#include #include #include #include "uxn.h" #pragma GCC diagnostic push #pragma clang diagnostic push #pragma GCC diagnostic ignored "-Wpedantic" #pragma clang diagnostic ignored "-Wtypedef-redefinition" #include #include "devices/ppu.h" #include "devices/apu.h" #include "devices/file.h" #include "devices/controller.h" #include "devices/mouse.h" #pragma GCC diagnostic pop #pragma clang diagnostic pop /* Copyright (c) 2021 Devine Lu Linvega Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE. */ #define WIDTH 64 * 8 #define HEIGHT 40 * 8 #define PAD 4 #define FIXED_SIZE 0 #define POLYPHONY 4 #define BENCH 0 static SDL_Window *gWindow; static SDL_Texture *gTexture; static SDL_Renderer *gRenderer; static SDL_AudioDeviceID audio_id; static SDL_Rect gRect; /* devices */ static Ppu ppu; static Apu apu[POLYPHONY]; static Device *devsystem, *devscreen, *devmouse, *devctrl, *devaudio0, *devconsole; static Uint8 zoom = 1; static Uint32 stdin_event, audio0_event; static int clamp(int val, int min, int max) { return (val >= min) ? (val <= max) ? val : max : min; } static int error(char *msg, const char *err) { fprintf(stderr, "%s: %s\n", msg, err); return 0; } #pragma mark - Generics static void audio_callback(void *u, Uint8 *stream, int len) { int i, running = 0; Sint16 *samples = (Sint16 *)stream; SDL_memset(stream, 0, len); for(i = 0; i < POLYPHONY; ++i) running += apu_render(&apu[i], samples, samples + len / 2); if(!running) SDL_PauseAudioDevice(audio_id, 1); (void)u; } void apu_finished_handler(Apu *c) { SDL_Event event; event.type = audio0_event + (c - apu); SDL_PushEvent(&event); } static int stdin_handler(void *p) { SDL_Event event; event.type = stdin_event; while(read(0, &event.cbutton.button, 1) > 0) SDL_PushEvent(&event); return 0; (void)p; } static void set_window_size(SDL_Window *window, int w, int h) { SDL_Point win, win_old; SDL_GetWindowPosition(window, &win.x, &win.y); SDL_GetWindowSize(window, &win_old.x, &win_old.y); SDL_SetWindowPosition(window, (win.x + win_old.x / 2) - w / 2, (win.y + win_old.y / 2) - h / 2); SDL_SetWindowSize(window, w, h); } static int set_size(Uint16 width, Uint16 height, int is_resize) { ppu_resize(&ppu, width, height); gRect.x = PAD; gRect.y = PAD; gRect.w = ppu.width; gRect.h = ppu.height; if(gTexture != NULL) SDL_DestroyTexture(gTexture); SDL_RenderSetLogicalSize(gRenderer, ppu.width + PAD * 2, ppu.height + PAD * 2); gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2); if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE)) return error("gTexture", SDL_GetError()); if(SDL_UpdateTexture(gTexture, NULL, ppu.screen, sizeof(Uint32)) != 0) return error("SDL_UpdateTexture", SDL_GetError()); if(is_resize) set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom); return 1; } static void redraw(Uxn *u) { if(devsystem->dat[0xe]) ppu_debug(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat); ppu_redraw(&ppu, ppu.screen); if(SDL_UpdateTexture(gTexture, &gRect, ppu.screen, ppu.width * sizeof(Uint32)) != 0) error("SDL_UpdateTexture", SDL_GetError()); SDL_RenderClear(gRenderer); SDL_RenderCopy(gRenderer, gTexture, NULL, NULL); SDL_RenderPresent(gRenderer); } static int init(void) { SDL_Joystick *gGameController; SDL_AudioSpec as; SDL_zero(as); as.freq = SAMPLE_FREQUENCY; as.format = AUDIO_S16; as.channels = 2; as.callback = audio_callback; as.samples = 512; as.userdata = NULL; if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0) { error("sdl", SDL_GetError()); if(SDL_Init(SDL_INIT_VIDEO) < 0) return error("sdl", SDL_GetError()); } else { audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0); if(!audio_id) error("sdl_audio", SDL_GetError()); } gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH + PAD * 2) * zoom, (HEIGHT + PAD * 2) * zoom, SDL_WINDOW_SHOWN); if(gWindow == NULL) return error("sdl_window", SDL_GetError()); gRenderer = SDL_CreateRenderer(gWindow, -1, 0); if(gRenderer == NULL) return error("sdl_renderer", SDL_GetError()); if(SDL_NumJoysticks()) { gGameController = SDL_JoystickOpen(0); if(gGameController == NULL) return error("sdl_joystick", SDL_GetError()); } stdin_event = SDL_RegisterEvents(1); audio0_event = SDL_RegisterEvents(POLYPHONY); SDL_CreateThread(stdin_handler, "stdin", NULL); SDL_StartTextInput(); SDL_ShowCursor(SDL_DISABLE); SDL_EventState(SDL_DROPFILE, SDL_ENABLE); return 1; } #pragma mark - Devices static Uint8 system_dei(Device *d, Uint8 port) { switch(port) { case 0x2: return d->u->wst.ptr; case 0x3: return d->u->rst.ptr; default: return d->dat[port]; } } static void system_deo(Device *d, Uint8 port) { switch(port) { case 0x2: d->u->wst.ptr = d->dat[port]; break; case 0x3: d->u->rst.ptr = d->dat[port]; break; } if(port > 0x7 && port < 0xe) ppu_palette(&ppu, &d->dat[0x8]); } static void console_deo(Device *d, Uint8 port) { if(port == 0x1) d->vector = peek16(d->dat, 0x0); if(port > 0x7) write(port - 0x7, (char *)&d->dat[port], 1); } static Uint8 screen_dei(Device *d, Uint8 port) { switch(port) { case 0x2: return ppu.width >> 8; case 0x3: return ppu.width; case 0x4: return ppu.height >> 8; case 0x5: return ppu.height; default: return d->dat[port]; } } static void screen_deo(Device *d, Uint8 port) { switch(port) { case 0x1: d->vector = peek16(d->dat, 0x0); break; case 0x5: if(!FIXED_SIZE) set_size(peek16(d->dat, 0x2), peek16(d->dat, 0x4), 1); break; case 0xe: { Uint16 x = peek16(d->dat, 0x8); Uint16 y = peek16(d->dat, 0xa); Uint8 layer = d->dat[0xe] & 0x40; ppu_write(&ppu, layer ? &ppu.fg : &ppu.bg, x, y, d->dat[0xe] & 0x3); if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 1); /* auto x+1 */ if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 1); /* auto y+1 */ break; } case 0xf: { Uint16 x = peek16(d->dat, 0x8); Uint16 y = peek16(d->dat, 0xa); Layer *layer = (d->dat[0xf] & 0x40) ? &ppu.fg : &ppu.bg; Uint8 *addr = &d->mem[peek16(d->dat, 0xc)]; Uint8 twobpp = !!(d->dat[0xf] & 0x80); ppu_blit(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20, twobpp); if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8 + twobpp * 8); /* auto addr+8 / auto addr+16 */ if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 8); /* auto x+8 */ if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 8); /* auto y+8 */ break; } } } static Uint8 audio_dei(Device *d, Uint8 port) { Apu *c = &apu[d - devaudio0]; if(!audio_id) return d->dat[port]; switch(port) { case 0x4: return apu_get_vu(c); case 0x2: poke16(d->dat, 0x2, c->i); /* fall through */ default: return d->dat[port]; } } static void audio_deo(Device *d, Uint8 port) { Apu *c = &apu[d - devaudio0]; if(!audio_id) return; if(port == 0xf) { SDL_LockAudioDevice(audio_id); c->len = peek16(d->dat, 0xa); c->addr = &d->mem[peek16(d->dat, 0xc)]; c->volume[0] = d->dat[0xe] >> 4; c->volume[1] = d->dat[0xe] & 0xf; c->repeat = !(d->dat[0xf] & 0x80); apu_start(c, peek16(d->dat, 0x8), d->dat[0xf] & 0x7f); SDL_UnlockAudioDevice(audio_id); SDL_PauseAudioDevice(audio_id, 0); } } static Uint8 datetime_dei(Device *d, Uint8 port) { time_t seconds = time(NULL); struct tm zt = {0}; struct tm *t = localtime(&seconds); if(t == NULL) t = &zt; switch(port) { case 0x0: return (t->tm_year + 1900) >> 8; case 0x1: return (t->tm_year + 1900); case 0x2: return t->tm_mon; case 0x3: return t->tm_mday; case 0x4: return t->tm_hour; case 0x5: return t->tm_min; case 0x6: return t->tm_sec; case 0x7: return t->tm_wday; case 0x8: return t->tm_yday >> 8; case 0x9: return t->tm_yday; case 0xa: return t->tm_isdst; default: return d->dat[port]; } } static Uint8 nil_dei(Device *d, Uint8 port) { return d->dat[port]; } static void nil_deo(Device *d, Uint8 port) { if(port == 0x1) d->vector = peek16(d->dat, 0x0); } /* Boot */ static int load(Uxn *u, char *rom) { SDL_RWops *f; int r; if(!(f = SDL_RWFromFile(rom, "rb"))) return 0; r = f->read(f, u->ram.dat + PAGE_PROGRAM, 1, sizeof(u->ram.dat) - PAGE_PROGRAM); f->close(f); if(r < 1) return 0; fprintf(stderr, "Loaded %s\n", rom); SDL_SetWindowTitle(gWindow, rom); return 1; } static int start(Uxn *u, char *rom) { if(!uxn_boot(u)) return error("Boot", "Failed to start uxn."); if(!load(u, rom)) return error("Boot", "Failed to load rom."); /* system */ devsystem = uxn_port(u, 0x0, system_dei, system_deo); /* console */ devconsole = uxn_port(u, 0x1, nil_dei, console_deo); /* screen */ devscreen = uxn_port(u, 0x2, screen_dei, screen_deo); /* audio0 */ devaudio0 = uxn_port(u, 0x3, audio_dei, audio_deo); /* audio1 */ uxn_port(u, 0x4, audio_dei, audio_deo); /* audio2 */ uxn_port(u, 0x5, audio_dei, audio_deo); /* audio3 */ uxn_port(u, 0x6, audio_dei, audio_deo); /* unused */ uxn_port(u, 0x7, nil_dei, nil_deo); /* control */ devctrl = uxn_port(u, 0x8, nil_dei, nil_deo); /* mouse */ devmouse = uxn_port(u, 0x9, nil_dei, nil_deo); /* file */ uxn_port(u, 0xa, nil_dei, file_deo); /* datetime */ uxn_port(u, 0xb, datetime_dei, nil_deo); /* unused */ uxn_port(u, 0xc, nil_dei, nil_deo); /* unused */ uxn_port(u, 0xd, nil_dei, nil_deo); /* unused */ uxn_port(u, 0xe, nil_dei, nil_deo); /* unused */ uxn_port(u, 0xf, nil_dei, nil_deo); if(!uxn_eval(u, PAGE_PROGRAM)) return error("Boot", "Failed to start rom."); return 1; } static void set_zoom(Uint8 scale) { zoom = clamp(scale, 1, 3); set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom); } static void toggle_debugger(void) { devsystem->dat[0xe] = !devsystem->dat[0xe]; ppu_clear(&ppu, &ppu.fg); } static void capture_screen(void) { const Uint32 format = SDL_PIXELFORMAT_RGB24; time_t t = time(NULL); char fname[64]; int w, h; SDL_Surface *surface; SDL_GetRendererOutputSize(gRenderer, &w, &h); surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 24, format); SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch); strftime(fname, sizeof(fname), "screenshot-%Y%m%d-%H%M%S.bmp", localtime(&t)); SDL_SaveBMP(surface, fname); SDL_FreeSurface(surface); fprintf(stderr, "Saved %s\n", fname); } static void restart(Uxn *u) { set_size(WIDTH, HEIGHT, 1); start(u, "boot.rom"); } static Uint8 get_button(SDL_Event *event) { switch(event->key.keysym.sym) { case SDLK_LCTRL: return 0x01; case SDLK_LALT: return 0x02; case SDLK_LSHIFT: return 0x04; case SDLK_HOME: return 0x08; case SDLK_UP: return 0x10; case SDLK_DOWN: return 0x20; case SDLK_LEFT: return 0x40; case SDLK_RIGHT: return 0x80; } return 0x00; } static Uint8 get_button_joystick(SDL_Event *event) { return 0x01 << (event->jbutton.button & 0x3); } static Uint8 get_vector_joystick(SDL_Event *event) { if(event->jaxis.value < -3200) return 1; if(event->jaxis.value > 3200) return 2; return 0; } static Uint8 get_key(SDL_Event *event) { SDL_Keymod mods = SDL_GetModState(); if(event->key.keysym.sym < 0x20 || event->key.keysym.sym == SDLK_DELETE) return event->key.keysym.sym; if((mods & KMOD_CTRL) && event->key.keysym.sym >= SDLK_a && event->key.keysym.sym <= SDLK_z) return event->key.keysym.sym - (mods & KMOD_SHIFT) * 0x20; return 0x00; } static void do_shortcut(Uxn *u, SDL_Event *event) { if(event->key.keysym.sym == SDLK_F1) set_zoom(zoom > 2 ? 1 : zoom + 1); else if(event->key.keysym.sym == SDLK_F2) toggle_debugger(); else if(event->key.keysym.sym == SDLK_F3) capture_screen(); else if(event->key.keysym.sym == SDLK_F4) restart(u); } static const char *errors[] = {"underflow", "overflow", "division by zero"}; int uxn_halt(Uxn *u, Uint8 error, char *name, int id) { fprintf(stderr, "Halted: %s %s#%04x, at 0x%04x\n", name, errors[error - 1], id, u->ram.ptr); return 0; } static int console_input(Uxn *u, char c) { devconsole->dat[0x2] = c; return uxn_eval(u, devconsole->vector); } static int run(Uxn *u) { redraw(u); while(!devsystem->dat[0xf]) { SDL_Event event; double elapsed, begin = 0; if(!BENCH) begin = SDL_GetPerformanceCounter(); while(SDL_PollEvent(&event) != 0) { /* Window */ if(event.type == SDL_QUIT) return error("Run", "Quit."); else if(event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_EXPOSED) redraw(u); else if(event.type == SDL_DROPFILE) { set_size(WIDTH, HEIGHT, 0); start(u, event.drop.file); SDL_free(event.drop.file); } /* Audio */ else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY) uxn_eval(u, peek16((devaudio0 + (event.type - audio0_event))->dat, 0)); /* Mouse */ else if(event.type == SDL_MOUSEWHEEL) mouse_z(devmouse, event.wheel.y); else if(event.type == SDL_MOUSEBUTTONUP) mouse_up(devmouse, 0x1 << (event.button.button - 1)); else if(event.type == SDL_MOUSEBUTTONDOWN) mouse_down(devmouse, 0x1 << (event.button.button - 1)); else if(event.type == SDL_MOUSEMOTION) mouse_xy(devmouse, clamp(event.motion.x - PAD, 0, ppu.width - 1), clamp(event.motion.y - PAD, 0, ppu.height - 1)); /* Controller */ else if(event.type == SDL_KEYDOWN || event.type == SDL_TEXTINPUT) { if(event.type == SDL_TEXTINPUT) controller_key(devctrl, event.text.text[0]); else if(get_key(&event)) controller_key(devctrl, get_key(&event)); else if(get_button(&event)) controller_down(devctrl, get_button(&event)); else do_shortcut(u, &event); } else if(event.type == SDL_KEYUP) controller_up(devctrl, get_button(&event)); else if(event.type == SDL_JOYBUTTONDOWN) controller_down(devctrl, get_button_joystick(&event)); else if(event.type == SDL_JOYBUTTONUP) controller_up(devctrl, get_button_joystick(&event)); else if(event.type == SDL_JOYAXISMOTION) { Uint8 vec = get_vector_joystick(&event); if(!vec) controller_up(devctrl, (0x03 << (!event.jaxis.axis * 2)) << 4); else controller_down(devctrl, (0x01 << ((vec + !event.jaxis.axis * 2) - 1)) << 4); } /* Console */ else if(event.type == stdin_event) console_input(u, event.cbutton.button); } uxn_eval(u, devscreen->vector); if(ppu.fg.changed || ppu.bg.changed || devsystem->dat[0xe]) redraw(u); if(!BENCH) { elapsed = (SDL_GetPerformanceCounter() - begin) / (double)SDL_GetPerformanceFrequency() * 1000.0f; SDL_Delay(clamp(16.666f - elapsed, 0, 1000)); } } return error("Run", "Ended."); } int main(int argc, char **argv) { SDL_DisplayMode DM; Uxn u; int i, loaded = 0; if(!init()) return error("Init", "Failed to initialize emulator."); if(!set_size(WIDTH, HEIGHT, 0)) return error("Window", "Failed to set window size."); /* set default zoom */ if(SDL_GetCurrentDisplayMode(0, &DM) == 0) set_zoom(DM.w / 1280); for(i = 1; i < argc; ++i) { /* get default zoom from flags */ if(strcmp(argv[i], "-s") == 0) { if(i < argc - 1) set_zoom(atoi(argv[++i])); else return error("Opt", "-s No scale provided."); } else if(!loaded++) { if(!start(&u, argv[i])) return error("Boot", "Failed to boot."); } else { char *p = argv[i]; while(*p) console_input(&u, *p++); console_input(&u, '\n'); } } if(!loaded && !start(&u, "boot.rom")) return error("usage", "uxnemu [-s scale] file.rom"); run(&u); SDL_Quit(); return 0; }