Cleaned up Block encoder and moved the no longer shared
code from block_private.h to block_decoder.c. Now the Block encoder doesn't need compressed_size and uncompressed_size from lzma_block structure to be initialized.
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07efcb5a6b
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2ba01bfa75
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@ -38,7 +38,6 @@ typedef struct {
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* Read by:
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* - lzma_block_header_encode()
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* - lzma_block_header_decode()
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* - lzma_block_encoder()
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* - lzma_block_decoder()
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*
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* Written by:
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@ -74,7 +73,6 @@ typedef struct {
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* Read by:
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* - lzma_block_header_size()
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* - lzma_block_header_encode()
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* - lzma_block_encoder()
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* - lzma_block_decoder()
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*
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* Written by:
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@ -103,7 +101,6 @@ typedef struct {
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* Read by:
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* - lzma_block_header_size()
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* - lzma_block_header_encode()
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* - lzma_block_encoder()
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* - lzma_block_decoder()
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*
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* Written by:
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@ -28,7 +28,6 @@ libcommon_la_SOURCES = \
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common.h \
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bsr.h \
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block_util.c \
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block_private.h \
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filter_common.c \
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filter_common.h \
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index.c \
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@ -18,7 +18,6 @@
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///////////////////////////////////////////////////////////////////////////////
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#include "block_decoder.h"
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#include "block_private.h"
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#include "filter_decoder.h"
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#include "check.h"
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@ -56,6 +55,28 @@ struct lzma_coder_s {
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};
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static inline bool
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update_size(lzma_vli *size, lzma_vli add, lzma_vli limit)
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{
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if (limit > LZMA_VLI_VALUE_MAX)
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limit = LZMA_VLI_VALUE_MAX;
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if (limit < *size || limit - *size < add)
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return true;
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*size += add;
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return false;
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}
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static inline bool
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is_size_valid(lzma_vli size, lzma_vli reference)
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{
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return reference == LZMA_VLI_VALUE_UNKNOWN || reference == size;
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}
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static lzma_ret
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block_decode(lzma_coder *coder, lzma_allocator *allocator,
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const uint8_t *restrict in, size_t *restrict in_pos,
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@ -18,11 +18,25 @@
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///////////////////////////////////////////////////////////////////////////////
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#include "block_encoder.h"
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#include "block_private.h"
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#include "filter_encoder.h"
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#include "check.h"
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/// The maximum size of a single Block is limited by the maximum size of
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/// a Stream, which is 2^63 - 1 bytes (i.e. LZMA_VLI_VALUE_MAX). We could
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/// take into account the headers etc. to determine the exact maximum size
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/// of the Compressed Data field, but the complexity would give us nothing
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/// useful. Instead, limit the size of Compressed Data so that even with
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/// biggest possible Block Header and Check fields the total size of the
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/// Block stays as valid VLI. This way we don't produce incorrect output
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/// if someone will really try creating a Block of 8 EiB.
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///
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/// ~LZMA_VLI_C(3) is to guarantee that if we need padding at the end of
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/// the Compressed Data field, it will still stay in the proper limit.
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#define COMPRESSED_SIZE_MAX ((LZMA_VLI_VALUE_MAX - LZMA_BLOCK_HEADER_SIZE_MAX \
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- LZMA_CHECK_SIZE_MAX) & ~LZMA_VLI_C(3))
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struct lzma_coder_s {
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/// The filters in the chain; initialized with lzma_raw_decoder_init().
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lzma_next_coder next;
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@ -59,26 +73,9 @@ block_encode(lzma_coder *coder, lzma_allocator *allocator,
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size_t *restrict out_pos, size_t out_size, lzma_action action)
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{
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// Check that our amount of input stays in proper limits.
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if (coder->options->uncompressed_size != LZMA_VLI_VALUE_UNKNOWN) {
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if (action == LZMA_FINISH) {
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if (coder->options->uncompressed_size
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- coder->uncompressed_size
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!= (lzma_vli)(in_size - *in_pos))
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return LZMA_PROG_ERROR;
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} else {
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if (coder->options->uncompressed_size
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- coder->uncompressed_size
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< (lzma_vli)(in_size - *in_pos))
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return LZMA_PROG_ERROR;
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}
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} else if (LZMA_VLI_VALUE_MAX - coder->uncompressed_size
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< (lzma_vli)(in_size - *in_pos)) {
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if (LZMA_VLI_VALUE_MAX - coder->uncompressed_size < in_size - *in_pos)
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return LZMA_PROG_ERROR;
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}
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// Main loop
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while (*out_pos < out_size
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&& (*in_pos < in_size || action != LZMA_RUN))
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switch (coder->sequence) {
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case SEQ_CODE: {
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const size_t in_start = *in_pos;
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@ -91,12 +88,11 @@ block_encode(lzma_coder *coder, lzma_allocator *allocator,
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const size_t in_used = *in_pos - in_start;
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const size_t out_used = *out_pos - out_start;
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// FIXME We must also check that Total Size doesn't get
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// too big.
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if (update_size(&coder->compressed_size, out_used,
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coder->options->compressed_size))
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if (COMPRESSED_SIZE_MAX - coder->compressed_size < out_used)
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return LZMA_DATA_ERROR;
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coder->compressed_size += out_used;
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// No need to check for overflow because we have already
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// checked it at the beginning of this function.
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coder->uncompressed_size += in_used;
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@ -108,31 +104,28 @@ block_encode(lzma_coder *coder, lzma_allocator *allocator,
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return ret;
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assert(*in_pos == in_size);
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assert(action == LZMA_FINISH);
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coder->sequence = SEQ_PADDING;
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break;
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}
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// Fall through
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case SEQ_PADDING:
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// Pad Compressed Data to a multiple of four bytes.
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if (coder->compressed_size & 3) {
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while (coder->compressed_size & 3) {
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if (*out_pos >= out_size)
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return LZMA_OK;
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out[*out_pos] = 0x00;
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++*out_pos;
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if (update_size(&coder->compressed_size, 1,
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coder->options->compressed_size))
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return LZMA_DATA_ERROR;
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break;
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// No need to use check for overflow here since we
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// have already checked in SEQ_CODE that Compressed
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// Size will stay in proper limits.
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++coder->compressed_size;
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}
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// Compressed and Uncompressed Sizes are now at their final
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// values. Verify that they match the values given to us.
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if (!is_size_valid(coder->compressed_size,
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coder->options->compressed_size)
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|| !is_size_valid(coder->uncompressed_size,
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coder->options->uncompressed_size))
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return LZMA_DATA_ERROR;
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// Copy the values into coder->options. The caller
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// may use this information to construct Index.
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coder->options->compressed_size = coder->compressed_size;
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@ -146,21 +139,24 @@ block_encode(lzma_coder *coder, lzma_allocator *allocator,
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// Fall through
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case SEQ_CHECK:
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out[*out_pos] = coder->check.buffer.u8[coder->check_pos];
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++*out_pos;
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case SEQ_CHECK: {
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const uint32_t check_size
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= lzma_check_size(coder->options->check);
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if (++coder->check_pos
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== lzma_check_size(coder->options->check))
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return LZMA_STREAM_END;
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while (*out_pos < out_size) {
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out[*out_pos] = coder->check.buffer.u8[
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coder->check_pos];
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++*out_pos;
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break;
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if (++coder->check_pos == check_size)
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return LZMA_STREAM_END;
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}
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default:
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return LZMA_PROG_ERROR;
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return LZMA_OK;
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}
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}
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return LZMA_OK;
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return LZMA_PROG_ERROR;
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}
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@ -1,47 +0,0 @@
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file block_private.h
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/// \brief Common stuff for Block encoder and decoder
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//
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// Copyright (C) 2007 Lasse Collin
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef LZMA_BLOCK_COMMON_H
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#define LZMA_BLOCK_COMMON_H
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#include "common.h"
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static inline bool
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update_size(lzma_vli *size, lzma_vli add, lzma_vli limit)
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{
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if (limit > LZMA_VLI_VALUE_MAX)
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limit = LZMA_VLI_VALUE_MAX;
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if (limit < *size || limit - *size < add)
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return true;
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*size += add;
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return false;
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}
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static inline bool
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is_size_valid(lzma_vli size, lzma_vli reference)
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{
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return reference == LZMA_VLI_VALUE_UNKNOWN || reference == size;
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}
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#endif
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