304 lines
6.4 KiB
Tal
304 lines
6.4 KiB
Tal
( launcher
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TODO:
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Theme setting
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Window size setting
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Play notes
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)
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%+ { ADD } %- { SUB } %* { MUL } %/ { DIV }
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%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
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%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
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%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
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%RTN { JMP2r }
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%TOS { #00 SWP }
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%BRK? { #01 JCN BRK }
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%RTN? { #01 JCN RTN }
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%DEBUG { ;print-hex/byte JSR2 #0a .Console/write DEO }
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%DEBUG2 { ;print-hex/short JSR2 #0a .Console/write DEO }
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%HEX-CHAR { DUP #09 GTH #04 JCN #30 + RTN #57 + }
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( devices )
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|00 @System &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ]
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|10 @Console &vector $2 &read $1 &pad $5 &write $1 &error $1 ]
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|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
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|80 @Controller &vector $2 &button $1 &key $1 ]
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|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
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|a0 @File &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2
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|b0 @DateTime &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
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( variables )
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|0000
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@input $30
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@second $1
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@pointer
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&x $2 &y $2
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@browser-frame
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&x $2 &y $2
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( init )
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|0100 ( -> )
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( theme )
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#f077 .System/r DEO2
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#f00c .System/g DEO2
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#f02a .System/b DEO2
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( vectors )
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;on-frame .Screen/vector DEO2
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;on-button .Controller/vector DEO2
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;on-mouse .Mouse/vector DEO2
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( theme support )
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;load-theme JSR2
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BRK
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@on-frame ( -> )
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.DateTime/second DEI .second LDZ ! BRK?
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.DateTime/second DEI .second STZ ;draw-time JSR2
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BRK
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@on-mouse ( -> )
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;pointer-icn .Screen/addr DEO2
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( clear last cursor )
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.pointer/x LDZ2 .Screen/x DEO2
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.pointer/y LDZ2 .Screen/y DEO2
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#40 .Screen/sprite DEO
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( record pointer positions )
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.Mouse/x DEI2 .pointer/x STZ2
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.Mouse/y DEI2 .pointer/y STZ2
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( draw new cursor )
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.pointer/x LDZ2 .Screen/x DEO2
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.pointer/y LDZ2 .Screen/y DEO2
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#41 .Mouse/state DEI #01 = + .Screen/sprite DEO
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BRK
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@on-button ( -> )
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.Controller/key DEI BRK?
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.Controller/key DEI
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DUP #08 ! ,&no-backspace JCN
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;form/erase JSR2 POP BRK
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&no-backspace
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DUP #0d ! ,&no-enter JCN
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;form/validate JSR2 POP BRK
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&no-enter
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;form/append JSR2
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BRK
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@form ( -- )
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&append ( char -- )
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,&seek JSR STH2k NIP #30 < ,&can-append JCN
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POP POP2r RTN
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&can-append
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( save ) STH2kr STA
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( null ) #00 STH2r INC2 STA
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#07 ,&draw JSR
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RTN
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&validate ( -- )
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;input ;load-rom JSR2
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#00 ,&draw JSR
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( null ) #0000 ;input STA2
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RTN
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&erase ( -- )
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;input LDA2 #0000 !! ,&can-erase JCN
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RTN
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&can-erase
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#00 ,&draw JSR
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( remove ) #00 ,&seek JSR #0001 -- STA
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#07 ,&draw JSR
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RTN
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&seek ( -- end* )
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;input #0001 --
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&seek-loop
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INC2 LDAk ,&seek-loop JCN
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RTN
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&draw ( color -- )
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STH
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#0038 #00c0 ;input STHkr ;draw-label JSR2
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STHr ;draw-cursor JSR2
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RTN
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RTN
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@redraw ( -- )
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#0018 #0020 #0040 #0040 ;logo-icn #03 ;draw-icn JSR2
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#0020 #0070 ;welcome-txt #01 ;draw-label JSR2
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;draw-time JSR2
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#0020 #00b0 ;prompt-txt #01 ;draw-label JSR2
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#0020 #00c0 ;do-txt #03 ;draw-label JSR2
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#03 ;form/draw JSR2
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#0010 #0010 #0060 #0060 ;mascot-icn #01 ;draw-icn JSR2
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RTN
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@draw-time ( -- )
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.DateTime/day DEI
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DUP #0f AND ;hex-char JSR2 ;&date-str #0009 ++ STA
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#04 SFT ;hex-char JSR2 ;&date-str #0008 ++ STA
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.DateTime/month DEI
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DUP #0f AND ;hex-char JSR2 ;&date-str #0006 ++ STA
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#04 SFT ;hex-char JSR2 ;&date-str #0005 ++ STA
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.DateTime/year DEI2
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DUP #0f AND ;hex-char JSR2 ;&date-str #0003 ++ STA
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#04 SFT ;hex-char JSR2 ;&date-str #0002 ++ STA
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DUP #0f AND ;hex-char JSR2 ;&date-str INC2 STA
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#04 SFT ;hex-char JSR2 ;&date-str STA
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.DateTime/second DEI
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DUP #0f AND ;hex-char JSR2 ;&time-str #0007 ++ STA
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#04 SFT ;hex-char JSR2 ;&time-str #0006 ++ STA
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.DateTime/minute DEI
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DUP #0f AND ;hex-char JSR2 ;&time-str #0004 ++ STA
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#04 SFT ;hex-char JSR2 ;&time-str #0003 ++ STA
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.DateTime/hour DEI
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DUP #0f AND ;hex-char JSR2 ;&time-str INC2 STA
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#04 SFT ;hex-char JSR2 ;&time-str STA
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#0020 #0080 ;&date-str #01 ;draw-label JSR2
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#0080 #0080 ;&time-str #02 ;draw-label JSR2
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RTN
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&date-str "0000-00-00 $1
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&time-str "00:00:00 $1
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@hex-char ( hex -- char )
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HEX-CHAR
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RTN
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@draw-cursor ( color -- )
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STH
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;cursor-icn .Screen/addr DEO2
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STHkr .Screen/sprite DEO
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.Screen/y DEI2 #0008 ++ .Screen/y DEO2
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STHr .Screen/sprite DEO
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RTN
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@draw-icn ( x* y* width* height* addr* color -- )
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( load ) STH .Screen/addr DEO2 ,&height STR2 ,&width STR2 ,&y STR2 ,&x STR2
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,&height LDR2 #0000
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&ver
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( save ) DUP2 ,&y LDR2 ADD2 .Screen/y DEO2
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,&width LDR2 #0000
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&hor
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( save ) DUP2 ,&x LDR2 ADD2 .Screen/x DEO2
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( draw ) STHkr .Screen/sprite DEO
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( incr ) .Screen/addr DEI2 #0008 ADD2 .Screen/addr DEO2
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#0008 ADD2 GTH2k ,&hor JCN
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POP2 POP2
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#0008 ADD2 GTH2k ,&ver JCN
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POP2 POP2
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POPr
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RTN
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&x $2 &y $2 &width $2 &height $2
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@draw-label ( x* y* addr* color -- )
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STH STH2
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.Screen/y DEO2
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.Screen/x DEO2
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STH2r
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&loop
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( top-addr ) LDAk #20 - TOS #0010 MUL2 ;font ++ .Screen/addr DEO2
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( top-draw ) STHkr .Screen/sprite DEO
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( bottom-addr ) .Screen/addr DEI2 #0008 ++ .Screen/addr DEO2
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( next-y ) .Screen/y DEI2 #0008 ++ .Screen/y DEO2
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( bottom-draw ) STHkr .Screen/sprite DEO
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( prev-y ) .Screen/y DEI2 #0008 -- .Screen/y DEO2
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( move ) .Screen/x DEI2 #0008 ++ .Screen/x DEO2
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INC2 LDAk ,&loop JCN
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POP2 POPr
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RTN
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( theme )
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@theme-txt ".theme $1
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@load-theme ( -- )
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;theme-txt .File/name DEO2
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#0006 .File/length DEO2
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#fffa .File/load DEO2
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.File/success DEI2 #0006 !! ,&ignore JCN
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#fffa LDA2 .System/r DEO2
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#fffc LDA2 .System/g DEO2
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#fffe LDA2 .System/b DEO2
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&ignore
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;redraw JSR2
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RTN
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( helpers )
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@print-hex ( value* -- )
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&short ( value* -- )
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SWP ,&echo JSR
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&byte ( value -- )
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,&echo JSR
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RTN
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&echo ( value -- )
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STHk #04 SFT ,&parse JSR .Console/write DEO
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STHr #0f AND ,&parse JSR .Console/write DEO
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RTN
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&parse ( value -- char )
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DUP #09 GTH ,&above JCN #30 + RTN &above #09 - #60 + RTN
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RTN
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@welcome-txt
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"Welcome 20 "to 20 "your 20 "UXN 20 "Ordinator $1
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@today-txt
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"Today 20 "is 20 "0000-00-00 ", 20 "the 20 "time 20 "is 20 "00:00:00 $1
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@prompt-txt
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"What 20 "shall 20 "we 20 "do? $1
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@do-txt
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"$: $1
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@error-txt
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"Sorry, 20 "ROM 20 "not 20 "found. $1
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@pointer-icn
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80c0 e0f0 f8e0 1000
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@cursor-icn
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ffff ffff ffff ffff
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include projects/library/load-rom.tal
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include projects/assets/logo05x05.tal
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include projects/assets/mascot0cx0c.tal
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include projects/assets/msx01x02.tal
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