CI: Disable CLANG64 MSYS2 environment until bug is resolved.
lld 17.0.1 searches for libraries to link first in the toolchain directories before the local directory when building. The is a problem for us because liblzma.a is installed in MSYS2 CLANG64 by default and xz.exe will thus use the installed library instead of the one being built. This causes tests to fail when they are expecting features to be disabled. More importantly, it will compile xz.exe with an incorrect liblzma and could cause unexpected behavior by being unable to update liblzma code in static builds. The CLANG64 environment can be tested again once this is fixed. Link to bug: https://github.com/llvm/llvm-project/issues/67779.
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@ -18,9 +18,11 @@ jobs:
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matrix:
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matrix:
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# Test different environments since the code may change between
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# Test different environments since the code may change between
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# them and we want to ensure that we support all potential users.
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# them and we want to ensure that we support all potential users.
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# clang64 currently fails due to a warning, so support will be
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# clang64 builds are currently broken when building static libraries
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# added later.
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# due to a bug in ldd search path:
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msys2_env: [mingw64, mingw32, ucrt64, clang64, msys]
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# https://github.com/llvm/llvm-project/issues/67779
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# TODO - re-enable clang64 when this is resolved.
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msys2_env: [mingw64, mingw32, ucrt64, msys]
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build_system: [autotools, cmake]
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build_system: [autotools, cmake]
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# Set the shell to be msys2 as a default to avoid setting it for
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# Set the shell to be msys2 as a default to avoid setting it for
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