( mouse ) :dev/r fff8 ( std read port ) :dev/w fff9 ( std write port ) |0100 @RESET #05 =dev/r ( set dev/read mouse#02 ) #01 =dev/w ( set dev/write screen#01 ) BRK |c000 @FRAME ( get mouse button, or break ) #04 IOR #01 NEQ BRK? ( paint a white pixel ) #01 #01 ,getmouse JSR ,putpixel JSR BRK @getmouse #00 IOR2 ( get mouse x ) #02 IOR2 ( get mouse y ) RTS @putpixel IOW2 ( y short ) IOW2 ( x short ) IOW ( color byte ) IOW ( redraw byte ) RTS |d000 @ERROR BRK |FFF0 [ f2ac 35bb 2b53 ] ( palette ) |FFFA .RESET .FRAME .ERROR