152 lines
4.3 KiB
C
152 lines
4.3 KiB
C
#include "ppu.h"
|
|
|
|
/*
|
|
Copyright (c) 2021 Devine Lu Linvega
|
|
Copyright (c) 2021 Andrew Alderwick
|
|
|
|
Permission to use, copy, modify, and distribute this software for any
|
|
purpose with or without fee is hereby granted, provided that the above
|
|
copyright notice and this permission notice appear in all copies.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
WITH REGARD TO THIS SOFTWARE.
|
|
*/
|
|
|
|
static Uint8 blending[5][16] = {
|
|
{0, 0, 0, 0, 1, 0, 1, 1, 2, 2, 0, 2, 3, 3, 3, 0},
|
|
{0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3},
|
|
{1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1},
|
|
{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2},
|
|
{1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}};
|
|
|
|
static Uint8 font[][8] = {
|
|
{0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c},
|
|
{0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
|
|
{0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe},
|
|
{0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02, 0x82, 0x7c},
|
|
{0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04},
|
|
{0x00, 0xfe, 0x80, 0x80, 0x7c, 0x02, 0x82, 0x7c},
|
|
{0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c},
|
|
{0x00, 0x7c, 0x82, 0x02, 0x1e, 0x02, 0x02, 0x02},
|
|
{0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c},
|
|
{0x00, 0x7c, 0x82, 0x82, 0x7e, 0x02, 0x82, 0x7c},
|
|
{0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e},
|
|
{0x00, 0xfc, 0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc},
|
|
{0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c},
|
|
{0x00, 0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc},
|
|
{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c},
|
|
{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}};
|
|
|
|
void
|
|
ppu_resize(Ppu *p, Uint16 width, Uint16 height)
|
|
{
|
|
Uint8 *pixels;
|
|
if(!(pixels = realloc(p->pixels, width * height / 2)))
|
|
return;
|
|
p->pixels = pixels;
|
|
p->width = width;
|
|
p->height = height;
|
|
ppu_clear(p, 0x00);
|
|
}
|
|
|
|
void
|
|
ppu_clear(Ppu *p, Uint8 mask)
|
|
{
|
|
Uint32 i, size = p->width * p->height / 2;
|
|
for(i = 0; i < size; ++i)
|
|
p->pixels[i] &= mask;
|
|
}
|
|
|
|
Uint8
|
|
ppu_read(Ppu *p, Uint16 x, Uint16 y)
|
|
{
|
|
if(x < p->width && y < p->height) {
|
|
Uint32 row = (x + y * p->width) / 2;
|
|
Uint8 shift = !(x & 0x1) << 2;
|
|
Uint8 pix = p->pixels[row] >> shift;
|
|
if(pix & 0x0c)
|
|
pix = pix >> 2;
|
|
return pix & 0x3;
|
|
}
|
|
return 0x0;
|
|
}
|
|
|
|
void
|
|
ppu_write(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color)
|
|
{
|
|
if(x < p->width && y < p->height) {
|
|
Uint32 row = (x + y * p->width) / 2;
|
|
Uint8 shift = (!(x & 0x1) << 2) + (layer << 1);
|
|
Uint8 pix = p->pixels[row];
|
|
Uint8 mask = ~(0x3 << shift);
|
|
Uint8 pixnew = (pix & mask) + (color << shift);
|
|
if(pix != pixnew) {
|
|
p->pixels[row] = pixnew;
|
|
p->reqdraw = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
ppu_1bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy)
|
|
{
|
|
Uint16 v, h;
|
|
for(v = 0; v < 8; ++v)
|
|
for(h = 0; h < 8; ++h) {
|
|
Uint8 ch1 = (sprite[v] >> (7 - h)) & 0x1;
|
|
if(ch1 || blending[4][color])
|
|
ppu_write(p,
|
|
layer,
|
|
x + (flipx ? 7 - h : h),
|
|
y + (flipy ? 7 - v : v),
|
|
blending[ch1][color]);
|
|
}
|
|
}
|
|
|
|
void
|
|
ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy)
|
|
{
|
|
Uint16 v, h;
|
|
for(v = 0; v < 8; ++v)
|
|
for(h = 0; h < 8; ++h) {
|
|
Uint8 ch1 = ((sprite[v] >> (7 - h)) & 0x1);
|
|
Uint8 ch2 = ((sprite[v + 8] >> (7 - h)) & 0x1);
|
|
Uint8 ch = ch1 + ch2 * 2;
|
|
if(ch || blending[4][color])
|
|
ppu_write(p,
|
|
layer,
|
|
x + (flipx ? 7 - h : h),
|
|
y + (flipy ? 7 - v : v),
|
|
blending[ch][color]);
|
|
}
|
|
}
|
|
|
|
void
|
|
ppu_debug(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
|
|
{
|
|
Uint8 i, x, y, b;
|
|
for(i = 0; i < 0x20; ++i) {
|
|
x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i];
|
|
/* working stack */
|
|
ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0);
|
|
ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0);
|
|
y = 0x28 + (i / 8 + 1) * 8;
|
|
b = memory[i];
|
|
/* return stack */
|
|
ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 3, 0, 0);
|
|
ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 3, 0, 0);
|
|
}
|
|
/* return pointer */
|
|
ppu_1bpp(p, 1, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0);
|
|
ppu_1bpp(p, 1, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0);
|
|
/* guides */
|
|
for(x = 0; x < 0x10; ++x) {
|
|
ppu_write(p, 1, x, p->height / 2, 2);
|
|
ppu_write(p, 1, p->width - x, p->height / 2, 2);
|
|
ppu_write(p, 1, p->width / 2, p->height - x, 2);
|
|
ppu_write(p, 1, p->width / 2, x, 2);
|
|
ppu_write(p, 1, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2);
|
|
ppu_write(p, 1, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2);
|
|
}
|
|
}
|