Commit Graph

892 Commits

Author SHA1 Message Date
neauoire 2e1b56018b Added per-device versions 2023-08-08 14:44:17 -07:00
neauoire 97d299261f Setting up stage to add versioning 2023-08-08 14:13:07 -07:00
neauoire 13570f790d (screen.c) Hide stack debugger when empty 2023-08-08 10:39:11 -07:00
neauoire 7090ab72b9 Returned the on-screen debugger 2023-08-08 10:27:41 -07:00
neauoire 27ff275cea Merge branch 'main' of git.sr.ht:~rabbits/uxn 2023-08-08 09:23:49 -07:00
neauoire a1d2bfbbb0 Removed DEI/DEO from uxn-tnl core 2023-08-08 09:23:11 -07:00
Sigrid Solveig Haflínudóttir 9888dcba03 DEVR: use bitwise OR to avoid C compiler (kencc) promoting types to int and doing other weird stuff 2023-08-08 04:22:10 +02:00
Sigrid Solveig Haflínudóttir a87ececb71 remove SDL_RENDERER_TARGETTEXTURE (unused) 2023-08-08 02:49:02 +02:00
neauoire fda12df0f1 Housekeeping 2023-08-07 16:35:34 -07:00
neauoire c68936b475 (uxn.c) Renamed POP/PUSH to POPx/PUSHx 2023-08-07 16:22:57 -07:00
neauoire fcf12a12dc (uxn.c) Connected to device masks 2023-08-07 16:12:12 -07:00
neauoire 6d7696a760 (uxn.c) Reconnected old core 2023-08-07 12:20:50 -07:00
neauoire 222246748e (screen.c) Inlined sprite drawing function 2023-08-05 10:31:22 -07:00
neauoire 789fb0cd8b (screen.c) Faster sprite drawing 2023-08-05 09:59:08 -07:00
neauoire b4d7818632 Added auto byte sprite flipping 2023-08-04 11:55:17 -07:00
Derek Stevens ffc604fba3 run: set window title from rom
Signed-off-by: Derek Stevens <nilix@nilfm.cc>
2023-08-04 11:47:37 -07:00
neauoire 2ddc20b1b6 (uxnasm) Generalized lambdas as common labels 2023-08-02 19:48:48 -07:00
Cellmaker 9ca8e9623d added microtonality to the audio device 2023-07-30 15:03:34 -07:00
Devine Lu Linvega 3a8cc42e0e Better labels for lambdas 2023-07-29 16:24:39 -07:00
Devine Lu Linvega 32cc690539 (uxnasm) Lambdas support 2023-07-29 16:14:19 -07:00
Devine Lu Linvega 0efea06b46 Only update viewport rect on resize 2023-07-26 08:37:58 -07:00
Devine Lu Linvega 289d13aeb4 Returned emulator border 2023-07-25 21:43:26 -07:00
Devine Lu Linvega 12509b7e6b Merged show() and gameloop() 2023-07-25 14:56:26 -07:00
Devine Lu Linvega db2117ee0a Resize emulator on start 2023-07-25 14:46:37 -07:00
Devine Lu Linvega 4286e0ba53 Grouped emulator routines together in uxnemu 2023-07-25 14:42:10 -07:00
Devine Lu Linvega 969f03e0ba Uxnemu skips resizing window until reset vector is done. 2023-07-25 14:30:51 -07:00
Devine Lu Linvega dcb434760b Housekeeping 2023-07-24 09:48:49 -07:00
Devine Lu Linvega 26bc456a1b (screen.c) Blending 00 only clears in accordance to sprite at addr 2023-07-23 19:32:41 -07:00
Devine Lu Linvega 867883409e Emulator functions prefixed with emu_ instead of uxn_ 2023-07-23 19:18:11 -07:00
Devine Lu Linvega ec973c2ea6 Only set emu size on screen resize, no constant checks 2023-07-23 16:24:09 -07:00
Devine Lu Linvega 29e664c6b8 Do not re-set window size when unchanged 2023-07-23 16:10:48 -07:00
Devine Lu Linvega 4db53c1cc6 (uxn.c) Housekeeping 2023-07-23 11:06:21 -07:00
Devine Lu Linvega cb41bdfa9a (uxn.c) Removed PUSH/PUSH2 macros 2023-07-23 10:13:16 -07:00
Devine Lu Linvega bf1ee0298d (uxn.c) Fixed issue where JSRr was pushing to wrong stack 2023-07-23 09:57:32 -07:00
Devine Lu Linvega db6f7d9fbf (uxn.c) Aligned BRK/JCI/JMI 2023-07-23 09:52:20 -07:00
Devine Lu Linvega bc4ec9ea5f (uxn.c) JSI makes use of SET() macro 2023-07-23 09:41:11 -07:00
Devine Lu Linvega 6f15a96d91 (uxn.c) LIT opcodes use SET() macro 2023-07-23 09:36:18 -07:00
Devine Lu Linvega b020732d6d (uxn.c) PUT2 should use POKE2 macro 2023-07-23 09:21:09 -07:00
Devine Lu Linvega 41a3a6b358 (uxn) Removed z stack assignment 2023-07-22 20:53:23 -07:00
Devine Lu Linvega 92e06e2eda Removed window padding 2023-07-22 19:52:17 -07:00
Sigrid Solveig Haflínudóttir 0c9e67b9be uxncli: stop on EOF as there is nothing left to run (besides endless loop) 2023-07-17 00:52:52 +02:00
Sigrid Solveig Haflínudóttir 51d43a6989 screen: don't leak memory and don't crash if failed to adjust for new screen size 2023-07-17 00:50:19 +02:00
Sigrid Solveig Haflínudóttir dbcb8ed050 retry_realpath: check before possibly writing out of bounds 2023-07-10 17:21:36 +00:00
Sigrid Solveig Haflínudóttir 784467564c uxnemu: fix two warnings on 9front build 2023-07-10 15:37:42 +00:00
Sigrid Solveig Haflínudóttir 05356e23b1 capture_screen: check for errors 2023-07-10 15:35:35 +00:00
Devine Lu Linvega ff6d9e39ca (uxnemu) Fixes issue where non-zero console/type occurs even when empty, fixed by hikari_no_yume 2023-06-29 14:23:16 -07:00
Weeble f5c816d215 (screen.c) Fix sprite draw at screen edge
Problem - Sprites can be drawn at X/Y coordinates >= 0xfff9 to appear
partially over the left/upper screen boundary. But the dirty-rectangle
calculation doesn't account for this, so these updates will only appear
on the screen if something *else* dirties this area of the screen. This
can be observed in /projects/examples/devices/screen.tal where these
edges of the screen show stale content.

Solution - Detect wrapping and expand the dirty rectangle appropriately.
Change screen_change to take Uint16 to make sure values are truncated to
the intended range. Ignore changes that are fully off the screen.
2023-06-29 07:41:42 -07:00
Devine Lu Linvega e930804c4b Do not print message on quit 2023-06-09 09:29:25 -07:00
Devine Lu Linvega fe10cfecef Improved usage standard message 2023-06-08 09:47:18 -07:00
neauoire 5dd7fec729 Removed clear between redraws and moved to set_window_size 2023-06-07 08:23:42 -07:00