liblzma: Fix warnings from -Wsign-conversion.
Also, more parentheses were added to the literal_subcoder macro in lzma_comon.h (better style but no functional change in the current usage).
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41838dcc26
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@ -101,7 +101,7 @@ lzma_block_header_decode(lzma_block *block,
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block->uncompressed_size = LZMA_VLI_UNKNOWN;
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// Filter Flags
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const size_t filter_count = (in[1] & 3) + 1;
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const size_t filter_count = (in[1] & 3U) + 1;
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for (size_t i = 0; i < filter_count; ++i) {
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const lzma_ret ret = lzma_filter_flags_decode(
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&block->filters[i], allocator,
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@ -70,7 +70,7 @@ lzma_delta_props_decode(void **options, const lzma_allocator *allocator,
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return LZMA_MEM_ERROR;
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opt->type = LZMA_DELTA_TYPE_BYTE;
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opt->dist = props[0] + 1;
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opt->dist = props[0] + 1U;
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*options = opt;
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@ -101,7 +101,7 @@ extern const uint8_t lzma_fastpos[1 << FASTPOS_BITS];
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(UINT32_C(1) << (FASTPOS_BITS + fastpos_shift(extra, n)))
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#define fastpos_result(dist, extra, n) \
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lzma_fastpos[(dist) >> fastpos_shift(extra, n)] \
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(uint32_t)(lzma_fastpos[(dist) >> fastpos_shift(extra, n)]) \
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+ 2 * fastpos_shift(extra, n)
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@ -136,7 +136,7 @@ lzma2_decode(void *coder_ptr, lzma_dict *restrict dict,
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break;
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case SEQ_UNCOMPRESSED_2:
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coder->uncompressed_size += in[(*in_pos)++] + 1;
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coder->uncompressed_size += in[(*in_pos)++] + 1U;
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coder->sequence = SEQ_COMPRESSED_0;
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coder->lzma.set_uncompressed(coder->lzma.coder,
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coder->uncompressed_size);
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@ -148,7 +148,7 @@ lzma2_decode(void *coder_ptr, lzma_dict *restrict dict,
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break;
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case SEQ_COMPRESSED_1:
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coder->compressed_size += in[(*in_pos)++] + 1;
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coder->compressed_size += in[(*in_pos)++] + 1U;
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coder->sequence = coder->next_sequence;
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break;
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@ -297,8 +297,8 @@ lzma_lzma2_props_decode(void **options, const lzma_allocator *allocator,
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if (props[0] == 40) {
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opt->dict_size = UINT32_MAX;
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} else {
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opt->dict_size = 2 | (props[0] & 1);
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opt->dict_size <<= props[0] / 2 + 11;
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opt->dict_size = 2 | (props[0] & 1U);
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opt->dict_size <<= props[0] / 2U + 11;
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}
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opt->preset_dict = NULL;
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@ -122,7 +122,8 @@ typedef enum {
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/// byte; and
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/// - the highest literal_context_bits bits of the previous byte.
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#define literal_subcoder(probs, lc, lp_mask, pos, prev_byte) \
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((probs)[(((pos) & lp_mask) << lc) + ((prev_byte) >> (8 - lc))])
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((probs)[(((pos) & (lp_mask)) << (lc)) \
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+ ((uint32_t)(prev_byte) >> (8U - (lc)))])
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static inline void
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@ -398,7 +398,7 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
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// ("match byte") to "len" to minimize the
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// number of variables we need to store
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// between decoder calls.
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len = dict_get(&dict, rep0) << 1;
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len = (uint32_t)(dict_get(&dict, rep0)) << 1;
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// The usage of "offset" allows omitting some
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// branches, which should give tiny speed
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@ -569,7 +569,7 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
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#ifdef HAVE_SMALL
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do {
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rc_bit(probs[symbol], ,
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rep0 += 1 << offset,
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rep0 += 1U << offset,
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SEQ_DIST_MODEL);
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} while (++offset < limit);
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#else
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@ -577,25 +577,25 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
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case 5:
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assert(offset == 0);
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rc_bit(probs[symbol], ,
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rep0 += 1,
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rep0 += 1U,
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SEQ_DIST_MODEL);
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++offset;
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--limit;
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case 4:
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rc_bit(probs[symbol], ,
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rep0 += 1 << offset,
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rep0 += 1U << offset,
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SEQ_DIST_MODEL);
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++offset;
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--limit;
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case 3:
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rc_bit(probs[symbol], ,
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rep0 += 1 << offset,
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rep0 += 1U << offset,
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SEQ_DIST_MODEL);
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++offset;
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--limit;
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case 2:
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rc_bit(probs[symbol], ,
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rep0 += 1 << offset,
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rep0 += 1U << offset,
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SEQ_DIST_MODEL);
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++offset;
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--limit;
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@ -607,7 +607,7 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
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// the unneeded updating of
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// "symbol".
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rc_bit_last(probs[symbol], ,
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rep0 += 1 << offset,
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rep0 += 1U << offset,
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SEQ_DIST_MODEL);
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}
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#endif
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@ -635,7 +635,7 @@ lzma_decode(void *coder_ptr, lzma_dict *restrict dictptr,
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do {
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rc_bit(coder->pos_align[
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symbol], ,
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rep0 += 1 << offset,
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rep0 += 1U << offset,
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SEQ_ALIGN);
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} while (++offset < ALIGN_BITS);
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#else
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@ -22,9 +22,9 @@ arm_code(void *simple lzma_attribute((__unused__)),
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size_t i;
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for (i = 0; i + 4 <= size; i += 4) {
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if (buffer[i + 3] == 0xEB) {
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uint32_t src = (buffer[i + 2] << 16)
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| (buffer[i + 1] << 8)
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| (buffer[i + 0]);
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uint32_t src = ((uint32_t)(buffer[i + 2]) << 16)
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| ((uint32_t)(buffer[i + 1]) << 8)
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| (uint32_t)(buffer[i + 0]);
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src <<= 2;
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uint32_t dest;
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@ -23,10 +23,10 @@ armthumb_code(void *simple lzma_attribute((__unused__)),
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for (i = 0; i + 4 <= size; i += 2) {
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if ((buffer[i + 1] & 0xF8) == 0xF0
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&& (buffer[i + 3] & 0xF8) == 0xF8) {
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uint32_t src = ((buffer[i + 1] & 0x7) << 19)
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| (buffer[i + 0] << 11)
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| ((buffer[i + 3] & 0x7) << 8)
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| (buffer[i + 2]);
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uint32_t src = (((uint32_t)(buffer[i + 1]) & 7) << 19)
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| ((uint32_t)(buffer[i + 0]) << 11)
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| (((uint32_t)(buffer[i + 3]) & 7) << 8)
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| (uint32_t)(buffer[i + 2]);
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src <<= 1;
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@ -70,7 +70,7 @@ ia64_code(void *simple lzma_attribute((__unused__)),
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inst_norm |= (uint64_t)(dest & 0x100000)
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<< (36 - 20);
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instruction &= (1 << bit_res) - 1;
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instruction &= (1U << bit_res) - 1;
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instruction |= (inst_norm << bit_res);
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for (size_t j = 0; j < 6; j++)
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@ -25,10 +25,11 @@ powerpc_code(void *simple lzma_attribute((__unused__)),
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if ((buffer[i] >> 2) == 0x12
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&& ((buffer[i + 3] & 3) == 1)) {
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const uint32_t src = ((buffer[i + 0] & 3) << 24)
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| (buffer[i + 1] << 16)
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| (buffer[i + 2] << 8)
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| (buffer[i + 3] & (~3));
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const uint32_t src
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= (((uint32_t)(buffer[i + 0]) & 3) << 24)
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| ((uint32_t)(buffer[i + 1]) << 16)
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| ((uint32_t)(buffer[i + 2]) << 8)
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| ((uint32_t)(buffer[i + 3]) & ~UINT32_C(3));
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uint32_t dest;
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if (is_encoder)
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@ -97,7 +97,7 @@ x86_code(void *simple_ptr, uint32_t now_pos, bool is_encoder,
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if (!Test86MSByte(b))
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break;
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src = dest ^ ((1 << (32 - i * 8)) - 1);
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src = dest ^ ((1U << (32 - i * 8)) - 1);
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}
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buffer[buffer_pos + 4]
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