195 lines
7.8 KiB
Plaintext
195 lines
7.8 KiB
Plaintext
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Introduction to liblzma
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-----------------------
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Writing applications to work with liblzma
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liblzma API is split in several subheaders to improve readability and
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maintainance. The subheaders must not be #included directly. lzma.h
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requires that certain integer types and macros are available when
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the header is #included. On systems that have inttypes.h that conforms
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to C99, the following will work:
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#include <sys/types.h>
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#include <inttypes.h>
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#include <lzma.h>
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Those who have used zlib should find liblzma's API easy to use.
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To developers who haven't used zlib before, I recommend learning
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zlib first, because zlib has excellent documentation.
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While the API is similar to that of zlib, there are some major
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differences, which are summarized below.
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For basic stream encoding, zlib has three functions (deflateInit(),
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deflate(), and deflateEnd()). Similarly, there are three functions
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for stream decoding (inflateInit(), inflate(), and inflateEnd()).
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liblzma has only single coding and ending function. Thus, to
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encode one may use, for example, lzma_stream_encoder_single(),
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lzma_code(), and lzma_end(). Simlarly for decoding, one may
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use lzma_auto_decoder(), lzma_code(), and lzma_end().
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zlib has deflateReset() and inflateReset() to reset the stream
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structure without reallocating all the memory. In liblzma, all
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coder initialization functions are like zlib's reset functions:
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the first-time initializations are done with the same functions
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as the reinitializations (resetting).
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To make all this work, liblzma needs to know when lzma_stream
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doesn't already point to an allocated and initialized coder.
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This is achieved by initializing lzma_stream structure with
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LZMA_STREAM_INIT (static initialization) or LZMA_STREAM_INIT_VAR
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(for exampple when new lzma_stream has been allocated with malloc()).
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This initialization should be done exactly once per lzma_stream
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structure to avoid leaking memory. Calling lzma_end() will leave
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lzma_stream into a state comparable to the state achieved with
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LZMA_STREAM_INIT and LZMA_STREAM_INIT_VAR.
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Example probably clarifies a lot. With zlib, compression goes
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roughly like this:
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z_stream strm;
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deflateInit(&strm, level);
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deflate(&strm, Z_RUN);
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deflate(&strm, Z_RUN);
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...
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deflate(&strm, Z_FINISH);
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deflateEnd(&strm) or deflateReset(&strm)
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With liblzma, it's slightly different:
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lzma_stream strm = LZMA_STREAM_INIT;
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lzma_stream_encoder_single(&strm, &options);
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lzma_code(&strm, LZMA_RUN);
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lzma_code(&strm, LZMA_RUN);
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...
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lzma_code(&strm, LZMA_FINISH);
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lzma_end(&strm) or reinitialize for new coding work
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Reinitialization in the last step can be any function that can
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initialize lzma_stream; it doesn't need to be the same function
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that was used for the previous initialization. If it is the same
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function, liblzma will usually be able to re-use most of the
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existing memory allocations (depends on how much the initialization
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options change). If you reinitialize with different function,
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liblzma will automatically free the memory of the previous coder.
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File formats
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liblzma supports multiple container formats for the compressed data.
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Different initialization functions initialize the lzma_stream to
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process different container formats. See the details from the public
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header files.
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The following functions are the most commonly used:
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- lzma_stream_encoder_single(): Encodes Single-Block Stream; this
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the recommended format for most purporses.
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- lzma_alone_encoder(): Useful if you need to encode into the
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legacy LZMA_Alone format.
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- lzma_auto_decoder(): Decoder that automatically detects the
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file format; recommended when you decode compressed files on
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disk, because this way compatibility with the legacy LZMA_Alone
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format is transparent.
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- lzma_stream_decoder(): Decoder for Single- and Multi-Block
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Streams; this is good if you want to accept only .lzma Streams.
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Filters
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liblzma supports multiple filters (algorithm implementations). The new
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.lzma format supports filter-chain having up to seven filters. In the
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filter chain, the output of one filter is input of the next filter in
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the chain. The legacy LZMA_Alone format supports only one filter, and
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that must always be LZMA.
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General-purporse compression:
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LZMA The main algorithm of liblzma (surprise!)
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Branch/Call/Jump filters for executables:
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x86 This filter is known as BCJ in 7-Zip
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IA64 IA-64 (Itanium)
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PowerPC Big endian PowerPC
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ARM
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ARM-Thumb
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SPARC
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Other filters:
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Copy Dummy filter that simply copies all the data
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from input to output.
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Subblock Multi-purporse filter, that can
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- embed End of Payload Marker if the previous
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filter in the chain doesn't support it; and
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- apply Subfilters, which filter only part
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of the same compressed Block in the Stream.
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Branch/Call/Jump filters never change the size of the data. They
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should usually be used as a pre-filter for some compression filter
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like LZMA.
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Integrity checks
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The .lzma Stream format uses CRC32 as the integrity check for
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different file format headers. It is possible to omit CRC32 from
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the Block Headers, but not from Stream Header. This is the reason
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why CRC32 code cannot be disabled when building liblzma (in addition,
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the LZMA encoder uses CRC32 for hashing, so that's another reason).
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The integrity check of the actual data is calculated from the
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uncompressed data. This check can be CRC32, CRC64, or SHA256.
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It can also be omitted completely, although that usually is not
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a good thing to do. There are free IDs left, so support for new
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checks algorithms can be added later.
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API and ABI stability
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The API and ABI of liblzma isn't stable yet, although no huge
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changes should happen. One potential place for change is the
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lzma_options_subblock structure.
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In the 4.42.0alpha phase, the shared library version number won't
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be updated even if ABI breaks. I don't want to track the ABI changes
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yet. Just rebuild everything when you upgrade liblzma until we get
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to the beta stage.
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Size of the library
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While liblzma isn't huge, it is quite far from the smallest possible
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LZMA implementation: full liblzma binary (with support for all
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filters and other features) is way over 100 KiB, but the plain raw
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LZMA decoder is only 5-10 KiB.
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To decrease the size of the library, you can omit parts of the library
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by passing certain options to the `configure' script. Disabling
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everything but the decoders of the require filters will usually give
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you a small enough library, but if you need a decoder for example
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embedded in the operating system kernel, the code from liblzma probably
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isn't suitable as is.
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If you need a minimal implementation supporting .lzma Streams, you
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may need to do partial rewrite. liblzma uses stateful API like zlib.
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That increases the size of the library. Using callback API or even
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simpler buffer-to-buffer API would allow smaller implementation.
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LZMA SDK contains smaller LZMA decoder written in ANSI-C than
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liblzma, so you may want to take a look at that code. However,
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it doesn't (at least not yet) support the new .lzma Stream format.
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Documentation
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There's no other documentation than the public headers and this
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text yet. Real docs will be written some day, I hope.
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