diff --git a/src/devices/screen.c b/src/devices/screen.c index ff194cd..9687c91 100644 --- a/src/devices/screen.c +++ b/src/devices/screen.c @@ -58,18 +58,18 @@ screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color) static void screen_2bpp(Uint8 *layer, Uint8 *ram, Uint16 addr, Uint16 x1, Uint16 y1, Uint16 color, int fx, int fy) { - int v, h, width = uxn_screen.width, height = uxn_screen.height, opaque = (color % 5); - Uint8 *ch1 = &ram[addr], *ch2 = ch1 + 8, mx = (fx > 0 ? 8 : 0), my = (fy < 0 ? 8 : 0); - Uint16 yy = y1 + my; - for(v = 0; v < 8; v++) { + int h, width = uxn_screen.width, height = uxn_screen.height, opaque = (color % 5); + Uint8 *ch1 = &ram[addr], *ch2 = ch1 + 8, mx = (fx > 0 ? 8 : 0); + Uint16 y, ymod = (fy < 0 ? 8 : 0), ymax = y1 + ymod + fy * 8; + // Uint16 x, xmod = (fx < 0 ? 8 : 0), xmax = x1 + xmod + fx * 8; + for(y = y1 + ymod; y != ymax; y += fy) { Uint16 c = *ch1++ | (*ch2++ << 8); Uint16 xx = x1 + mx; - yy += fy; for(h = 7; h >= 0; --h, c >>= 1) { Uint8 ch = (c & 1) | ((c >> 7) & 2); xx += -fx; - if((opaque || ch) && xx < width && yy < height) - layer[xx + yy * width] = blending[ch][color]; + if((opaque || ch) && xx < width && y < height) + layer[xx + y * width] = blending[ch][color]; } } }