[0xe])
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if(devsystem->dat[0xe])
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draw_inspect(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
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draw_inspect(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
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if(!reqdraw && ppu.redraw) {
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if(!reqdraw && ppu.reqdraw) {
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y0 = ppu.i0 / ppu.stride;
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y0 = ppu.i0 / ppu.stride;
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y1 = ppu.i1 / ppu.stride + 1;
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y1 = ppu.i1 / ppu.stride + 1;
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up.y += y0;
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up.y += y0;
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@ -546,7 +546,7 @@ run(Uxn *u)
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}
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}
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}
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}
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uxn_eval(u, devscreen->vector);
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uxn_eval(u, devscreen->vector);
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if(reqdraw || ppu.redraw || devsystem->dat[0xe])
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if(reqdraw || ppu.reqdraw || devsystem->dat[0xe])
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redraw(u);
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redraw(u);
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if(!BENCH) {
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if(!BENCH) {
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elapsed = (SDL_GetPerformanceCounter() - start) / (double)SDL_GetPerformanceFrequency() * 1000.0f;
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elapsed = (SDL_GetPerformanceCounter() - start) / (double)SDL_GetPerformanceFrequency() * 1000.0f;
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