nxu/hoax.tal

148 lines
5.8 KiB
Tal
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2022-11-28 10:29:20 -05:00
( hoax.tal )
( )
( ADDRESSES )
( )
( hoax uses 16-bit references. within these two bytes, the top bits )
( determine the type of reference and the bottom bits determine its )
( location or value: )
( )
( BIT PATTERN RANGE DESCRIPTION )
( 00...... ........ 0000-3fff 14-bit object address )
( 00000000 00000000 (0000) null (empty list) )
( 00000000 00000001 (0001) object in arena slot 1 )
( 00100000 00000000 (2000) object in arena slot 8192 )
( 010..... ........ 4000-5fff 13-bit constant index )
( 01000000 00000000 (4000) symbol interned at offset 0 )
( 01010000 00000000 (5000) symbol interned at offset 4096 )
( 01011111 11111110 (5ffe) #f )
( 01011111 11111111 (5fff) #t )
( 011..... ........ 6000-7fff 13-bit uxn builtin address )
( 01100000 00000000 (6000) cons )
( 01100000 00000001 (6001) lambda )
( 1....... ........ 8000-ffff signed 15-bit number )
( 10000000 00000000 (8000) 0 )
( 10000000 00000001 (8001) 1 )
( 10111111 11111111 (bfff) 16383 )
( 10100000 00000001 (c000) -16384 )
( 11111111 11111111 (ffff) -1 )
( )
( object references contain an address to additional allocated )
( memory which includes additional information such as the type. )
( other references are either literal values (numbers) or else an )
( index which can be directly interpreted. )
( )
( OBJECTS )
( )
( objects are 5-byte chunks of memory. each object contains a )
( 4-bit tag which describes the object's type, a 4-bit flag which )
( describes details of the type's layout, and 4 bytes of data. )
( )
( TAG FLAG BITS NAME DATA LAYOUT )
( 00 n/a list head ptr (bc) + tail ptr (de) )
( 10 00 - 04 short symbol length is 0-4 bytes of (bcde) )
( 10 05 - 0f long symbol two bytes (bc) + next ptr (de) )
( 20 00 - 04 short string length is 0-4 bytes of (bcde) )
( 20 05 - 0f long string two bytes (bc) + next ptr (de) )
( 30 00 int positive four byte (bcde) int )
( 30 04 int positive lsb (bc) + next ptr (de) )
( 30 08 int negative four byte (bcde) int )
( 30 0c int negative lsb (bc) + next ptr (de) )
( 40 n/a rational rational number (bc/de) )
%null { #0000 }
%false { #5ffe }
%true { #5fff }
%zero { #8000 }
|0000
@objects $2
|0100
BRK
@init-hoax ( -> )
#2000 #0005 ;init-arena JSR2 ( allocate 8192 5-byte object slots )
JMP2r
@buffers
&x $64 &y $64 &z $64
@error ( -> )
( CONVENTIONS )
( )
( word$ - 2-byte reference )
( object# - 5-byte object )
( )
( errors will clear the stack and jump to ;error )
@read-object ( ref$ -> tag^ ohi* olo* )
OVR #c0 AND ,&error JCN
#0005 MUL2 ;objects ADD2 ( addr )
STH2k LDA ( tag^ [addr] )
INC2r STH2kr LDA2 ( tag^ ohi* [addr+1] )
INC2r INC2r STH2r LDA2 ( tag^ ohi* olo* )
JMP2r
&error
POP2 ;error JMP2
@to-bool ( x^ -> bool$ )
#5ffe ( x 5f fe )
ROT ( 5f fe x )
#00 NEQ ( 5f fe 0-or-1 )
ORA ( 5f fe-or-ff )
JMP2r
@builtins
@null? ( r$ -> bool$ )
#0000 EQU2 ;to-bool JMP2
@list? ( r$ -> bool$ )
ORAk ,&not-null JCN ( r )
POP2 true JMP2r ( true )
&not-null ( r )
DUP2 #c000 AND2 ( r r&c000 )
ORA ,&not-object JCN ( r )
;read-object JSR2 ( tag^ ohi* olo* )
POP2 POP2 ( tag^ )
,&not-list JCN ( )
true JMP2r ( true )
&not-object POP2 ( )
&not-list false JMP2r ( false )
@number? ( r$ -> bool$ )
DUP2 #8000 AND2 ORA ,&ref-num JCN
DUP2 #c000 AND2 ORA ,&not-obj JCN
;read-object JSR2 POP2 POP2 #f0 AND ( tag^ )
DUP #30 EQU SWP #40 EQU ;to-bool JMP2
&ref-num POP2 true JMP2r
&not-obj POP2 false JMP2r
@cons ( h$ t$ -> cons$ )
SWP2 ( t h )
;objects LDA2 ;alloc JSR2 STH2k ( t h addr [addr] )
#00 STH2kr STA ( t h [addr] ; addr<-00 )
STH2kr INC2 STA2 ( t [addr] ; addr+1<-h )
STH2kr #0003 ADD2 STA2 ( [addr] ; addr+3<-t )
STH2r ;objects SUB2 ( delta )
#0005 DIV2 JMP2r ( object )
@car ( ref$ -> h* )
;read-object JSR2 ( tag^ ohi* olo* )
POP2 STH2 ( tag^ [ohi*] )
#f0 AND ,&error JCN ( [ohi*] ; tag should be 0 )
STH2r JMP2r ( ohi* )
&error ( [ohi*] )
POP2r ;error JMP2 ( )
@cdr ( ref$ -> h* )
;read-object JSR2
NIP2 STH2 ( tag^ [olo*] )
#f0 AND ,&error JCN ( tag should be 0 )
STH2r JMP2r
&error
POP2r ;error JMP2
~alloc.tal