#include #include #include #include #include #include #define WIDTH 64 * 8 #define HEIGHT 40 * 8 #include "uxn.h" #include "devices/system.h" #include "devices/screen.h" #include "devices/controller.h" static Device *devctrl; static int error(char *msg, const char *err) { fprintf(stderr, "Error %s: %s\n", msg, err); return 0; } void system_deo_special(Device *d, Uint8 port) { if(port > 0x7 && port < 0xe) screen_palette(&uxn_screen, &d->dat[0x8]); } static void console_deo(Device *d, Uint8 port) { FILE *fd = port == 0x8 ? stdout : port == 0x9 ? stderr : 0; if(fd) { fputc(d->dat[port], fd); fflush(fd); } } static Uint8 nil_dei(Device *d, Uint8 port) { return d->dat[port]; } static void nil_deo(Device *d, Uint8 port) { (void)d; (void)port; } static int load(Uxn *u, char *filepath) { FILE *f; int r; if(!(f = fopen(filepath, "rb"))) return 0; r = fread(u->ram + PAGE_PROGRAM, 1, 0x10000 - PAGE_PROGRAM, f); fclose(f); if(r < 1) return 0; fprintf(stderr, "Loaded %s\n", filepath); return 1; } /* /usr/include/X11/keysymdef.h */ #define XK_Left 0xff51 #define XK_Up 0xff52 #define XK_Right 0xff53 #define XK_Down 0xff54 #define XK_Home 0xff50 #define XK_Shift 0xffe1 #define XK_Control 0xffe3 #define XK_Alt 0xffe9 void processEvent(Display *display, Window window, XImage *ximage, int width, int height) { XEvent ev; XNextEvent(display, &ev); switch(ev.type) { case Expose: XPutImage(display, window, DefaultGC(display, 0), ximage, 0, 0, 0, 0, width, height); break; case KeyPress: { XKeyPressedEvent *e = (XKeyPressedEvent *)&ev; if(e->keycode == XKeysymToKeycode(display, XK_Up)) controller_down(devctrl, 0x10); if(e->keycode == XKeysymToKeycode(display, XK_Down)) controller_down(devctrl, 0x20); if(e->keycode == XKeysymToKeycode(display, XK_Left)) controller_down(devctrl, 0x40); if(e->keycode == XKeysymToKeycode(display, XK_Right)) controller_down(devctrl, 0x80); if(e->keycode == XKeysymToKeycode(display, XK_Control)) controller_down(devctrl, 0x01); if(e->keycode == XKeysymToKeycode(display, XK_Alt)) controller_down(devctrl, 0x02); if(e->keycode == XKeysymToKeycode(display, XK_Shift)) controller_down(devctrl, 0x04); if(e->keycode == XKeysymToKeycode(display, XK_Home)) controller_down(devctrl, 0x08); } break; case KeyRelease: { XKeyPressedEvent *e = (XKeyPressedEvent *)&ev; if(e->keycode == XKeysymToKeycode(display, XK_Up)) controller_up(devctrl, 0x10); if(e->keycode == XKeysymToKeycode(display, XK_Down)) controller_up(devctrl, 0x20); if(e->keycode == XKeysymToKeycode(display, XK_Left)) controller_up(devctrl, 0x40); if(e->keycode == XKeysymToKeycode(display, XK_Right)) controller_up(devctrl, 0x80); if(e->keycode == XKeysymToKeycode(display, XK_Control)) controller_up(devctrl, 0x01); if(e->keycode == XKeysymToKeycode(display, XK_Alt)) controller_up(devctrl, 0x02); if(e->keycode == XKeysymToKeycode(display, XK_Shift)) controller_up(devctrl, 0x04); if(e->keycode == XKeysymToKeycode(display, XK_Home)) controller_up(devctrl, 0x08); } break; case ButtonPress: exit(0); } } static int start(Uxn *u) { if(!uxn_boot(u, (Uint8 *)calloc(0x10000, sizeof(Uint8)))) return error("Boot", "Failed"); /* system */ uxn_port(u, 0x0, system_dei, system_deo); /* console */ uxn_port(u, 0x1, nil_dei, console_deo); /* screen */ uxn_port(u, 0x2, screen_dei, screen_deo); /* empty */ uxn_port(u, 0x3, nil_dei, nil_deo); /* empty */ uxn_port(u, 0x4, nil_dei, nil_deo); /* empty */ uxn_port(u, 0x5, nil_dei, nil_deo); /* empty */ uxn_port(u, 0x6, nil_dei, nil_deo); /* empty */ uxn_port(u, 0x7, nil_dei, nil_deo); /* control */ devctrl = uxn_port(u, 0x8, nil_dei, nil_deo); /* empty */ uxn_port(u, 0x9, nil_dei, nil_deo); /* file */ uxn_port(u, 0xa, nil_dei, nil_deo); /* datetime */ uxn_port(u, 0xb, nil_dei, nil_deo); /* empty */ uxn_port(u, 0xc, nil_dei, nil_deo); /* empty */ uxn_port(u, 0xd, nil_dei, nil_deo); /* empty */ uxn_port(u, 0xe, nil_dei, nil_deo); /* empty */ uxn_port(u, 0xf, nil_dei, nil_deo); return 1; } void redraw(void) { } int main(int argc, char **argv) { Uxn u; if(argc < 2) return error("Usage", "uxncli game.rom args"); if(!start(&u)) return error("Start", "Failed"); if(!load(&u, argv[1])) return error("Load", "Failed"); screen_resize(&uxn_screen, WIDTH, HEIGHT); if(!uxn_eval(&u, PAGE_PROGRAM)) return error("Boot", "Failed to start rom."); screen_redraw(&uxn_screen, uxn_screen.pixels); XImage *ximage; Display *display = XOpenDisplay(NULL); Visual *visual = DefaultVisual(display, 0); Window window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width, uxn_screen.height, 1, 0, 0); if(visual->class != TrueColor) { fprintf(stderr, "Cannot handle non true color visual ...\n"); exit(1); } ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width, uxn_screen.height, 32, 0); XSelectInput(display, window, ButtonPressMask | ExposureMask | KeyPressMask | KeyReleaseMask); XMapWindow(display, window); while(1) { processEvent(display, window, ximage, uxn_screen.width, uxn_screen.height); if(uxn_screen.fg.changed || uxn_screen.bg.changed) redraw(); } return 0; }