Do uncompressed size validation in raw encoder. This way
it gets done for not only raw encoder, but also Block and LZMA_Alone encoders.
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7dd48578a3
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7e796e312b
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@ -25,6 +25,12 @@
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#include "lzma_encoder.h"
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struct lzma_coder_s {
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lzma_next_coder next;
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lzma_vli uncompressed_size;
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};
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static lzma_init_function
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get_function(lzma_vli id)
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{
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@ -84,22 +90,78 @@ get_function(lzma_vli id)
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}
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static lzma_ret
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raw_encode(lzma_coder *coder, lzma_allocator *allocator,
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const uint8_t *restrict in, size_t *restrict in_pos,
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size_t in_size, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size, lzma_action action)
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{
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// Check that our amount of input stays in proper limits.
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if (coder->uncompressed_size != LZMA_VLI_VALUE_UNKNOWN) {
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if (action == LZMA_FINISH) {
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if (coder->uncompressed_size != in_size - *in_pos)
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return LZMA_PROG_ERROR;
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} else {
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if (coder->uncompressed_size < in_size - *in_pos)
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return LZMA_PROG_ERROR;
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}
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}
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const size_t in_start = *in_pos;
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const lzma_ret ret = coder->next.code(coder->next.coder, allocator,
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in, in_pos, in_size, out, out_pos, out_size, action);
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if (coder->uncompressed_size != LZMA_VLI_VALUE_UNKNOWN)
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coder->uncompressed_size -= *in_pos - in_start;
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return ret;
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}
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static void
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raw_encoder_end(lzma_coder *coder, lzma_allocator *allocator)
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{
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lzma_next_coder_end(&coder->next, allocator);
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lzma_free(coder, allocator);
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return;
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}
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static lzma_ret
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raw_encoder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_options_filter *options,
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lzma_vli uncompressed_size, bool allow_implicit)
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{
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if (next->coder == NULL) {
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next->coder = lzma_alloc(sizeof(lzma_coder), allocator);
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if (next->coder == NULL)
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return LZMA_MEM_ERROR;
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next->code = &raw_encode;
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next->end = &raw_encoder_end;
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next->coder->next = LZMA_NEXT_CODER_INIT;
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}
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next->coder->uncompressed_size = uncompressed_size;
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// lzma_raw_coder_init() accesses get_function() via function pointer,
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// because this way linker doesn't statically link both encoder and
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// decoder functions if user needs only encoder or decoder.
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return lzma_raw_coder_init(&next->coder->next, allocator,
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options, uncompressed_size,
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&get_function, allow_implicit, true);
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}
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extern lzma_ret
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lzma_raw_encoder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_options_filter *options,
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lzma_vli uncompressed_size, bool allow_implicit)
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{
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// lzma_raw_coder_init() accesses get_function() via function pointer,
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// because this way linker doesn't statically link both encoder and
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// decoder functions if user needs only encoder or decoder.
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const lzma_ret ret = lzma_raw_coder_init(next, allocator,
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options, uncompressed_size, &get_function,
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allow_implicit, true);
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if (ret != LZMA_OK)
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lzma_next_coder_end(next, allocator);
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return ret;
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lzma_next_coder_init(raw_encoder_init, next, allocator,
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options, uncompressed_size, allow_implicit);
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}
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@ -107,18 +169,12 @@ extern LZMA_API lzma_ret
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lzma_raw_encoder(lzma_stream *strm, const lzma_options_filter *options,
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lzma_vli uncompressed_size, lzma_bool allow_implicit)
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{
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return_if_error(lzma_strm_init(strm));
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lzma_next_strm_init(strm, raw_encoder_init,
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options, uncompressed_size, allow_implicit);
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strm->internal->supported_actions[LZMA_RUN] = true;
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strm->internal->supported_actions[LZMA_SYNC_FLUSH] = true;
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strm->internal->supported_actions[LZMA_FINISH] = true;
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const lzma_ret ret = lzma_raw_coder_init(&strm->internal->next,
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strm->allocator, options, uncompressed_size,
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&get_function, allow_implicit, true);
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if (ret != LZMA_OK)
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lzma_end(strm);
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return ret;
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return LZMA_OK;
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}
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