Windows: Update the VS project files for ARM64 and .lz support.
This commit is contained in:
parent
5846aeda05
commit
802d57d921
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@ -21,6 +21,9 @@
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/* Define to 1 if arm decoder is enabled. */
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#define HAVE_DECODER_ARM 1
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/* Define to 1 if arm64 decoder is enabled. */
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#define HAVE_DECODER_ARM64 1
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/* Define to 1 if armthumb decoder is enabled. */
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#define HAVE_DECODER_ARMTHUMB 1
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@ -51,6 +54,9 @@
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/* Define to 1 if arm encoder is enabled. */
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#define HAVE_ENCODER_ARM 1
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/* Define to 1 if arm64 encoder is enabled. */
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#define HAVE_ENCODER_ARM64 1
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/* Define to 1 if armthumb encoder is enabled. */
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#define HAVE_ENCODER_ARMTHUMB 1
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@ -81,6 +87,9 @@
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/* Define to 1 if you have the <limits.h> header file. */
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#define HAVE_LIMITS_H 1
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/* Define to 1 if .lz (lzip) decompression support is enabled. */
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#define HAVE_LZIP_DECODER 1
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/* Define to 1 to enable bt2 match finder. */
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#define HAVE_MF_BT2 1
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@ -243,6 +243,7 @@
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<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
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<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
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@ -271,6 +272,7 @@
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<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
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<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
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<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
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@ -322,6 +324,7 @@
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<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
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<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
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@ -353,4 +356,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -275,6 +275,7 @@
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<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
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<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
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@ -303,6 +304,7 @@
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<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
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<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
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<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
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@ -354,6 +356,7 @@
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<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
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<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
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@ -388,4 +391,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -21,6 +21,9 @@
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/* Define to 1 if arm decoder is enabled. */
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#define HAVE_DECODER_ARM 1
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/* Define to 1 if arm64 decoder is enabled. */
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#define HAVE_DECODER_ARM64 1
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/* Define to 1 if armthumb decoder is enabled. */
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#define HAVE_DECODER_ARMTHUMB 1
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@ -51,6 +54,9 @@
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/* Define to 1 if arm encoder is enabled. */
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#define HAVE_ENCODER_ARM 1
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/* Define to 1 if arm64 encoder is enabled. */
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#define HAVE_ENCODER_ARM64 1
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/* Define to 1 if armthumb encoder is enabled. */
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#define HAVE_ENCODER_ARMTHUMB 1
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@ -81,6 +87,9 @@
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/* Define to 1 if you have the <limits.h> header file. */
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#define HAVE_LIMITS_H 1
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/* Define to 1 if .lz (lzip) decompression support is enabled. */
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#define HAVE_LZIP_DECODER 1
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/* Define to 1 to enable bt2 match finder. */
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#define HAVE_MF_BT2 1
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@ -243,6 +243,7 @@
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<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
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<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
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@ -271,6 +272,7 @@
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<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
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<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
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<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
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@ -322,6 +324,7 @@
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<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
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<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
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@ -275,6 +275,7 @@
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<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
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<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
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@ -303,6 +304,7 @@
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<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
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<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
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<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
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@ -354,6 +356,7 @@
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<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
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<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
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@ -21,6 +21,9 @@
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/* Define to 1 if arm decoder is enabled. */
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#define HAVE_DECODER_ARM 1
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/* Define to 1 if arm64 decoder is enabled. */
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#define HAVE_DECODER_ARM64 1
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/* Define to 1 if armthumb decoder is enabled. */
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#define HAVE_DECODER_ARMTHUMB 1
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@ -51,6 +54,9 @@
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/* Define to 1 if arm encoder is enabled. */
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#define HAVE_ENCODER_ARM 1
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/* Define to 1 if arm64 encoder is enabled. */
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#define HAVE_ENCODER_ARM64 1
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/* Define to 1 if armthumb encoder is enabled. */
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#define HAVE_ENCODER_ARMTHUMB 1
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@ -81,6 +87,9 @@
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/* Define to 1 if you have the <limits.h> header file. */
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#define HAVE_LIMITS_H 1
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/* Define to 1 if .lz (lzip) decompression support is enabled. */
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#define HAVE_LZIP_DECODER 1
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/* Define to 1 to enable bt2 match finder. */
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#define HAVE_MF_BT2 1
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@ -244,6 +244,7 @@
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<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
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<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
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@ -272,6 +273,7 @@
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<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
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<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
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<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
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@ -323,6 +325,7 @@
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<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
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<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
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@ -354,4 +357,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -276,6 +276,7 @@
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<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
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<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
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@ -304,6 +305,7 @@
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<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
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<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
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<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
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<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
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<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
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@ -355,6 +357,7 @@
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<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
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<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
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<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
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@ -389,4 +392,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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