VLI encoder and decoder cleanups. Made encoder return
LZMA_PROG_ERROR in single-call mode if there's no output space.
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@ -53,24 +53,27 @@ lzma_vli_decode(lzma_vli *restrict vli, size_t *restrict vli_pos,
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}
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do {
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// Read the next byte.
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*vli |= (lzma_vli)(in[*in_pos] & 0x7F) << (*vli_pos * 7);
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// Read the next byte. Use a temporary variable so that we
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// can update *in_pos immediatelly.
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const uint8_t byte = in[*in_pos];
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++*in_pos;
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// Add the newly read byte to *vli.
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*vli += (lzma_vli)(byte & 0x7F) << (*vli_pos * 7);
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++*vli_pos;
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// Check if this is the last byte of a multibyte integer.
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if (!(in[*in_pos] & 0x80)) {
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if ((byte & 0x80) == 0) {
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// We don't allow using variable-length integers as
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// padding i.e. the encoding must use the most the
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// compact form.
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if (in[(*in_pos)++] == 0x00 && *vli_pos > 1)
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if (byte == 0x00 && *vli_pos > 1)
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return LZMA_DATA_ERROR;
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return vli_pos == &vli_pos_internal
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? LZMA_OK : LZMA_STREAM_END;
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}
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++*in_pos;
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// There is at least one more byte coming. If we have already
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// read maximum number of bytes, the integer is considered
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// corrupt.
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@ -27,30 +27,47 @@ lzma_vli_encode(lzma_vli vli, size_t *restrict vli_pos,
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{
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// If we haven't been given vli_pos, work in single-call mode.
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size_t vli_pos_internal = 0;
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if (vli_pos == NULL)
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if (vli_pos == NULL) {
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vli_pos = &vli_pos_internal;
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// In single-call mode, we expect that the caller has
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// reserved enough output space.
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if (*out_pos >= out_size)
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return LZMA_PROG_ERROR;
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} else {
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// This never happens when we are called by liblzma, but
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// may happen if called directly from an application.
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if (*out_pos >= out_size)
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return LZMA_BUF_ERROR;
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}
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// Validate the arguments.
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if (*vli_pos >= LZMA_VLI_BYTES_MAX || vli > LZMA_VLI_MAX)
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return LZMA_PROG_ERROR;
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if (*out_pos >= out_size)
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return LZMA_BUF_ERROR;
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// Shift vli so that the next bits to encode are the lowest. In
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// single-call mode this never changes vli since *vli_pos is zero.
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vli >>= *vli_pos * 7;
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// Write the non-last bytes in a loop.
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while ((vli >> (*vli_pos * 7)) >= 0x80) {
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out[*out_pos] = (uint8_t)(vli >> (*vli_pos * 7)) | 0x80;
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while (vli >= 0x80) {
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// We don't need *vli_pos during this function call anymore,
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// but update it here so that it is ready if we need to
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// return before the whole integer has been decoded.
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++*vli_pos;
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assert(*vli_pos < LZMA_VLI_BYTES_MAX);
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// Write the next byte.
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out[*out_pos] = (uint8_t)(vli) | 0x80;
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vli >>= 7;
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if (++*out_pos == out_size)
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return vli_pos == &vli_pos_internal
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? LZMA_PROG_ERROR : LZMA_OK;
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}
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// Write the last byte.
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out[*out_pos] = (uint8_t)(vli >> (*vli_pos * 7));
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out[*out_pos] = (uint8_t)(vli);
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++*out_pos;
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++*vli_pos;
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