Devine Lu Linvega
29e664c6b8
Do not re-set window size when unchanged
2023-07-23 16:10:48 -07:00
Devine Lu Linvega
4db53c1cc6
(uxn.c) Housekeeping
2023-07-23 11:06:21 -07:00
Devine Lu Linvega
cb41bdfa9a
(uxn.c) Removed PUSH/PUSH2 macros
2023-07-23 10:13:16 -07:00
Devine Lu Linvega
bf1ee0298d
(uxn.c) Fixed issue where JSRr was pushing to wrong stack
2023-07-23 09:57:32 -07:00
Devine Lu Linvega
db6f7d9fbf
(uxn.c) Aligned BRK/JCI/JMI
2023-07-23 09:52:20 -07:00
Devine Lu Linvega
bc4ec9ea5f
(uxn.c) JSI makes use of SET() macro
2023-07-23 09:41:11 -07:00
Devine Lu Linvega
6f15a96d91
(uxn.c) LIT opcodes use SET() macro
2023-07-23 09:36:18 -07:00
Devine Lu Linvega
b020732d6d
(uxn.c) PUT2 should use POKE2 macro
2023-07-23 09:21:09 -07:00
Devine Lu Linvega
41a3a6b358
(uxn) Removed z stack assignment
2023-07-22 20:53:23 -07:00
Devine Lu Linvega
92e06e2eda
Removed window padding
2023-07-22 19:52:17 -07:00
Devine Lu Linvega
a673d63336
(fizzbuzz.tal) Formatting
2023-07-21 11:35:56 -07:00
Devine Lu Linvega
050690181a
(fib.tal) Housekeeping
2023-07-21 10:42:04 -07:00
Devine Lu Linvega
98a0c7d609
(fib.tal) Formatted
2023-07-21 10:18:49 -07:00
Sigrid Solveig Haflínudóttir
0c9e67b9be
uxncli: stop on EOF as there is nothing left to run (besides endless loop)
2023-07-17 00:52:52 +02:00
Sigrid Solveig Haflínudóttir
51d43a6989
screen: don't leak memory and don't crash if failed to adjust for new screen size
2023-07-17 00:50:19 +02:00
Devine Lu Linvega
a75f4a1496
(datetime.tal) Added numeric display of date
2023-07-16 11:59:30 -07:00
Devine Lu Linvega
a0b739f8da
(datetime) Improved example
2023-07-16 11:41:44 -07:00
Devine Lu Linvega
8508fd3dec
Improved console device examples
2023-07-16 10:04:40 -07:00
Devine Lu Linvega
7f35e1863a
Improved device examples
2023-07-16 09:41:40 -07:00
Devine Lu Linvega
f0377ca2d9
(system.expansion.tal) Added expansion port test file
2023-07-15 21:58:41 -07:00
Devine Lu Linvega
1880b1cd2a
(system.catch) Improved test file.
2023-07-15 21:46:04 -07:00
Sigrid Solveig Haflínudóttir
dbcb8ed050
retry_realpath: check before possibly writing out of bounds
2023-07-10 17:21:36 +00:00
Sigrid Solveig Haflínudóttir
784467564c
uxnemu: fix two warnings on 9front build
2023-07-10 15:37:42 +00:00
Sigrid Solveig Haflínudóttir
05356e23b1
capture_screen: check for errors
2023-07-10 15:35:35 +00:00
Devine Lu Linvega
ff6d9e39ca
(uxnemu) Fixes issue where non-zero console/type occurs even when empty, fixed by hikari_no_yume
2023-06-29 14:23:16 -07:00
Weeble
f5c816d215
(screen.c) Fix sprite draw at screen edge
...
Problem - Sprites can be drawn at X/Y coordinates >= 0xfff9 to appear
partially over the left/upper screen boundary. But the dirty-rectangle
calculation doesn't account for this, so these updates will only appear
on the screen if something *else* dirties this area of the screen. This
can be observed in /projects/examples/devices/screen.tal where these
edges of the screen show stale content.
Solution - Detect wrapping and expand the dirty rectangle appropriately.
Change screen_change to take Uint16 to make sure values are truncated to
the intended range. Ignore changes that are fully off the screen.
2023-06-29 07:41:42 -07:00
Devine Lu Linvega
49d74b89d0
(subleq.tal) Ported to immediate modes
2023-06-27 11:27:27 -07:00
Devine Lu Linvega
f3674b2562
(circle128) Added radius arg
2023-06-09 10:53:23 -07:00
Andrew Alderwick
f6b7195578
Update binary builds to point to drive.100r.co.
2023-06-09 18:13:44 +01:00
Devine Lu Linvega
e930804c4b
Do not print message on quit
2023-06-09 09:29:25 -07:00
Devine Lu Linvega
6d93884d85
(circle128) Minor opt
2023-06-08 22:11:49 -07:00
Devine Lu Linvega
f80279e1f2
(circle128) Fixed build instructions
2023-06-08 21:32:29 -07:00
Devine Lu Linvega
ade58a229a
(tables.c) Renamed to circle128.c
2023-06-08 21:21:22 -07:00
Devine Lu Linvega
fe10cfecef
Improved usage standard message
2023-06-08 09:47:18 -07:00
Devine Lu Linvega
650c38115d
Removed the echo prints from the build file
2023-06-08 09:31:01 -07:00
Devine Lu Linvega
b4a6a16da8
(wireworld.tal) Removed, moved to uxn-utils
2023-06-07 16:36:57 -07:00
neauoire
59035ab291
(wireworld.tal) Fixed mouse picking issue
2023-06-07 09:58:10 -07:00
neauoire
3f162f6258
(wireworld.tal) Match colors to standard wireworld specs
2023-06-07 09:51:27 -07:00
neauoire
5dd7fec729
Removed clear between redraws and moved to set_window_size
2023-06-07 08:23:42 -07:00
neauoire
e147b46b55
Snake_cased some SDL variables
2023-06-07 08:03:28 -07:00
neauoire
2810592c1b
(fib.tal) Fixed incorrect definition
2023-06-06 14:33:20 -07:00
neauoire
1666aebea2
Merge branch 'main' of git.sr.ht:~rabbits/uxn
2023-06-06 11:49:37 -07:00
neauoire
6fc314b5a0
(fib.tal) Added tail-recursive version
2023-06-06 11:49:28 -07:00
Andrew Alderwick
c543827b76
(asma) Correct exit status from software/asma.tal runs.
2023-06-05 19:06:13 +01:00
Devine Lu Linvega
8d90298e57
(fib.tal) Improved example
2023-06-01 21:53:28 -07:00
Devine Lu Linvega
1d4ae74e41
Removed multiplication from SET macro in uxn core
2023-05-17 20:39:03 -07:00
Sevan Janiyan
305b8469b0
Use the correct definition to obtain snprintf(3)
...
At some point snprintf(3) prototype became guarded off in stdio.h.
Defining _C99_SOURCE makes it visible.
On legacy Darwin, such a guard was not present so the definition
has no impact on the build, but on "modern" macos it has the desired
effect.
Build tested on OS X 10.4 and macos 10.15.
2023-05-15 08:32:48 -07:00
Sevan Janiyan
b5b3177c68
Switch to using SDL_CreateRGBSurface() SDL_CreateRGBSurfaceWithFormat() was introduced in SDL 2.0.5 whereas SDL_CreateRGBSurface() is available since SDL 2.0. This allows uxn to run on legacy systems where it's not possible to reach SDL 2.0.5 but prior versions are, such as Mac OS X Tiger.
2023-05-14 19:34:55 -07:00
Sevan Janiyan
822a7fea54
Use the audio format native to host AUDIO_S16 defaults to little endian format which causes issues when running on big endian systems. Use AUDIO_S16SYS instead which sets to whatever endian the system uxn is being built on is.
2023-05-14 19:34:55 -07:00
~d6
310ba97ef6
Improve screen vector timing somewhat.
...
This patch tries to improve the accuracy of our
screen refresh timing. Notably, it tries to ensure
we don't introduce extra delay in our timing based
on how long the screen vector takes to evaluate.
We also try to ensure we only call SDL_Delay when
we have at least 1ms to wait.
2023-05-09 13:12:23 -07:00