Go to file
neauoire 521be808a0 Design progress 2021-02-03 21:53:56 -08:00
examples Design progress 2021-02-03 21:53:56 -08:00
.clang-format * 2021-01-30 14:25:48 -08:00
.gitignore Basic parts 2021-01-29 12:14:37 -08:00
LICENSE init 2021-01-29 11:17:59 -08:00
README.md Design progress 2021-02-03 21:53:56 -08:00
build.sh Added notes 2021-02-03 17:43:13 -08:00
uxn.c Design progress 2021-02-03 21:53:56 -08:00
uxnasm.c Design progress 2021-02-03 21:53:56 -08:00

README.md

Uxn

A stack-based VM, written in ANSI C.

Build

cc uxn.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -o uxn

Assembly Syntax

  • ;variable, a named address(zero-page)
  • :label, a named address
  • .pointer, a pointer to a label
  • @0010, a position in the program
< conditionals >

.there ( 0a 05 GTH ) JMC

:here
	< when not equal >
	ee
	BRK

:there
	< when is equal >
	ff
	BRK

Mission

Assembler

  • Crash on missing label
  • Catch overflow/underflow
  • Constants
  • Jumps should be relative

CPU

16 Bit Missions

  • 16 bits addressing
  • jumping to subroutine should be relative
  • Implement addressing
  • Implement 16 bits operations

Refs

https://code.9front.org/hg/plan9front/file/a7f9946e238f/sys/src/games/nes/cpu.c http://www.w3group.de/stable_glossar.html http://www.emulator101.com/6502-addressing-modes.html http://forth.works/8f0c04f616b6c34496eb2141785b4454 https://justinmeiners.github.io/lc3-vm/