tuklib_physmem: Fix Unicode builds on Windows.
Thanks to ArSaCiA Game.
This commit is contained in:
parent
976f897bbb
commit
c4476f6952
|
@ -84,7 +84,7 @@ tuklib_physmem(void)
|
||||||
// supports reporting values greater than 4 GiB. To keep the
|
// supports reporting values greater than 4 GiB. To keep the
|
||||||
// code working also on older Windows versions, use
|
// code working also on older Windows versions, use
|
||||||
// GlobalMemoryStatusEx() conditionally.
|
// GlobalMemoryStatusEx() conditionally.
|
||||||
HMODULE kernel32 = GetModuleHandle("kernel32.dll");
|
HMODULE kernel32 = GetModuleHandle(TEXT("kernel32.dll"));
|
||||||
if (kernel32 != NULL) {
|
if (kernel32 != NULL) {
|
||||||
typedef BOOL (WINAPI *gmse_type)(LPMEMORYSTATUSEX);
|
typedef BOOL (WINAPI *gmse_type)(LPMEMORYSTATUSEX);
|
||||||
gmse_type gmse = (gmse_type)GetProcAddress(
|
gmse_type gmse = (gmse_type)GetProcAddress(
|
||||||
|
|
Loading…
Reference in New Issue