uxn_boot() now expects dei/deo fn pointers
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d118cc3813
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507a4b838c
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@ -96,7 +96,7 @@ err:
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/* clang-format on */
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int
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uxn_boot(Uxn *u, Uint8 *ram)
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uxn_boot(Uxn *u, Uint8 *ram, Uint8 (*dei)(struct Uxn *, Uint8), void (*deo)(struct Uxn *, Uint8, Uint8))
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{
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Uint32 i;
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char *cptr = (char *)u;
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@ -106,5 +106,7 @@ uxn_boot(Uxn *u, Uint8 *ram)
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u->wst = (Stack *)(ram + 0x10000);
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u->rst = (Stack *)(ram + 0x10100);
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u->dev = (Uint8 *)(ram + 0x10200);
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u->dei = dei;
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u->deo = deo;
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return 1;
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}
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@ -36,6 +36,6 @@ typedef struct Uxn {
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void (*deo)(struct Uxn *u, Uint8 addr, Uint8 value);
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} Uxn;
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int uxn_boot(Uxn *u, Uint8 *ram);
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int uxn_boot(Uxn *u, Uint8 *ram, Uint8 (*dei)(struct Uxn *, Uint8), void (*deo)(struct Uxn *, Uint8, Uint8));
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int uxn_eval(Uxn *u, Uint16 pc);
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int uxn_halt(Uxn *u, Uint8 instr, Uint8 err, Uint16 addr);
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@ -227,10 +227,8 @@ main(int argc, char **argv)
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if(argc < 2)
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return emu_error("Usage", "uxn11 game.rom args");
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rom_path = argv[1];
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if(!uxn_boot(&u, (Uint8 *)calloc(0x10300, sizeof(Uint8))))
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if(!uxn_boot(&u, (Uint8 *)calloc(0x10300, sizeof(Uint8)), emu_dei, emu_deo))
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return emu_error("Boot", "Failed");
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u.dei = emu_dei;
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u.deo = emu_deo;
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/* start sequence */
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if(!emu_start(&u, rom_path))
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return emu_error("Start", rom_path);
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@ -75,10 +75,8 @@ main(int argc, char **argv)
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int i;
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if(argc < 2)
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return emu_error("Usage", "uxncli game.rom args");
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if(!uxn_boot(&u, (Uint8 *)calloc(0x10300, sizeof(Uint8))))
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if(!uxn_boot(&u, (Uint8 *)calloc(0x10300, sizeof(Uint8)), emu_dei, emu_deo))
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return emu_error("Boot", "Failed");
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u.dei = emu_dei;
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u.deo = emu_deo;
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if(!load_rom(&u, argv[1]))
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return emu_error("Load", "Failed");
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fprintf(stderr, "Loaded %s\n", argv[1]);
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