New stack printing in cli
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4d3974faad
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@ -66,7 +66,6 @@ JMP2r
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.cat/timer LDZ INC [ DUP ] .cat/timer STZ
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#04 SFT draw-tail
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draw-cursor
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.Mouse/state DEI #00 EQU ?{ #ff #00 .Mouse/state DEO }
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BRK
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@ -96,18 +96,20 @@ screen_debugger(Uxn *u)
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int i;
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for(i = 0; i < 0x08; i++) {
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Uint8 pos = u->wst.ptr - 4 + i;
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draw_byte(u->wst.dat[pos], i * 0x18 + 0x8, uxn_screen.height - 0x18, i > 4 ? 0x01 : !pos ? 0xc :
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i == 4 ? 0x8 :
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0x2);
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Uint8 color = i > 4 ? 0x01 : !pos ? 0xc :
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i == 4 ? 0x8 :
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0x2;
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draw_byte(u->wst.dat[pos], i * 0x18 + 0x8, uxn_screen.height - 0x18, color);
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}
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for(i = 0; i < 0x08; i++) {
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Uint8 pos = u->rst.ptr - 4 + i;
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draw_byte(u->rst.dat[pos], i * 0x18 + 0x8, uxn_screen.height - 0x10, i > 4 ? 0x01 : !pos ? 0xc :
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i == 4 ? 0x8 :
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0x2);
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Uint8 color = i > 4 ? 0x01 : !pos ? 0xc :
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i == 4 ? 0x8 :
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0x2;
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draw_byte(u->rst.dat[pos], i * 0x18 + 0x8, uxn_screen.height - 0x10, color);
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}
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screen_blit(uxn_screen.fg, arrow, 0, 0x68, uxn_screen.height - 0x20, 3, 0, 0, 0);
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for(i = 0; i < 0x40; i++)
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for(i = 0; i < 0x20; i++)
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draw_byte(u->ram[i], (i & 0x7) * 0x18 + 0x8, ((i >> 3) << 3) + 0x8, 1 + !!u->ram[i]);
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}
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@ -36,11 +36,13 @@ static void
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system_print(Stack *s, char *name)
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{
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Uint8 i;
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fprintf(stderr, "<%s>", name);
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for(i = 0; i < s->ptr; i++)
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fprintf(stderr, " %02x", s->dat[i]);
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if(!i)
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fprintf(stderr, " empty");
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fprintf(stderr, "%s ", name);
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for(i = 0; i < 9; i++) {
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Uint8 pos = s->ptr - 4 + i;
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fprintf(stderr, !pos ? "[%02x]" : i == 4 ? "<%02x>" :
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" %02x ",
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s->dat[pos]);
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}
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fprintf(stderr, "\n");
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}
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@ -70,7 +70,7 @@ main(int argc, char **argv)
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return system_error("usage", "uxncli [-v] file.rom [args..]");
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/* Read flags */
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if(argv[i][0] == '-' && argv[i][1] == 'v')
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return system_version("Uxncli - Console Varvara Emulator", "30 Oct 2023");
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return system_version("Uxncli - Console Varvara Emulator", "31 Oct 2023");
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if(!system_init(&u, (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8)), argv[i++]))
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return system_error("Init", "Failed to initialize uxn.");
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/* Game Loop */
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