#include #include #include #include #include #include #include #include #include "uxn.h" #include "devices/system.h" #include "devices/screen.h" #include "devices/controller.h" #include "devices/mouse.h" #include "devices/file.h" #include "devices/datetime.h" static XImage *ximage; static Display *display; static Visual *visual; static Window window; #define WIDTH (64 * 8) #define HEIGHT (40 * 8) static int emu_error(char *msg, const char *err) { fprintf(stderr, "Error %s: %s\n", msg, err); return 0; } static int console_input(Uxn *u, char c) { Uint8 *d = &u->dev[0x10]; d[0x02] = c; return uxn_eval(u, GETVEC(d)); } static void console_deo(Uint8 *d, Uint8 port) { FILE *fd = port == 0x8 ? stdout : port == 0x9 ? stderr : 0; if(fd) { fputc(d[port], fd); fflush(fd); } } static Uint8 emu_dei(struct Uxn *u, Uint8 addr) { Uint8 p = addr & 0x0f, d = addr & 0xf0; switch(d) { case 0x20: return screen_dei(&u->dev[d], p); case 0xa0: return file_dei(0, &u->dev[d], p); case 0xb0: return file_dei(1, &u->dev[d], p); case 0xc0: return datetime_dei(&u->dev[d], p); } return u->dev[addr]; } static void emu_deo(Uxn *u, Uint8 addr, Uint8 v) { Uint8 p = addr & 0x0f, d = addr & 0xf0; u->dev[addr] = v; switch(d) { case 0x00: system_deo(u, &u->dev[d], p); if(p > 0x7 && p < 0xe) screen_palette(&uxn_screen, &u->dev[0x8]); break; case 0x10: console_deo(&u->dev[d], p); break; case 0x20: screen_deo(u->ram, &u->dev[d], p); break; case 0xa0: file_deo(0, u->ram, &u->dev[d], p); break; case 0xb0: file_deo(1, u->ram, &u->dev[d], p); break; } } static void emu_redraw(void) { screen_redraw(&uxn_screen, uxn_screen.pixels); XPutImage(display, window, DefaultGC(display, 0), ximage, 0, 0, 0, 0, uxn_screen.width, uxn_screen.height); } static void hide_cursor(void) { Cursor blank; Pixmap bitmap; XColor black; static char empty[] = {0, 0, 0, 0, 0, 0, 0, 0}; black.red = black.green = black.blue = 0; bitmap = XCreateBitmapFromData(display, window, empty, 8, 8); blank = XCreatePixmapCursor(display, bitmap, bitmap, &black, &black, 0, 0); XDefineCursor(display, window, blank); XFreeCursor(display, blank); XFreePixmap(display, bitmap); } static Uint8 get_button(KeySym sym) { switch(sym) { case XK_Up: return 0x10; case XK_Down: return 0x20; case XK_Left: return 0x40; case XK_Right: return 0x80; case XK_Control_L: return 0x01; case XK_Alt_L: return 0x02; case XK_Shift_L: return 0x04; case XK_Home: return 0x08; } return 0x00; } static void emu_event(Uxn *u) { XEvent ev; XNextEvent(display, &ev); switch(ev.type) { case Expose: emu_redraw(); break; case ClientMessage: { XDestroyImage(ximage); XDestroyWindow(display, window); XCloseDisplay(display); exit(0); } break; case KeyPress: { KeySym sym; char buf[7]; XLookupString((XKeyPressedEvent *)&ev, buf, 7, &sym, 0); controller_down(u, &u->dev[0x80], get_button(sym)); controller_key(u, &u->dev[0x80], sym < 0x80 ? sym : (Uint8)buf[0]); } break; case KeyRelease: { KeySym sym; char buf[7]; XLookupString((XKeyPressedEvent *)&ev, buf, 7, &sym, 0); controller_up(u, &u->dev[0x80], get_button(sym)); } break; case ButtonPress: { XButtonPressedEvent *e = (XButtonPressedEvent *)&ev; if(e->button == 4) mouse_scroll(u, &u->dev[0x90], 0, 1); else if(e->button == 5) mouse_scroll(u, &u->dev[0x90], 0, -1); else mouse_down(u, &u->dev[0x90], 0x1 << (e->button - 1)); } break; case ButtonRelease: { XButtonPressedEvent *e = (XButtonPressedEvent *)&ev; mouse_up(u, &u->dev[0x90], 0x1 << (e->button - 1)); } break; case MotionNotify: { XMotionEvent *e = (XMotionEvent *)&ev; mouse_pos(u, &u->dev[0x90], e->x, e->y); } break; } } static int init(void) { Atom wmDelete; display = XOpenDisplay(NULL); visual = DefaultVisual(display, 0); window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width, uxn_screen.height, 1, 0, 0); if(visual->class != TrueColor) return emu_error("Init", "True-color visual failed"); XSelectInput(display, window, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | KeyPressMask | KeyReleaseMask); wmDelete = XInternAtom(display, "WM_DELETE_WINDOW", True); XSetWMProtocols(display, window, &wmDelete, 1); XMapWindow(display, window); ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width, uxn_screen.height, 32, 0); hide_cursor(); return 1; } int main(int argc, char **argv) { Uxn u; int i; char expirations[8]; struct pollfd fds[2]; static const struct itimerspec screen_tspec = {{0, 16666666}, {0, 16666666}}; if(argc < 2) return emu_error("Usage", "uxncli game.rom args"); /* start sequence */ if(!uxn_boot(&u, (Uint8 *)calloc(0x10300, sizeof(Uint8)))) return emu_error("Boot", "Failed"); if(!load_rom(&u, argv[1])) return emu_error("Load", "Failed"); fprintf(stderr, "Loaded %s\n", argv[1]); u.dei = emu_dei; u.deo = emu_deo; screen_resize(&uxn_screen, WIDTH, HEIGHT); if(!uxn_eval(&u, PAGE_PROGRAM)) return emu_error("Boot", "Failed to start rom."); if(!init()) return emu_error("Init", "Failed"); /* console vector */ for(i = 2; i < argc; i++) { char *p = argv[i]; while(*p) console_input(&u, *p++); console_input(&u, '\n'); } fds[0].fd = XConnectionNumber(display); fds[1].fd = timerfd_create(CLOCK_MONOTONIC, 0); timerfd_settime(fds[1].fd, 0, &screen_tspec, NULL); fds[0].events = fds[1].events = POLLIN; /* main loop */ while(1) { if(poll(fds, 2, 1000) <= 0) continue; while(XPending(display)) emu_event(&u); if(poll(&fds[1], 1, 0)) { read(fds[1].fd, expirations, 8); /* Indicate we handled the timer */ uxn_eval(&u, GETVEC(&u.dev[0x20])); /* Call the vector once, even if the timer fired multiple times */ } if(uxn_screen.fg.changed || uxn_screen.bg.changed) emu_redraw(); } XDestroyImage(ximage); return 0; }