Added LZMA_SYNC_FLUSH support to the Copy filter.
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@ -23,12 +23,12 @@
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struct lzma_coder_s {
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lzma_next_coder next;
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lzma_vli uncompressed_size;
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bool is_encoder;
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};
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#ifdef HAVE_ENCODER
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static lzma_ret
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copy_code(lzma_coder *coder, lzma_allocator *allocator,
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copy_encode(lzma_coder *coder, lzma_allocator *allocator,
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const uint8_t *restrict in, size_t *restrict in_pos,
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size_t in_size, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size, lzma_action action)
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@ -43,48 +43,71 @@ copy_code(lzma_coder *coder, lzma_allocator *allocator,
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action);
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// If we get here, we are the last filter in the chain.
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assert(coder->uncompressed_size <= LZMA_VLI_VALUE_MAX);
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const size_t in_avail = in_size - *in_pos;
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if (coder->is_encoder) {
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// Check that we don't have too much input.
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if ((lzma_vli)(in_avail) > coder->uncompressed_size)
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return LZMA_DATA_ERROR;
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// Check that we don't have too much input.
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if ((lzma_vli)(in_avail) > coder->uncompressed_size)
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return LZMA_DATA_ERROR;
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// Check that once LZMA_FINISH has been given, the
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// amount of input matches uncompressed_size if it
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// is known.
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if (action == LZMA_FINISH && coder->uncompressed_size
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!= LZMA_VLI_VALUE_UNKNOWN
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&& coder->uncompressed_size
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!= (lzma_vli)(in_avail))
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return LZMA_DATA_ERROR;
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} else {
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// Limit in_size so that we don't copy too much.
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if ((lzma_vli)(in_avail) > coder->uncompressed_size)
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in_size = *in_pos + (size_t)(coder->uncompressed_size);
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}
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// Store the old input position, which is needed to update
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// coder->uncompressed_size.
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const size_t in_start = *in_pos;
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// Check that once LZMA_FINISH has been given, the amount of input
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// matches uncompressed_size, which is always known.
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if (action == LZMA_FINISH
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&& coder->uncompressed_size != (lzma_vli)(in_avail))
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return LZMA_DATA_ERROR;
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// We are the last coder in the chain.
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// Just copy as much data as possible.
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bufcpy(in, in_pos, in_size, out, out_pos, out_size);
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const size_t in_used = bufcpy(
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in, in_pos, in_size, out, out_pos, out_size);
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// Update uncompressed_size if it is known.
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if (coder->uncompressed_size != LZMA_VLI_VALUE_UNKNOWN)
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coder->uncompressed_size -= *in_pos - in_start;
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coder->uncompressed_size -= in_used;
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// action can be LZMA_FINISH only in the encoder.
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if ((action == LZMA_FINISH && *in_pos == in_size)
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// LZMA_SYNC_FLUSH and LZMA_FINISH are the same thing for us.
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if ((action != LZMA_RUN && *in_pos == in_size)
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|| coder->uncompressed_size == 0)
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return LZMA_STREAM_END;
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return LZMA_OK;
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}
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#endif
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#ifdef HAVE_DECODER
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static lzma_ret
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copy_decode(lzma_coder *coder, lzma_allocator *allocator,
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const uint8_t *restrict in, size_t *restrict in_pos,
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size_t in_size, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size, lzma_action action)
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{
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if (coder->next.code != NULL)
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return coder->next.code(coder->next.coder, allocator,
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in, in_pos, in_size, out, out_pos, out_size,
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action);
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assert(coder->uncompressed_size <= LZMA_VLI_VALUE_MAX);
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const size_t in_avail = in_size - *in_pos;
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// Limit in_size so that we don't copy too much.
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if ((lzma_vli)(in_avail) > coder->uncompressed_size)
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in_size = *in_pos + (size_t)(coder->uncompressed_size);
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// We are the last coder in the chain.
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// Just copy as much data as possible.
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const size_t in_used = bufcpy(
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in, in_pos, in_size, out, out_pos, out_size);
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// Update uncompressed_size if it is known.
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if (coder->uncompressed_size != LZMA_VLI_VALUE_UNKNOWN)
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coder->uncompressed_size -= in_used;
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return coder->uncompressed_size == 0 ? LZMA_STREAM_END : LZMA_OK;
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}
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#endif
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static void
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@ -98,7 +121,7 @@ copy_coder_end(lzma_coder *coder, lzma_allocator *allocator)
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static lzma_ret
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copy_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_filter_info *filters, bool is_encoder)
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const lzma_filter_info *filters, lzma_code_function encode)
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{
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// Allocate memory for the decoder if needed.
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if (next->coder == NULL) {
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@ -106,7 +129,7 @@ copy_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
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if (next->coder == NULL)
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return LZMA_MEM_ERROR;
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next->code = ©_code;
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next->code = encode;
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next->end = ©_coder_end;
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next->coder->next = LZMA_NEXT_CODER_INIT;
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}
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@ -114,9 +137,6 @@ copy_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
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// Copy Uncompressed Size which is used to limit the output size.
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next->coder->uncompressed_size = filters[0].uncompressed_size;
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// The coder acts slightly differently as encoder and decoder.
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next->coder->is_encoder = is_encoder;
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// Initialize the next decoder in the chain, if any.
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return lzma_next_filter_init(
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&next->coder->next, allocator, filters + 1);
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@ -128,7 +148,8 @@ extern lzma_ret
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lzma_copy_encoder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_filter_info *filters)
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{
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lzma_next_coder_init(copy_coder_init, next, allocator, filters, true);
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lzma_next_coder_init(copy_coder_init, next, allocator, filters,
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©_encode);
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}
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#endif
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@ -138,6 +159,7 @@ extern lzma_ret
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lzma_copy_decoder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_filter_info *filters)
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{
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lzma_next_coder_init(copy_coder_init, next, allocator, filters, false);
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lzma_next_coder_init(copy_coder_init, next, allocator, filters,
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©_decode);
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}
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#endif
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