run: set window title from rom
Signed-off-by: Derek Stevens <nilix@nilfm.cc>
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parent
2ddc20b1b6
commit
ffc604fba3
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@ -456,12 +456,12 @@ handle_events(Uxn *u)
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}
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static int
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run(Uxn *u)
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run(Uxn *u, char *rom)
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{
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Uint64 next_refresh = 0;
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Uint64 frame_interval = SDL_GetPerformanceFrequency() / 60;
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window_created = 1;
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emu_window = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
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emu_window = SDL_CreateWindow(rom, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
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if(emu_window == NULL)
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return system_error("sdl_window", SDL_GetError());
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emu_renderer = SDL_CreateRenderer(emu_window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE);
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@ -517,7 +517,7 @@ main(int argc, char **argv)
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console_input(&u, '\n', i == argc - 1 ? CONSOLE_END : CONSOLE_EOA);
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}
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/* start rom */
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run(&u);
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run(&u, rom_path);
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/* finished */
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#ifdef _WIN32
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#pragma GCC diagnostic ignored "-Wint-to-pointer-cast"
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