Replaced duplicate parts of PPU init with resize functions
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@ -93,22 +93,13 @@ ppu_2bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, U
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/* output */
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int
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ppu_init(Ppu *p, Uint8 hor, Uint8 ver)
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ppu_set_size(Ppu *p, Uint16 width, Uint16 height)
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{
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p->width = 8 * hor;
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p->height = 8 * ver;
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p->bg = calloc(1, p->width / 4 * p->height * sizeof(Uint8));
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p->fg = calloc(1, p->width / 4 * p->height * sizeof(Uint8));
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ppu_clear(p);
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return p->bg && p->fg;
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}
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int
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ppu_resize(Ppu *p, Uint8 hor, Uint8 ver)
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{
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ppu_clear(p);
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p->width = 8 * hor;
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p->height = 8 * ver;
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/* round width and height up to nearest multiple of 8 */
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width = ((width - 1) | 0x7) + 1;
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height = ((height - 1) | 0x7) + 1;
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p->width = width;
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p->height = height;
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p->bg = realloc(p->bg, p->width / 4 * p->height * sizeof(Uint8));
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p->fg = realloc(p->fg, p->width / 4 * p->height * sizeof(Uint8));
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ppu_clear(p);
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@ -22,8 +22,7 @@ typedef struct Ppu {
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Uint8 *bg, *fg;
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} Ppu;
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int ppu_init(Ppu *p, Uint8 hor, Uint8 ver);
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int ppu_resize(Ppu *p, Uint8 hor, Uint8 ver);
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int ppu_set_size(Ppu *p, Uint16 width, Uint16 height);
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int ppu_pixel(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color);
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int ppu_1bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy);
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int ppu_2bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy);
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55
src/uxnemu.c
55
src/uxnemu.c
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@ -185,9 +185,32 @@ quit(void)
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exit(0);
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}
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static int
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set_size(Uint16 width, Uint16 height, int is_resize)
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{
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ppu_set_size(&ppu, width, height);
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gRect.x = PAD;
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gRect.y = PAD;
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gRect.w = ppu.width;
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gRect.h = ppu.height;
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if(!(ppu_screen = realloc(ppu_screen, ppu.width * ppu.height * sizeof(Uint32))))
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return error("ppu_screen", "Memory failure");
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memset(ppu_screen, 0, ppu.width * ppu.height * sizeof(Uint32));
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if(gTexture != NULL) SDL_DestroyTexture(gTexture);
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SDL_RenderSetLogicalSize(gRenderer, ppu.width + PAD * 2, ppu.height + PAD * 2);
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gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2);
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if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
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return error("sdl_texture", SDL_GetError());
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SDL_UpdateTexture(gTexture, NULL, ppu_screen, sizeof(Uint32));
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if(is_resize) SDL_SetWindowSize(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
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reqdraw = 1;
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return 1;
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}
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static int
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init(void)
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{
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const Uint16 width = 64 * 8, height = 40 * 8;
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SDL_AudioSpec as;
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SDL_zero(as);
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as.freq = SAMPLE_FREQUENCY;
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@ -196,8 +219,6 @@ init(void)
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as.callback = audio_callback;
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as.samples = 512;
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as.userdata = NULL;
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if(!ppu_init(&ppu, 64, 40))
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return error("ppu", "Init failure");
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if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
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error("sdl", SDL_GetError());
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if(SDL_Init(SDL_INIT_VIDEO) < 0)
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@ -207,25 +228,16 @@ init(void)
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if(!audio_id)
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error("sdl_audio", SDL_GetError());
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}
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gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom, SDL_WINDOW_SHOWN);
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gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (width + PAD * 2) * zoom, (height + PAD * 2) * zoom, SDL_WINDOW_SHOWN);
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if(gWindow == NULL)
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return error("sdl_window", SDL_GetError());
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gRenderer = SDL_CreateRenderer(gWindow, -1, 0);
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if(gRenderer == NULL)
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return error("sdl_renderer", SDL_GetError());
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SDL_RenderSetLogicalSize(gRenderer, ppu.width + PAD * 2, ppu.height + PAD * 2);
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gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2);
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if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
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return error("sdl_texture", SDL_GetError());
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if(!(ppu_screen = calloc(1, ppu.width * ppu.height * sizeof(Uint32))))
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if(!set_size(width, height, 0))
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return 0;
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SDL_UpdateTexture(gTexture, NULL, ppu_screen, sizeof(Uint32));
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SDL_StartTextInput();
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SDL_ShowCursor(SDL_DISABLE);
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gRect.x = PAD;
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gRect.y = PAD;
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gRect.w = ppu.width;
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gRect.h = ppu.height;
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return 1;
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}
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@ -296,21 +308,6 @@ update_palette(Uint8 *addr)
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reqdraw = 1;
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}
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void
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set_size(Uint16 width, Uint16 height)
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{
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ppu_resize(&ppu, width / 8, height / 8);
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gRect.w = ppu.width;
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gRect.h = ppu.height;
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if(!(ppu_screen = realloc(ppu_screen, ppu.width * ppu.height * sizeof(Uint32))))
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return;
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SDL_DestroyTexture(gTexture);
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SDL_RenderSetLogicalSize(gRenderer, ppu.width + PAD * 2, ppu.height + PAD * 2);
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gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2);
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SDL_SetWindowSize(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
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reqdraw = 1;
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}
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#pragma mark - Devices
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static int
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@ -353,7 +350,7 @@ screen_talk(Device *d, Uint8 b0, Uint8 w)
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else
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switch(b0) {
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case 0x5:
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if(!FIXED_SIZE) set_size(peek16(d->dat, 0x2), peek16(d->dat, 0x4));
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if(!FIXED_SIZE) return set_size(peek16(d->dat, 0x2), peek16(d->dat, 0x4), 1);
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break;
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case 0xe: {
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Uint16 x = peek16(d->dat, 0x8);
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