101 lines
2.1 KiB
C
101 lines
2.1 KiB
C
///////////////////////////////////////////////////////////////////////////////
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//
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/// \file full_flush.c
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/// \brief Encode files using LZMA_FULL_FLUSH
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//
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// Author: Lasse Collin
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "sysdefs.h"
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#include "lzma.h"
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#include <stdio.h>
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#define CHUNK 64
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static lzma_stream strm = LZMA_STREAM_INIT;
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static FILE *file_in;
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static void
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encode(size_t size, lzma_action action)
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{
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uint8_t in[CHUNK];
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uint8_t out[CHUNK];
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lzma_ret ret;
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do {
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if (strm.avail_in == 0 && size > 0) {
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const size_t amount = my_min(size, CHUNK);
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strm.avail_in = fread(in, 1, amount, file_in);
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strm.next_in = in;
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size -= amount; // Intentionally not using avail_in.
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}
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strm.next_out = out;
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strm.avail_out = CHUNK;
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ret = lzma_code(&strm, size == 0 ? action : LZMA_RUN);
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if (ret != LZMA_OK && ret != LZMA_STREAM_END) {
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fprintf(stderr, "%s:%u: %s: ret == %d\n",
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__FILE__, __LINE__, __func__, ret);
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exit(1);
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}
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fwrite(out, 1, CHUNK - strm.avail_out, stdout);
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} while (size > 0 || strm.avail_out == 0);
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if ((action == LZMA_RUN && ret != LZMA_OK)
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|| (action != LZMA_RUN && ret != LZMA_STREAM_END)) {
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fprintf(stderr, "%s:%u: %s: ret == %d\n",
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__FILE__, __LINE__, __func__, ret);
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exit(1);
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}
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}
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int
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main(int argc, char **argv)
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{
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file_in = argc > 1 ? fopen(argv[1], "rb") : stdin;
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// Config
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lzma_options_lzma opt_lzma;
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if (lzma_lzma_preset(&opt_lzma, 1)) {
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fprintf(stderr, "preset failed\n");
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exit(1);
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}
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lzma_filter filters[LZMA_FILTERS_MAX + 1];
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filters[0].id = LZMA_FILTER_LZMA2;
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filters[0].options = &opt_lzma;
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filters[1].id = LZMA_VLI_UNKNOWN;
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// Init
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if (lzma_stream_encoder(&strm, filters, LZMA_CHECK_CRC32) != LZMA_OK) {
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fprintf(stderr, "init failed\n");
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exit(1);
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}
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// if (lzma_easy_encoder(&strm, 1)) {
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// fprintf(stderr, "init failed\n");
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// exit(1);
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// }
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// Encoding
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encode(0, LZMA_FULL_FLUSH);
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encode(6, LZMA_FULL_FLUSH);
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encode(0, LZMA_FULL_FLUSH);
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encode(7, LZMA_FULL_FLUSH);
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encode(0, LZMA_FULL_FLUSH);
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encode(0, LZMA_FINISH);
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// Clean up
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lzma_end(&strm);
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return 0;
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}
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