222 lines
5.2 KiB
Tal
222 lines
5.2 KiB
Tal
( uxnemu life.rom )
|
|
( Any live cell with fewer than two live neighbours dies, as if by underpopulation. )
|
|
( Any live cell with two or three live neighbours lives on to the next generation. )
|
|
( Any live cell with more than three live neighbours dies, as if by overpopulation. )
|
|
( Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction. )
|
|
|
|
|00 @System &vector $2 &expansion $2 &wst $1 &rst $1 &metadata $2 &r $2 &g $2 &b $2 &debug $1 &state $1
|
|
|10 @Console &vector $2 &read $1 &pad $5 &write $1 &error $1
|
|
|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|
|
|30 @Audio0 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1
|
|
|80 @Controller &vector $2 &button $1 &key $1
|
|
|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &wheel $1
|
|
|000
|
|
|
|
@world &count $2
|
|
@anchor &x $2 &y $2 &x2 $2 &y2 $2
|
|
|
|
|100
|
|
|
|
@on-reset ( -> )
|
|
( | theme )
|
|
#02cf .System/r DEO2
|
|
#02ff .System/g DEO2
|
|
#024f .System/b DEO2
|
|
( | resize )
|
|
#00c0 DUP2 .Screen/width DEO2
|
|
.Screen/height DEO2
|
|
( | vectors )
|
|
;on-frame .Screen/vector DEO2
|
|
;on-mouse .Mouse/vector DEO2
|
|
;on-control .Controller/vector DEO2
|
|
( | glider )
|
|
#0703 <set-cell>
|
|
#0704 <set-cell>
|
|
#0504 <set-cell>
|
|
#0705 <set-cell>
|
|
#0605 <set-cell>
|
|
( | center )
|
|
.Screen/width DEI2 #01 SFT2 #0040 SUB2 DUP2 .anchor/x STZ2
|
|
#007e ADD2 .anchor/x2 STZ2
|
|
.Screen/height DEI2 #01 SFT2 #0040 SUB2 DUP2 .anchor/y STZ2
|
|
#007e ADD2 .anchor/y2 STZ2
|
|
BRK
|
|
|
|
@on-frame ( -> )
|
|
[ LIT2 00 -Mouse/state ] DEI EQU ?{ BRK }
|
|
#0000 .world/count STZ2
|
|
[ LIT &f $1 ] INCk ,&f STR
|
|
( ) #03 AND #00 EQU ?{ BRK }
|
|
<run>
|
|
BRK
|
|
|
|
@on-mouse ( -> )
|
|
[ LIT2 00 -Mouse/state ] DEI NEQ #42 ADD ;cursor-icn <update-cursor>
|
|
( | on touch in rect )
|
|
.Mouse/state DEI ?{ BRK }
|
|
.Mouse/x DEI2 .Mouse/y DEI2 .anchor within-rect ?{ BRK }
|
|
( | paint )
|
|
.Mouse/x DEI2 .anchor/x LDZ2 SUB2 #01 SFT NIP
|
|
( ) .Mouse/y DEI2 .anchor/y LDZ2 SUB2 #01 SFT NIP <set-cell>
|
|
<redraw>
|
|
BRK
|
|
|
|
@on-control ( -> )
|
|
.Controller/key DEI
|
|
( ) DUP #20 NEQ ?{
|
|
#0000 ;on-frame .Screen/vector DEI2 ORA ?{ SWP2 }
|
|
POP2 .Screen/vector DEO2 }
|
|
( ) #1b NEQ ?{ ;MMU/clear1 .System/expansion DEO2 }
|
|
BRK
|
|
|
|
(
|
|
@|core )
|
|
|
|
@<run> ( -- )
|
|
;MMU/clear2 .System/expansion DEO2
|
|
#4000
|
|
&ver ( -- )
|
|
DUP ,&y STR
|
|
#4000
|
|
&hor ( -- )
|
|
DUP [ LIT &y $1 ] <run-cell>
|
|
INC GTHk ?&hor
|
|
POP2 INC GTHk ?&ver
|
|
POP2
|
|
( move ) ;MMU/move21 .System/expansion DEO2
|
|
!<redraw>
|
|
|
|
@<run-cell> ( x y -- )
|
|
( x y ) DUP2 STH2k
|
|
( neighbours ) get-neighbours
|
|
( state ) STH2r get-index LDA #00 EQU ?&dead
|
|
DUP #02 LTH ?&dies
|
|
DUP #03 GTH ?&dies
|
|
POP !&save
|
|
&dies POP POP2 JMP2r
|
|
&dead ( -- )
|
|
DUP #03 EQU ?&birth
|
|
POP POP2 JMP2r
|
|
&birth POP !&save
|
|
&save ( x y -- )
|
|
STH2
|
|
#01 STH2r get-index #1000 ADD2 STA
|
|
.world/count LDZ2 INC2 .world/count STZ2
|
|
JMP2r
|
|
|
|
@get-index ( x y -- index* )
|
|
( y ) #3f AND #00 SWP #60 SFT2 ROT
|
|
( x ) #3f AND #00 SWP ADD2 ;bank1 ADD2 JMP2r
|
|
|
|
@<set-cell> ( x y -- )
|
|
get-index STH2
|
|
#01 STH2r STA
|
|
JMP2r
|
|
|
|
@get-neighbours ( x y -- neighbours )
|
|
,&y STR
|
|
,&x STR
|
|
[ LITr 00 ] #0800
|
|
&l ( -- )
|
|
#00 OVRk ADD2 ;&mask ADD2 LDA2
|
|
( ) [ LIT &y $1 ] ADD SWP
|
|
( ) [ LIT &x $1 ] ADD SWP get-index LDA [ STH ADDr ]
|
|
( stop at 3 ) DUPr [ LITr 03 ] GTHr [ LITr _&end ] JCNr
|
|
( ) INC GTHk ?&l
|
|
&end POP2 STHr JMP2r
|
|
&mask [
|
|
ffff 00ff 01ff ff00 0100 ff01 0001 0101 ]
|
|
|
|
@within-rect ( x* y* rect -- flag )
|
|
STH
|
|
( y < rect.y1 ) DUP2 STHkr INC INC LDZ2 LTH2 ?&skip
|
|
( y > rect.y2 ) DUP2 STHkr #06 ADD LDZ2 GTH2 ?&skip
|
|
SWP2
|
|
( x < rect.x1 ) DUP2 STHkr LDZ2 LTH2 ?&skip
|
|
( x > rect.x2 ) DUP2 STHkr #04 ADD LDZ2 GTH2 ?&skip
|
|
POP2 POP2 POPr #01 JMP2r
|
|
&skip POP2 POP2 POPr #00 JMP2r
|
|
|
|
(
|
|
@|drawing )
|
|
|
|
@<redraw> ( -- )
|
|
( | draw count )
|
|
.anchor/x LDZ2 .Screen/x DEO2
|
|
.anchor/y2 LDZ2 #0008 ADD2 .Screen/y DEO2
|
|
[ LIT2 01 -Screen/auto ] DEO
|
|
.world/count LDZ2 <draw-short>
|
|
( | draw grid )
|
|
[ LIT2 01 -Screen/auto ] DEO
|
|
.anchor/y LDZ2 .Screen/y DEO2
|
|
;bank2 ;bank1
|
|
&l ( -- )
|
|
DUP #3f AND ?{
|
|
.Screen/y DEI2k INC2 INC2 ROT DEO2
|
|
.anchor/x LDZ2 .Screen/x DEO2 }
|
|
LDAk INC .Screen/pixel DEO
|
|
[ LIT2 00 -Screen/pixel ] DEO
|
|
INC2 GTH2k ?&l
|
|
POP2 POP2 JMP2r
|
|
|
|
@<draw-short> ( short* -- )
|
|
SWP <draw-byte>
|
|
( >> )
|
|
|
|
@<draw-byte> ( byte color -- )
|
|
DUP #04 SFT <draw-hex>
|
|
#0f AND
|
|
( >> )
|
|
|
|
@<draw-hex> ( char color -- )
|
|
#00 SWP #30 SFT2 ;font-hex ADD2 .Screen/addr DEO2
|
|
[ LIT2 03 -Screen/sprite ] DEO
|
|
JMP2r
|
|
|
|
@<update-cursor> ( color addr* -- )
|
|
[ LIT2 00 -Screen/auto ] DEO
|
|
;fill-icn .Screen/addr DEO2
|
|
#40 <draw-cursor>
|
|
.Mouse/x DEI2 ,<draw-cursor>/x STR2
|
|
.Mouse/y DEI2 ,<draw-cursor>/y STR2
|
|
.Screen/addr DEO2
|
|
( >> )
|
|
|
|
@<draw-cursor> ( color -- )
|
|
[ LIT2 &x $2 ] .Screen/x DEO2
|
|
[ LIT2 &y $2 ] .Screen/y DEO2
|
|
.Screen/sprite DEO
|
|
JMP2r
|
|
|
|
(
|
|
@|assets )
|
|
|
|
@MMU ( programs )
|
|
&clear1 [ 01 1000 0000 =bank3 0000 =bank1 ]
|
|
&clear2 [ 01 1000 0000 =bank3 0000 =bank2 ]
|
|
&move21 [ 01 1000 0000 =bank2 0000 =bank1 ]
|
|
|
|
@cursor-icn [ 80c0 e0f0 f8e0 1000 ]
|
|
|
|
@fill-icn [ ffff ffff ffff ffff ]
|
|
|
|
@font-hex [
|
|
7c82 8282 8282 7c00 3010 1010 1010 3800
|
|
7c82 027c 8080 fe00 7c82 021c 0282 7c00
|
|
2242 82fe 0202 0200 fe80 807c 0282 7c00
|
|
7c82 80fc 8282 7c00 fe82 0408 0810 1000
|
|
7c82 827c 8282 7c00 7c82 827e 0202 0200
|
|
7c82 82fe 8282 8200 fc82 82fc 8282 fc00
|
|
7c82 8080 8082 7c00 fc82 8282 8282 fc00
|
|
fe80 80f0 8080 fe00 fe80 80f0 8080 8000 ]
|
|
|
|
(
|
|
@|memory )
|
|
|
|
|8000 @bank1 $1000
|
|
|
|
@bank2 $1000
|
|
|
|
@bank3 $1000
|
|
|