#include #include #include #include #include #include #include #include #include "uxn.h" #include "devices/system.h" #include "devices/screen.h" #include "devices/controller.h" #include "devices/mouse.h" #include "devices/file.h" #include "devices/datetime.h" /* Copyright (c) 2022 Devine Lu Linvega Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE. */ static XImage *ximage; static Display *display; static Visual *visual; static Window window; #define WIDTH (64 * 8) #define HEIGHT (40 * 8) static int emu_error(char *msg, const char *err) { fprintf(stderr, "Error %s: %s\n", msg, err); return 0; } static int console_input(Uxn *u, char c) { Uint8 *d = &u->dev[0x10]; d[0x02] = c; return uxn_eval(u, GETVEC(d)); } static void console_deo(Uint8 *d, Uint8 port) { FILE *fd = port == 0x8 ? stdout : port == 0x9 ? stderr : 0; if(fd) { fputc(d[port], fd); fflush(fd); } } static Uint8 emu_dei(struct Uxn *u, Uint8 addr) { Uint8 p = addr & 0x0f, d = addr & 0xf0; switch(d) { case 0x20: return screen_dei(&u->dev[d], p); case 0xa0: return file_dei(0, &u->dev[d], p); case 0xb0: return file_dei(1, &u->dev[d], p); case 0xc0: return datetime_dei(&u->dev[d], p); } return u->dev[addr]; } static void emu_deo(Uxn *u, Uint8 addr, Uint8 v) { Uint8 p = addr & 0x0f, d = addr & 0xf0; u->dev[addr] = v; switch(d) { case 0x00: system_deo(u, &u->dev[d], p); if(p > 0x7 && p < 0xe) screen_palette(&uxn_screen, &u->dev[0x8]); break; case 0x10: console_deo(&u->dev[d], p); break; case 0x20: screen_deo(u->ram, &u->dev[d], p); break; case 0xa0: file_deo(0, u->ram, &u->dev[d], p); break; case 0xb0: file_deo(1, u->ram, &u->dev[d], p); break; } } static void emu_draw(void) { screen_redraw(&uxn_screen, uxn_screen.pixels); XPutImage(display, window, DefaultGC(display, 0), ximage, 0, 0, 0, 0, uxn_screen.width, uxn_screen.height); } static int emu_start(Uxn *u, char *rom) { free(u->ram); if(!uxn_boot(u, (Uint8 *)calloc(0x10300, sizeof(Uint8)))) return emu_error("Boot", "Failed"); if(!load_rom(u, rom)) return emu_error("Load", "Failed"); fprintf(stderr, "Loaded %s\n", rom); u->dei = emu_dei; u->deo = emu_deo; screen_resize(&uxn_screen, WIDTH, HEIGHT); if(!uxn_eval(u, PAGE_PROGRAM)) return emu_error("Boot", "Failed to start rom."); return 1; } static void hide_cursor(void) { Cursor blank; Pixmap bitmap; XColor black; static char empty[] = {0, 0, 0, 0, 0, 0, 0, 0}; black.red = black.green = black.blue = 0; bitmap = XCreateBitmapFromData(display, window, empty, 8, 8); blank = XCreatePixmapCursor(display, bitmap, bitmap, &black, &black, 0, 0); XDefineCursor(display, window, blank); XFreeCursor(display, blank); XFreePixmap(display, bitmap); } static Uint8 get_button(KeySym sym) { switch(sym) { case XK_Up: return 0x10; case XK_Down: return 0x20; case XK_Left: return 0x40; case XK_Right: return 0x80; case XK_Control_L: return 0x01; case XK_Alt_L: return 0x02; case XK_Shift_L: return 0x04; case XK_Home: return 0x08; } return 0x00; } static void emu_event(Uxn *u) { XEvent ev; XNextEvent(display, &ev); switch(ev.type) { case Expose: emu_draw(); break; case ClientMessage: { XDestroyImage(ximage); XDestroyWindow(display, window); XCloseDisplay(display); exit(0); } break; case KeyPress: { KeySym sym; char buf[7]; XLookupString((XKeyPressedEvent *)&ev, buf, 7, &sym, 0); if(sym == XK_F2) system_inspect(u); if(sym == XK_F4) emu_start(u, "boot.rom"); controller_down(u, &u->dev[0x80], get_button(sym)); controller_key(u, &u->dev[0x80], sym < 0x80 ? sym : (Uint8)buf[0]); } break; case KeyRelease: { KeySym sym; char buf[7]; XLookupString((XKeyPressedEvent *)&ev, buf, 7, &sym, 0); controller_up(u, &u->dev[0x80], get_button(sym)); } break; case ButtonPress: { XButtonPressedEvent *e = (XButtonPressedEvent *)&ev; if(e->button == 4) mouse_scroll(u, &u->dev[0x90], 0, 1); else if(e->button == 5) mouse_scroll(u, &u->dev[0x90], 0, -1); else mouse_down(u, &u->dev[0x90], 0x1 << (e->button - 1)); } break; case ButtonRelease: { XButtonPressedEvent *e = (XButtonPressedEvent *)&ev; mouse_up(u, &u->dev[0x90], 0x1 << (e->button - 1)); } break; case MotionNotify: { XMotionEvent *e = (XMotionEvent *)&ev; mouse_pos(u, &u->dev[0x90], e->x, e->y); } break; } } static int init(void) { Atom wmDelete; display = XOpenDisplay(NULL); visual = DefaultVisual(display, 0); window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width, uxn_screen.height, 1, 0, 0); if(visual->class != TrueColor) return emu_error("Init", "True-color visual failed"); XSelectInput(display, window, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | KeyPressMask | KeyReleaseMask); wmDelete = XInternAtom(display, "WM_DELETE_WINDOW", True); XSetWMProtocols(display, window, &wmDelete, 1); XMapWindow(display, window); ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width, uxn_screen.height, 32, 0); hide_cursor(); return 1; } int main(int argc, char **argv) { Uxn u; int i; char expirations[8]; struct pollfd fds[2]; static const struct itimerspec screen_tspec = {{0, 16666666}, {0, 16666666}}; if(argc < 2) return emu_error("Usage", "uxncli game.rom args"); /* start sequence */ u.ram = NULL; if(!emu_start(&u, argv[1])) return emu_error("Start", "Failed"); if(!init()) return emu_error("Init", "Failed"); /* console vector */ for(i = 2; i < argc; i++) { char *p = argv[i]; while(*p) console_input(&u, *p++); console_input(&u, '\n'); } /* timer */ fds[0].fd = XConnectionNumber(display); fds[1].fd = timerfd_create(CLOCK_MONOTONIC, 0); timerfd_settime(fds[1].fd, 0, &screen_tspec, NULL); fds[0].events = fds[1].events = POLLIN; /* main loop */ while(1) { if(poll(fds, 2, 1000) <= 0) continue; while(XPending(display)) emu_event(&u); if(poll(&fds[1], 1, 0)) { read(fds[1].fd, expirations, 8); /* Indicate we handled the timer */ uxn_eval(&u, GETVEC(&u.dev[0x20])); /* Call the vector once, even if the timer fired multiple times */ } if(uxn_screen.fg.changed || uxn_screen.bg.changed) emu_draw(); } XDestroyImage(ximage); return 0; }