diff --git a/src/uxn11.c b/src/uxn11.c index 5568b15..bf5df89 100644 --- a/src/uxn11.c +++ b/src/uxn11.c @@ -79,7 +79,7 @@ emu_resize(int w, int h) static Visual *visual; if(window) { visual = DefaultVisual(display, 0); - ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width * s, uxn_screen.height * s, 32, 0); + ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, w * s, h * s, 32, 0); XResizeWindow(display, window, w * s, h * s); XMapWindow(display, window); } @@ -192,7 +192,6 @@ emu_event(Uxn *u) static int display_init(void) { - int s = uxn_screen.scale; Atom wmDelete; static Visual *visual; XColor black = {0}; @@ -202,9 +201,10 @@ display_init(void) display = XOpenDisplay(NULL); if(!display) return system_error("init", "Display failed"); - /* display */ + /* default size */ + screen_resize(WIDTH, HEIGHT, 1); visual = DefaultVisual(display, 0); - window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width * s + PAD * 2, uxn_screen.height * s + PAD * 2, 1, 0, 0); + window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2, 1, 0, 0); if(visual->class != TrueColor) return system_error("init", "True-color visual failed"); XSelectInput(display, window, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | KeyPressMask | KeyReleaseMask); @@ -212,7 +212,7 @@ display_init(void) XSetWMProtocols(display, window, &wmDelete, 1); XStoreName(display, window, boot_rom); XMapWindow(display, window); - ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width * s, uxn_screen.height * s, 32, 0); + ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width, uxn_screen.height, 32, 0); /* hide cursor */ bitmap = XCreateBitmapFromData(display, window, empty, 1, 1); blank = XCreatePixmapCursor(display, bitmap, bitmap, &black, &black, 0, 0); @@ -284,7 +284,6 @@ main(int argc, char **argv) return 0; } /* Game Loop */ - screen_resize(WIDTH, HEIGHT, 1); u.dev[0x17] = argc - i; if(uxn_eval(&u, PAGE_PROGRAM)) { console_listen(&u, i, argc, argv);