/* Copyright (c) 2021 Devine Lu Linvega Copyright (c) 2021 Andrew Alderwick Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE. */ #include "ppu.h" static Uint8 font[][8] = { {0x00, 0x3c, 0x46, 0x4a, 0x52, 0x62, 0x3c, 0x00}, {0x00, 0x18, 0x28, 0x08, 0x08, 0x08, 0x3e, 0x00}, {0x00, 0x3c, 0x42, 0x02, 0x3c, 0x40, 0x7e, 0x00}, {0x00, 0x3c, 0x42, 0x1c, 0x02, 0x42, 0x3c, 0x00}, {0x00, 0x08, 0x18, 0x28, 0x48, 0x7e, 0x08, 0x00}, {0x00, 0x7e, 0x40, 0x7c, 0x02, 0x42, 0x3c, 0x00}, {0x00, 0x3c, 0x40, 0x7c, 0x42, 0x42, 0x3c, 0x00}, {0x00, 0x7e, 0x02, 0x04, 0x08, 0x10, 0x10, 0x00}, {0x00, 0x3c, 0x42, 0x3c, 0x42, 0x42, 0x3c, 0x00}, {0x00, 0x3c, 0x42, 0x42, 0x3e, 0x02, 0x3c, 0x00}, {0x00, 0x3c, 0x42, 0x42, 0x7e, 0x42, 0x42, 0x00}, {0x00, 0x7c, 0x42, 0x7c, 0x42, 0x42, 0x7c, 0x00}, {0x00, 0x3c, 0x42, 0x40, 0x40, 0x42, 0x3c, 0x00}, {0x00, 0x78, 0x44, 0x42, 0x42, 0x44, 0x78, 0x00}, {0x00, 0x7e, 0x40, 0x7c, 0x40, 0x40, 0x7e, 0x00}, {0x00, 0x7e, 0x40, 0x40, 0x7c, 0x40, 0x40, 0x00}}; void clear(Ppu *p) { int i, sz = p->height * p->width; for(i = 0; i < sz; ++i) { p->output[i] = p->colors[0]; p->fg[i] = 0; p->bg[i] = 0; p->fg[sz + i] = 0; p->bg[sz + i] = 0; } } void putcolors(Ppu *p, Uint8 *addr) { int i; for(i = 0; i < 4; ++i) { Uint8 r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f, g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f, b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f; p->colors[i] = (r << 20) + (r << 16) + (g << 12) + (g << 8) + (b << 4) + b; } } void putpixel(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color) { Uint16 row = (y % 8) + ((x / 8 + y / 8 * p->hor) * 16), col = 7 - (x % 8); if(x >= p->hor * 8 || y >= p->ver * 8 || row > (p->hor * p->ver * 16) - 8) return; if(color == 0 || color == 2) layer[row] &= ~(1UL << col); else layer[row] |= 1UL << col; if(color == 0 || color == 1) layer[row + 8] &= ~(1UL << col); else layer[row + 8] |= 1UL << col; } void puticn(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color) { Uint16 v, h; for(v = 0; v < 8; v++) for(h = 0; h < 8; h++) { Uint8 ch1 = ((sprite[v] >> (7 - h)) & 0x1); if(ch1 == 0 && (color == 0x05 || color == 0x0a || color == 0x0f)) continue; putpixel(p, layer, x + h, y + v, ch1 ? color % 4 : color / 4); } } void putchr(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color) { Uint16 v, h; for(v = 0; v < 8; v++) for(h = 0; h < 8; h++) { Uint8 ch1 = ((sprite[v] >> (7 - h)) & 0x1) * color; Uint8 ch2 = ((sprite[v + 8] >> (7 - h)) & 0x1) * color; putpixel(p, layer, x + h, y + v, (((ch1 + ch2 * 2) + color / 4) & 0x3)); } } /* output */ void drawpixel(Ppu *p, Uint16 x, Uint16 y, Uint8 color) { if(x >= p->pad && x <= p->width - p->pad - 1 && y >= p->pad && y <= p->height - p->pad - 1) p->output[y * p->width + x] = p->colors[color]; } void drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr) { Uint8 i, x, y, b; for(i = 0; i < 0x20; ++i) { /* memory */ x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i]; puticn(p, p->bg, x, y, font[(b >> 4) & 0xf], 2 + (ptr == i)); puticn(p, p->bg, x + 8, y, font[b & 0xf], 2 + (ptr == i)); } for(x = 0; x < 0x20; ++x) { drawpixel(p, x, p->height / 2, 2); drawpixel(p, p->width - x, p->height / 2, 2); drawpixel(p, p->width / 2, p->height - x, 2); drawpixel(p, p->width / 2, x, 2); drawpixel(p, p->width / 2 - 16 + x, p->height / 2, 2); drawpixel(p, p->width / 2, p->height / 2 - 16 + x, 2); } } void draw(Ppu *p) { Uint16 x, y; for(y = 0; y < p->ver; ++y) for(x = 0; x < p->hor; ++x) { Uint8 v, h; Uint16 key = (y * p->hor + x) * 16; for(v = 0; v < 8; v++) for(h = 0; h < 8; h++) { Uint8 *sprite = &p->fg[key]; Uint8 ch1 = ((sprite[v] >> h) & 0x1); Uint8 ch2 = (((sprite[v + 8] >> h) & 0x1) << 1); if(ch1 + ch2 == 0) { sprite = &p->bg[key]; ch1 = ((sprite[v] >> h) & 0x1); ch2 = (((sprite[v + 8] >> h) & 0x1) << 1); } drawpixel(p, x * 8 + p->pad + 7 - h, y * 8 + p->pad + v, ch1 + ch2); } } } int initppu(Ppu *p, Uint8 hor, Uint8 ver, Uint8 pad) { p->hor = hor; p->ver = ver; p->pad = pad; p->width = (8 * p->hor + p->pad * 2); p->height = (8 * p->ver + p->pad * 2); if(!(p->output = malloc(p->width * p->height * sizeof(Uint32)))) return 0; if(!(p->bg = malloc(p->width * p->height * sizeof(Uint8) * 2))) return 0; if(!(p->fg = malloc(p->width * p->height * sizeof(Uint8) * 2))) return 0; clear(p); return 1; }