534 lines
14 KiB
C
534 lines
14 KiB
C
#include <stdio.h>
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#include <unistd.h>
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#include <time.h>
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#include "uxn.h"
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#pragma GCC diagnostic push
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#pragma clang diagnostic push
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#pragma GCC diagnostic ignored "-Wpedantic"
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#pragma clang diagnostic ignored "-Wtypedef-redefinition"
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#include <SDL.h>
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#include "devices/screen.h"
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#include "devices/audio.h"
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#include "devices/file.h"
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#include "devices/controller.h"
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#include "devices/mouse.h"
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#pragma GCC diagnostic pop
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#pragma clang diagnostic pop
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/*
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Copyright (c) 2021 Devine Lu Linvega
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Permission to use, copy, modify, and distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE.
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*/
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#define WIDTH 64 * 8
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#define HEIGHT 40 * 8
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#define PAD 4
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#define BENCH 0
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static SDL_Window *gWindow;
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static SDL_Texture *gTexture;
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static SDL_Renderer *gRenderer;
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static SDL_AudioDeviceID audio_id;
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static SDL_Rect gRect;
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/* devices */
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static Device *devsystem, *devscreen, *devmouse, *devctrl, *devaudio0, *devconsole;
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static Uint8 zoom = 1;
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static Uint32 stdin_event, audio0_event;
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static int
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clamp(int val, int min, int max)
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{
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return (val >= min) ? (val <= max) ? val : max : min;
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}
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static int
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error(char *msg, const char *err)
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{
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fprintf(stderr, "%s: %s\n", msg, err);
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return 0;
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}
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#pragma mark - Generics
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static void
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audio_callback(void *u, Uint8 *stream, int len)
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{
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int i, running = 0;
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Sint16 *samples = (Sint16 *)stream;
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SDL_memset(stream, 0, len);
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for(i = 0; i < POLYPHONY; ++i)
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running += audio_render(&audio[i], samples, samples + len / 2);
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if(!running)
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SDL_PauseAudioDevice(audio_id, 1);
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(void)u;
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}
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void
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audio_finished_handler(Audio *c)
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{
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SDL_Event event;
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event.type = audio0_event + (c - audio);
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SDL_PushEvent(&event);
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}
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static int
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stdin_handler(void *p)
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{
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SDL_Event event;
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event.type = stdin_event;
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while(read(0, &event.cbutton.button, 1) > 0)
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SDL_PushEvent(&event);
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return 0;
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(void)p;
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}
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static void
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set_window_size(SDL_Window *window, int w, int h)
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{
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SDL_Point win, win_old;
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SDL_GetWindowPosition(window, &win.x, &win.y);
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SDL_GetWindowSize(window, &win_old.x, &win_old.y);
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SDL_SetWindowPosition(window, (win.x + win_old.x / 2) - w / 2, (win.y + win_old.y / 2) - h / 2);
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SDL_SetWindowSize(window, w, h);
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}
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int
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set_size(Uint16 width, Uint16 height, int is_resize)
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{
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screen_resize(&screen, width, height);
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gRect.x = PAD;
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gRect.y = PAD;
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gRect.w = screen.width;
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gRect.h = screen.height;
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if(gTexture != NULL) SDL_DestroyTexture(gTexture);
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SDL_RenderSetLogicalSize(gRenderer, screen.width + PAD * 2, screen.height + PAD * 2);
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gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, screen.width + PAD * 2, screen.height + PAD * 2);
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if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
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return error("gTexture", SDL_GetError());
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if(SDL_UpdateTexture(gTexture, NULL, screen.pixels, sizeof(Uint32)) != 0)
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return error("SDL_UpdateTexture", SDL_GetError());
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if(is_resize)
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set_window_size(gWindow, (screen.width + PAD * 2) * zoom, (screen.height + PAD * 2) * zoom);
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return 1;
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}
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static void
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redraw(Uxn *u)
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{
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if(devsystem->dat[0xe])
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screen_debug(&screen, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
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screen_redraw(&screen, screen.pixels);
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if(SDL_UpdateTexture(gTexture, &gRect, screen.pixels, screen.width * sizeof(Uint32)) != 0)
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error("SDL_UpdateTexture", SDL_GetError());
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SDL_RenderClear(gRenderer);
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SDL_RenderCopy(gRenderer, gTexture, NULL, NULL);
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SDL_RenderPresent(gRenderer);
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}
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static int
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init(void)
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{
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SDL_Joystick *gGameController;
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SDL_AudioSpec as;
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SDL_zero(as);
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as.freq = SAMPLE_FREQUENCY;
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as.format = AUDIO_S16;
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as.channels = 2;
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as.callback = audio_callback;
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as.samples = 512;
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as.userdata = NULL;
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if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
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return error("sdl", SDL_GetError());
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gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH + PAD * 2) * zoom, (HEIGHT + PAD * 2) * zoom, SDL_WINDOW_SHOWN);
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if(gWindow == NULL)
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return error("sdl_window", SDL_GetError());
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gRenderer = SDL_CreateRenderer(gWindow, -1, 0);
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if(gRenderer == NULL)
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return error("sdl_renderer", SDL_GetError());
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audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0);
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if(!audio_id)
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error("sdl_audio", SDL_GetError());
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if(SDL_NumJoysticks() > 0 && !(gGameController = SDL_JoystickOpen(0)))
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error("sdl_joystick", SDL_GetError());
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stdin_event = SDL_RegisterEvents(1);
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audio0_event = SDL_RegisterEvents(POLYPHONY);
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SDL_CreateThread(stdin_handler, "stdin", NULL);
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SDL_StartTextInput();
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SDL_ShowCursor(SDL_DISABLE);
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SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
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return 1;
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}
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#pragma mark - Devices
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static Uint8
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system_dei(Device *d, Uint8 port)
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{
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switch(port) {
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case 0x2: return d->u->wst.ptr;
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case 0x3: return d->u->rst.ptr;
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default: return d->dat[port];
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}
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}
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static void
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system_deo(Device *d, Uint8 port)
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{
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switch(port) {
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case 0x2: d->u->wst.ptr = d->dat[port]; break;
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case 0x3: d->u->rst.ptr = d->dat[port]; break;
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}
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if(port > 0x7 && port < 0xe)
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screen_palette(&screen, &d->dat[0x8]);
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}
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static void
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console_deo(Device *d, Uint8 port)
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{
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if(port == 0x1)
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d->vector = peek16(d->dat, 0x0);
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if(port > 0x7)
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write(port - 0x7, (char *)&d->dat[port], 1);
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}
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static Uint8
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audio_dei(Device *d, Uint8 port)
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{
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Audio *c = &audio[d - devaudio0];
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if(!audio_id) return d->dat[port];
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switch(port) {
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case 0x4: return audio_get_vu(c);
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case 0x2: poke16(d->dat, 0x2, c->i); /* fall through */
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default: return d->dat[port];
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}
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}
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static void
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audio_deo(Device *d, Uint8 port)
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{
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Audio *c = &audio[d - devaudio0];
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if(!audio_id) return;
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if(port == 0xf) {
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SDL_LockAudioDevice(audio_id);
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c->len = peek16(d->dat, 0xa);
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c->addr = &d->mem[peek16(d->dat, 0xc)];
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c->volume[0] = d->dat[0xe] >> 4;
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c->volume[1] = d->dat[0xe] & 0xf;
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c->repeat = !(d->dat[0xf] & 0x80);
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audio_start(c, peek16(d->dat, 0x8), d->dat[0xf] & 0x7f);
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SDL_UnlockAudioDevice(audio_id);
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SDL_PauseAudioDevice(audio_id, 0);
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}
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}
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static Uint8
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datetime_dei(Device *d, Uint8 port)
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{
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time_t seconds = time(NULL);
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struct tm zt = {0};
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struct tm *t = localtime(&seconds);
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if(t == NULL)
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t = &zt;
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switch(port) {
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case 0x0: return (t->tm_year + 1900) >> 8;
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case 0x1: return (t->tm_year + 1900);
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case 0x2: return t->tm_mon;
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case 0x3: return t->tm_mday;
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case 0x4: return t->tm_hour;
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case 0x5: return t->tm_min;
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case 0x6: return t->tm_sec;
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case 0x7: return t->tm_wday;
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case 0x8: return t->tm_yday >> 8;
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case 0x9: return t->tm_yday;
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case 0xa: return t->tm_isdst;
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default: return d->dat[port];
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}
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}
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static Uint8
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nil_dei(Device *d, Uint8 port)
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{
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return d->dat[port];
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}
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static void
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nil_deo(Device *d, Uint8 port)
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{
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if(port == 0x1) d->vector = peek16(d->dat, 0x0);
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}
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/* Boot */
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static int
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load(Uxn *u, char *rom)
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{
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SDL_RWops *f;
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int r;
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if(!(f = SDL_RWFromFile(rom, "rb"))) return 0;
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r = f->read(f, u->ram.dat + PAGE_PROGRAM, 1, sizeof(u->ram.dat) - PAGE_PROGRAM);
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f->close(f);
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if(r < 1) return 0;
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fprintf(stderr, "Loaded %s\n", rom);
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SDL_SetWindowTitle(gWindow, rom);
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return 1;
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}
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static int
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start(Uxn *u, char *rom)
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{
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if(!uxn_boot(u))
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return error("Boot", "Failed to start uxn.");
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if(!load(u, rom))
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return error("Boot", "Failed to load rom.");
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/* system */ devsystem = uxn_port(u, 0x0, system_dei, system_deo);
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/* console */ devconsole = uxn_port(u, 0x1, nil_dei, console_deo);
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/* screen */ devscreen = uxn_port(u, 0x2, screen_dei, screen_deo);
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/* audio0 */ devaudio0 = uxn_port(u, 0x3, audio_dei, audio_deo);
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/* audio1 */ uxn_port(u, 0x4, audio_dei, audio_deo);
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/* audio2 */ uxn_port(u, 0x5, audio_dei, audio_deo);
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/* audio3 */ uxn_port(u, 0x6, audio_dei, audio_deo);
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/* unused */ uxn_port(u, 0x7, nil_dei, nil_deo);
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/* control */ devctrl = uxn_port(u, 0x8, nil_dei, nil_deo);
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/* mouse */ devmouse = uxn_port(u, 0x9, nil_dei, nil_deo);
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/* file */ uxn_port(u, 0xa, nil_dei, file_deo);
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/* datetime */ uxn_port(u, 0xb, datetime_dei, nil_deo);
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/* unused */ uxn_port(u, 0xc, nil_dei, nil_deo);
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/* unused */ uxn_port(u, 0xd, nil_dei, nil_deo);
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/* unused */ uxn_port(u, 0xe, nil_dei, nil_deo);
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/* unused */ uxn_port(u, 0xf, nil_dei, nil_deo);
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if(!uxn_eval(u, PAGE_PROGRAM))
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return error("Boot", "Failed to start rom.");
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return 1;
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}
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static void
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set_zoom(Uint8 scale)
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{
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zoom = clamp(scale, 1, 3);
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set_window_size(gWindow, (screen.width + PAD * 2) * zoom, (screen.height + PAD * 2) * zoom);
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}
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static void
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toggle_debugger(void)
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{
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devsystem->dat[0xe] = !devsystem->dat[0xe];
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screen_clear(&screen, &screen.fg);
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}
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static void
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capture_screen(void)
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{
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const Uint32 format = SDL_PIXELFORMAT_RGB24;
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time_t t = time(NULL);
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char fname[64];
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int w, h;
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SDL_Surface *surface;
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SDL_GetRendererOutputSize(gRenderer, &w, &h);
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surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 24, format);
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SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch);
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strftime(fname, sizeof(fname), "screenshot-%Y%m%d-%H%M%S.bmp", localtime(&t));
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SDL_SaveBMP(surface, fname);
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SDL_FreeSurface(surface);
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fprintf(stderr, "Saved %s\n", fname);
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}
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static void
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restart(Uxn *u)
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{
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set_size(WIDTH, HEIGHT, 1);
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start(u, "boot.rom");
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}
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static Uint8
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get_button(SDL_Event *event)
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{
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switch(event->key.keysym.sym) {
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case SDLK_LCTRL: return 0x01;
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case SDLK_LALT: return 0x02;
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case SDLK_LSHIFT: return 0x04;
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case SDLK_HOME: return 0x08;
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case SDLK_UP: return 0x10;
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case SDLK_DOWN: return 0x20;
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case SDLK_LEFT: return 0x40;
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case SDLK_RIGHT: return 0x80;
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}
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return 0x00;
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}
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static Uint8
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get_button_joystick(SDL_Event *event)
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{
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return 0x01 << (event->jbutton.button & 0x3);
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}
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static Uint8
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get_vector_joystick(SDL_Event *event)
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{
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if(event->jaxis.value < -3200)
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return 1;
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if(event->jaxis.value > 3200)
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return 2;
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return 0;
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}
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static Uint8
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get_key(SDL_Event *event)
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{
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SDL_Keymod mods = SDL_GetModState();
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if(event->key.keysym.sym < 0x20 || event->key.keysym.sym == SDLK_DELETE)
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return event->key.keysym.sym;
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if((mods & KMOD_CTRL) && event->key.keysym.sym >= SDLK_a && event->key.keysym.sym <= SDLK_z)
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return event->key.keysym.sym - (mods & KMOD_SHIFT) * 0x20;
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return 0x00;
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}
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static void
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do_shortcut(Uxn *u, SDL_Event *event)
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{
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if(event->key.keysym.sym == SDLK_F1)
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set_zoom(zoom > 2 ? 1 : zoom + 1);
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else if(event->key.keysym.sym == SDLK_F2)
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toggle_debugger();
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else if(event->key.keysym.sym == SDLK_F3)
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capture_screen();
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else if(event->key.keysym.sym == SDLK_F4)
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restart(u);
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}
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static const char *errors[] = {"underflow", "overflow", "division by zero"};
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int
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uxn_halt(Uxn *u, Uint8 error, char *name, int id)
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{
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fprintf(stderr, "Halted: %s %s#%04x, at 0x%04x\n", name, errors[error - 1], id, u->ram.ptr);
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return 0;
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}
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static int
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console_input(Uxn *u, char c)
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{
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devconsole->dat[0x2] = c;
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return uxn_eval(u, devconsole->vector);
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}
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static int
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run(Uxn *u)
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{
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redraw(u);
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while(!devsystem->dat[0xf]) {
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SDL_Event event;
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double elapsed, begin = 0;
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if(!BENCH)
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begin = SDL_GetPerformanceCounter();
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while(SDL_PollEvent(&event) != 0) {
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/* Window */
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if(event.type == SDL_QUIT)
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return error("Run", "Quit.");
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else if(event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_EXPOSED)
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redraw(u);
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else if(event.type == SDL_DROPFILE) {
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set_size(WIDTH, HEIGHT, 0);
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start(u, event.drop.file);
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SDL_free(event.drop.file);
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}
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/* Audio */
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else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY)
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uxn_eval(u, peek16((devaudio0 + (event.type - audio0_event))->dat, 0));
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/* Mouse */
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else if(event.type == SDL_MOUSEMOTION)
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mouse_pos(devmouse,
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clamp(event.motion.x - PAD, 0, screen.width - 1),
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clamp(event.motion.y - PAD, 0, screen.height - 1));
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else if(event.type == SDL_MOUSEBUTTONUP)
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mouse_up(devmouse, 0x1 << (event.button.button - 1));
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else if(event.type == SDL_MOUSEBUTTONDOWN)
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mouse_down(devmouse, 0x1 << (event.button.button - 1));
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else if(event.type == SDL_MOUSEWHEEL)
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mouse_scroll(devmouse, event.wheel.x, event.wheel.y);
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/* Controller */
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else if(event.type == SDL_KEYDOWN || event.type == SDL_TEXTINPUT) {
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if(event.type == SDL_TEXTINPUT)
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controller_key(devctrl, event.text.text[0]);
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else if(get_key(&event))
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controller_key(devctrl, get_key(&event));
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else if(get_button(&event))
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controller_down(devctrl, get_button(&event));
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else
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do_shortcut(u, &event);
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} else if(event.type == SDL_KEYUP)
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controller_up(devctrl, get_button(&event));
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else if(event.type == SDL_JOYAXISMOTION) {
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Uint8 vec = get_vector_joystick(&event);
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if(!vec)
|
|
controller_up(devctrl, (0x03 << (!event.jaxis.axis * 2)) << 4);
|
|
else
|
|
controller_down(devctrl, (0x01 << ((vec + !event.jaxis.axis * 2) - 1)) << 4);
|
|
} else if(event.type == SDL_JOYBUTTONDOWN)
|
|
controller_down(devctrl, get_button_joystick(&event));
|
|
else if(event.type == SDL_JOYBUTTONUP)
|
|
controller_up(devctrl, get_button_joystick(&event));
|
|
/* Console */
|
|
else if(event.type == stdin_event)
|
|
console_input(u, event.cbutton.button);
|
|
}
|
|
uxn_eval(u, devscreen->vector);
|
|
if(screen.fg.changed || screen.bg.changed || devsystem->dat[0xe])
|
|
redraw(u);
|
|
if(!BENCH) {
|
|
elapsed = (SDL_GetPerformanceCounter() - begin) / (double)SDL_GetPerformanceFrequency() * 1000.0f;
|
|
SDL_Delay(clamp(16.666f - elapsed, 0, 1000));
|
|
}
|
|
}
|
|
return error("Run", "Ended.");
|
|
}
|
|
|
|
int
|
|
main(int argc, char **argv)
|
|
{
|
|
SDL_DisplayMode DM;
|
|
Uxn u;
|
|
int i, loaded = 0;
|
|
|
|
if(!init())
|
|
return error("Init", "Failed to initialize emulator.");
|
|
if(!set_size(WIDTH, HEIGHT, 0))
|
|
return error("Window", "Failed to set window size.");
|
|
|
|
/* set default zoom */
|
|
if(SDL_GetCurrentDisplayMode(0, &DM) == 0)
|
|
set_zoom(DM.w / 1280);
|
|
for(i = 1; i < argc; ++i) {
|
|
/* get default zoom from flags */
|
|
if(strcmp(argv[i], "-s") == 0) {
|
|
if(i < argc - 1)
|
|
set_zoom(atoi(argv[++i]));
|
|
else
|
|
return error("Opt", "-s No scale provided.");
|
|
} else if(!loaded++) {
|
|
if(!start(&u, argv[i]))
|
|
return error("Boot", "Failed to boot.");
|
|
} else {
|
|
char *p = argv[i];
|
|
while(*p) console_input(&u, *p++);
|
|
console_input(&u, '\n');
|
|
}
|
|
}
|
|
if(!loaded && !start(&u, "boot.rom"))
|
|
return error("usage", "uxnemu [-s scale] file.rom");
|
|
run(&u);
|
|
SDL_Quit();
|
|
return 0;
|
|
}
|