start on 32-bit math
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( math32.tal )
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( )
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( 32-bit integers are represented by two 16-bit integers )
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( x** means xhi* xlo* )
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%DEBUG { #ff #0e DEO }
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%RTN { JMP2r }
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%EMIT { #18 DEO }
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%DIGIT { #00 SWP ;digits ADD2 LDA EMIT }
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%SPACE { #20 EMIT }
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%NEWLINE { #0a EMIT }
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%TOR2 { ROT2 ROT2 }
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%POP4 { POP2 POP2 }
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%X { #0000 #0001 }
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%Y { #1234 #ffff }
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%Z { #fedc #ba98 }
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|0100
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#ffff #ffff ;mul16 JSR2 ;emit-long JSR2 NEWLINE
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#ffff #ffff #ffff #ffff ;mul32 JSR2 ;emit-long JSR2 NEWLINE
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X Y #2b ;add32 ;emit-long ;test JSR2
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Z Y #2b ;add32 ;emit-long ;test JSR2
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#fedc #0000 #1234 #0000 #2b ;add32 ;emit-long ;test JSR2
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#fedc #0000 #0000 #0000 #2b ;add32 ;emit-long ;test JSR2
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#0000 #0000 #0000 #0000 #2b ;add32 ;emit-long ;test JSR2
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X Y #26 ;and32 ;emit-long ;test JSR2
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X Y #7c ;or32 ;emit-long ;test JSR2
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X Y #5e ;xor32 ;emit-long ;test JSR2
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X Y #3d ;eq32 ;emit-byte ;test JSR2
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Y Y #3d ;eq32 ;emit-byte ;test JSR2
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X Y #7e ;ne32 ;emit-byte ;test JSR2
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X X #7e ;ne32 ;emit-byte ;test JSR2
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BRK
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@test ( x** y** symbol^ test-addr* emit-addr* -> )
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,&emitaddr STR2
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,&testaddr STR2
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,&testsym STR
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,&ylo STR2 ,&yhi STR2
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,&xlo STR2 ,&xhi STR2
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,&xhi LDR2 ,&xlo LDR2 ;emit-long JSR2
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SPACE ,&testsym LDR EMIT SPACE
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,&yhi LDR2 ,&ylo LDR2 ;emit-long JSR2
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SPACE #3d EMIT SPACE
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,&xhi LDR2 ,&xlo LDR2
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,&yhi LDR2 ,&ylo LDR2
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,&testaddr LDR2 JSR2
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,&emitaddr LDR2 JSR2 NEWLINE
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RTN
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&testsym $1
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&testaddr $2
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&emitaddr $2
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&xhi $2 &xlo $2
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&yhi $2 &ylo $2
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@eq32 ( xhi* xlo* yhi* ylo* -> bool^ )
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ROT2 EQU2 ,&maybe JCN
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POP4 #00 RTN
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&maybe EQU2
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RTN
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@ne32 ( xhi* xlo* yhi* ylo* -> bool^ )
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ROT2 EQU2 ,&maybe JCN
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POP4 #01 RTN
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&maybe NEQ2
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RTN
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@and32 ( xhi* xlo* yhi* ylo* -> xhi|yhi* xlo|ylo* )
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ROT2 AND2 TOR2 AND2 SWP2
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RTN
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@or32 ( xhi* xlo* yhi* ylo* -> xhi|yhi* xlo|ylo* )
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ROT2 ORA2 TOR2 ORA2 SWP2
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RTN
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@xor32 ( xhi* xlo* yhi* ylo* -> xhi|yhi* xlo|ylo* )
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ROT2 EOR2 TOR2 EOR2 SWP2
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RTN
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@left-by-8 ( x** -> x<<8** )
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SWP2 ( x2 x3 x0 x1 )
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SWP POP ( x2 x3 x1 )
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ROT ROT #00 ( x1 x2 x3 00 )
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RTN
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@left-by-16 ( x** -> x<<16** )
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SWP2 ( x2 x3 x0 x1 )
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POP2 #0000 ( x2 x3 0000 )
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RTN
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@left-by-24 ( x** -> x<<24** )
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SWP2 POP2 ( x2 x3 )
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SWP POP #00 #0000 ( x3 00 0000 )
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RTN
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@add32 ( xhi* xlo* yhi* ylo* -> zhi* zlo* )
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,&y2 STR2 ,&y0 STR2 ( save ylo, yhi )
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,&x2 STR2 ,&x0 STR2 ( save xlo, xhi )
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#0000 #0000 ,&z0 STR2 ,&z2 STR2 ( reset zhi, zlo )
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( x3 + y3 => z2z3 )
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#00 ,&x3 LDR #00 ,&y3 LDR ADD2 ,&z2 STR2
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( x2 + y2 + z2 => z1z2 )
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#00 ,&x2 LDR ,&z1 LDR2 ADD2 ,&z1 STR2
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#00 ,&y2 LDR ,&z1 LDR2 ADD2 ,&z1 STR2
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( x1 + y1 + z1 => z0z1 )
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#00 ,&x1 LDR ,&z0 LDR2 ADD2 ,&z0 STR2
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#00 ,&y1 LDR ,&z0 LDR2 ADD2 ,&z0 STR2
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( x0 + y0 + z0 => z0 )
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,&x0 LDR ,&z0 LDR ADD ,&z0 STR
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,&y0 LDR ,&z0 LDR ADD ,&z0 STR
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( load zhi,zlo )
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,&z0 LDR2 ,&z2 LDR2
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RTN
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( registers for add32 )
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[ &x0 $1 &x1 $1 &x2 $1 &x3 $1 ]
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[ &y0 $1 &y1 $1 &y2 $1 &y3 $1 ]
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[ &z0 $1 &z1 $1 &z2 $2 ]
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@mul16 ( x* y* -> z** )
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,&y1 STR ,&y0 STR ( save ylo, yhi )
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,&x1 STR ,&x0 STR ( save xlo, xhi )
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#0000 #00 ,&z0 STR2 ,&z2 STR ( reset z0,z1,z2 )
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#0000 #00 ,&a0 STR2 ,&a2 STR ( reset a0,a1,a2 )
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( x1 * y1 => z1z2 )
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#00 ,&x1 LDR #00 ,&y1 LDR MUL2 ,&z1 STR2
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( x0 * y1 => z0z1 )
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#00 ,&x0 LDR #00 ,&y1 LDR MUL2 ,&z0 LDR2 ADD2 ,&z0 STR2
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( x1 * y0 => a1a2 )
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#00 ,&x1 LDR #00 ,&y0 LDR MUL2 ,&a1 STR2
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( x0 * y0 => a0a1 )
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#00 ,&x0 LDR #00 ,&y0 LDR MUL2 ,&a0 LDR2 ADD2 ,&a0 STR2
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( load z and a )
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#00 ,&z0 LDR2 ,&z2 LDR
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,&a0 LDR2 ,&z2 LDR #00
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;add32 JSR2
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RTN
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[ &x0 $1 &x1 $1 ]
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[ &y0 $1 &y1 $1 ]
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[ &z0 $1 &z1 $1 &z2 $2 ]
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[ &a0 $1 &a1 $1 &a2 $2 ]
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@mul32 ( x** y** -> z** )
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,&y1 STR2 ,&y0 STR2 ( save ylo, yhi )
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,&x1 STR2 ,&x0 STR2 ( save xlo, xhi )
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,&y1 LDR2 ,&x1 LDR2 ;mul16 JSR2 ( sum = [x1*y1] )
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,&y1 LDR2 ,&x0 LDR2 ;mul16 JSR2 ;left-by-16 JSR2 ;add32 JSR2 ( sum += [x0*y1]<<16 )
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,&y0 LDR2 ,&x1 LDR2 ;mul16 JSR2 ;left-by-16 JSR2 ;add32 JSR2 ( sum += [x1*y0]<<16 )
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( [x0*y0]<<32 will completely overflow )
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RTN
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[ &x0 $2 &x1 $2 ]
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[ &y0 $2 &y1 $2 ]
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@emit-long ( hi* lo* -> )
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SWP2
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;emit-short JSR2
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;emit-short JSR2
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RTN
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@emit-short ( x* -> )
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SWP ( lo^ hi^ )
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DUP #04 SFT DIGIT ( emit hi>>4 )
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#0f AND DIGIT ( emit hi&f )
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DUP #04 SFT DIGIT ( emit lo>>4 )
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#0f AND DIGIT ( emit lo&f )
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RTN
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@emit-byte ( x^ -> )
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DUP #04 SFT DIGIT ( emit hi>>4 )
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#0f AND DIGIT ( emit hi&f )
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RTN
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@digits
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30 31 32 33 34 35 36 37
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38 39 61 62 63 64 65 66
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