From 12cb8e2b1a2afeda28d79c03e1175af0ba7b20a3 Mon Sep 17 00:00:00 2001 From: Devine Lu Linvega Date: Sat, 20 Jan 2024 16:39:27 -0800 Subject: [PATCH] Housekeeping --- etc/screen.bounds.tal | 4 ++-- src/devices/screen.c | 50 ++++++++++++++++++++----------------------- src/devices/screen.h | 3 +-- 3 files changed, 26 insertions(+), 31 deletions(-) diff --git a/etc/screen.bounds.tal b/etc/screen.bounds.tal index 6542cae..559a742 100644 --- a/etc/screen.bounds.tal +++ b/etc/screen.bounds.tal @@ -17,9 +17,9 @@ @on-mouse ( -> ) ( | clear background ) - ( #0000 DUP2 .Screen/x DEO2 + #0000 DUP2 .Screen/x DEO2 .Screen/y DEO2 - #80 .Screen/pixel DEO ) + #80 .Screen/pixel DEO ( | cursor ) #41 ;cursor-icn diff --git a/src/devices/screen.c b/src/devices/screen.c index 15e4ddb..2cae34c 100644 --- a/src/devices/screen.c +++ b/src/devices/screen.c @@ -34,7 +34,6 @@ twos(Uint16 value) return (int)value; } - static void screen_2bpp(Uint8 *layer, Uint8 *addr, Uint16 x1, Uint16 y1, Uint16 color, int fx, int fy) { @@ -88,7 +87,7 @@ screen_changed(void) uxn_screen.y2 = 0; else if(uxn_screen.y2 >= uxn_screen.height) uxn_screen.y2 = uxn_screen.height; - return uxn_screen.x2 > uxn_screen.x1 || uxn_screen.y2 > uxn_screen.y1; + return uxn_screen.x2 > uxn_screen.x1 && uxn_screen.y2 > uxn_screen.y1; } void @@ -99,24 +98,6 @@ screen_change(int x1, int y1, int x2, int y2) if(x2 > uxn_screen.x2) uxn_screen.x2 = x2; if(y2 > uxn_screen.y2) uxn_screen.y2 = y2; } - -void -screen_fill(Uint8 *layer, int color) -{ - int i, length = uxn_screen.width * uxn_screen.height; - for(i = 0; i < length; i++) - layer[i] = color; -} - -void -screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color) -{ - int row, x, y, w = uxn_screen.width, h = uxn_screen.height; - for(y = y1; y < y2 && y < h; y++) - for(x = x1, row = y * w; x < x2 && x < w; x++) - layer[x + row] = color; -} - /* clang-format off */ static Uint8 icons[] = { @@ -165,6 +146,23 @@ screen_debugger(Uxn *u) draw_byte(u->ram[i], (i & 0x7) * 0x18 + 0x8, ((i >> 3) << 3) + 0x8, 1 + !!u->ram[i]); } +void +screen_fill(Uint8 *layer, int color) +{ + int i, length = uxn_screen.width * uxn_screen.height; + for(i = 0; i < length; i++) + layer[i] = color; +} + +void +screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color) +{ + int row, x, y, w = uxn_screen.width, h = uxn_screen.height; + for(y = y1; y < y2 && y < h; y++) + for(x = x1, row = y * w; x < x2 && x < w; x++) + layer[x + row] = color; +} + void screen_palette(Uint8 *addr) { @@ -190,7 +188,6 @@ screen_resize(Uint16 width, Uint16 height, int scale) return; if(uxn_screen.width == width && uxn_screen.height == height && uxn_screen.scale == scale) return; - if(dim_change) { bg = malloc(width * height), fg = malloc(width * height); if(bg && fg) @@ -206,7 +203,6 @@ screen_resize(Uint16 width, Uint16 height, int scale) if(!pixels) return; } - uxn_screen.bg = bg, uxn_screen.fg = fg; uxn_screen.pixels = pixels; uxn_screen.width = width, uxn_screen.height = height, uxn_screen.scale = scale; @@ -326,14 +322,14 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) for(i = 0; i <= rML; i++, rA += addr_incr) screen_1bpp(layer, &ram[rA], rX + dyx * i, rY + dxy * i, color, fx, fy); if(fx == -1) - x1 = rX + dyx * rML, x2 = rX + 8; + x1 = rX + dyx * rML, x2 = rX; else - x1 = rX, x2 = rX + dyx * rML + 8; + x1 = rX, x2 = rX + dyx * rML; if(fy == -1) - y1 = rY + dxy * rML, y2 = rY + 8; + y1 = rY + dxy * rML, y2 = rY; else - y1 = rY, y2 = rY + dxy * rML + 8; - screen_change(x1, y1, x2, y2); + y1 = rY, y2 = rY + dxy * rML; + screen_change(x1, y1, x2 + 8, y2 + 8); if(rMX) rX += rDX * fx; if(rMY) rY += rDY * fy; return; diff --git a/src/devices/screen.h b/src/devices/screen.h index 5eb3db4..5a1a309 100644 --- a/src/devices/screen.h +++ b/src/devices/screen.h @@ -22,12 +22,11 @@ typedef struct UxnScreen { extern UxnScreen uxn_screen; extern int emu_resize(int width, int height); int screen_changed(void); -void normalize_rect(void); +void screen_change(int x1, int y1, int x2, int y2); void screen_fill(Uint8 *layer, int color); void screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color); void screen_palette(Uint8 *addr); void screen_resize(Uint16 width, Uint16 height, int scale); -void screen_change(int x1, int y1, int x2, int y2); void screen_redraw(Uxn *u); Uint8 screen_dei(Uxn *u, Uint8 addr);