( draw routines ) :dev/r fff8 ( std read port ) :dev/w fff9 ( std write port ) ;x_ 2 ;y_ 2 ;x 2 ;y 2 ;w 2 ;h 2 ;color 1 |0100 @RESET ( set dev/write to screen ) ,01 ,dev/w STR ( set color 1 ) ,03 ,color STR ,01 ,color STR ( fill rect x y w h ) ,0020 ,0020 ,0060 ,0040 ,fillrect JSR ,02 ,color STR ( fill rect x y w h ) ,0030 ,0030 ,0040 ,0060 ,fillrect JSR ,03 ,color STR ( fill rect x y w h ) ,0040 ,0040 ,0060 ,0040 ,fillrect JSR ,redraw JSR BRK @redraw ,0000 IOW^ ,0000 IOW^ ,00 IOW ,01 IOW RTS @putpixel IOW^ ( y short ) IOW^ ( x short ) ,color LDR IOW ( color byte ) ,00 IOW ( redraw byte ) RTS @fillrect ( store shape ) ,h STR^ ,w STR^ ,y STR^ ,x STR^ ( set head ) ,x LDR^ ,x_ STR^ ,y LDR^ ,y_ STR^ ( paint row ) ,fillrectrow JSR RTS @fillrectcol ,x_ LDR^ ,y_ LDR^ ,putpixel JSR ( incr x ) ,x_ LDR^ ,0001 ADD^ ,x_ STR^ ( check if greater than w ) ,x_ LDR^ ,w LDR^ ,x LDR^ ADD^ GTH^ RTS? ,fillrectcol JMP RTS @fillrectrow ,x LDR^ ,x_ STR^ ,fillrectcol JSR ( incr x ) ,y_ LDR^ ,0001 ADD^ ,y_ STR^ ( check if greater than w ) ,y_ LDR^ ,h LDR^ ,y LDR^ ADD^ GTH^ RTS? ,fillrectrow JMP RTS |c000 @FRAME BRK |d000 @ERROR BRK |FFFA .RESET .FRAME .ERROR