Fixed blending mode

This commit is contained in:
neauoire 2021-02-23 16:27:20 -08:00
parent 720fc2f80b
commit 27b5ab0003
4 changed files with 23 additions and 47 deletions

View File

@ -14,8 +14,8 @@ WITH REGARD TO THIS SOFTWARE.
#include "uxn.h"
#define HOR 32
#define VER 18
#define HOR 64 / 2
#define VER 48 / 2
#define PAD 2
#define RES (HOR * VER * 16)
@ -112,6 +112,8 @@ painticn(Uint8 *dst, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 blend)
for(v = 0; v < 8; v++)
for(h = 0; h < 8; h++) {
Uint8 ch1 = ((sprite[v] >> (7 - h)) & 0x1);
if(ch1 == 0 && (blend == 0x05 || blend == 0x0a || blend == 0x0f))
continue;
paintpixel(dst, x + h, y + v, ch1 ? blend % 4 : blend / 4);
}
}
@ -193,7 +195,7 @@ drawdebugger(Uint32 *dst, Uxn *u)
Uint8 x = (i % 8) * 3 + 3, y = i / 8 + 3, b = u->ram.dat[i];
drawicn(dst, x * 8, y * 8, icons[(b >> 4) & 0xf], 1, 0);
drawicn(dst, x * 8 + 8, y * 8, icons[b & 0xf], 1, 0);
y = i / 8 + 0x11, b = u->wst.dat[i];
y = VER - i / 8, b = u->wst.dat[i];
drawicn(dst, x * 8, y * 8, icons[(b >> 4) & 0xf], 1 + (u->wst.ptr == i), 0);
drawicn(dst, x * 8 + 8, y * 8, icons[b & 0xf], 1 + (u->wst.ptr == i), 0);
}

View File

@ -3,7 +3,8 @@
:dev/r fff8 ( std read port )
:dev/w fff9 ( std write port )
;mousex 2 ;mousey 2 ;lastx 2 ;lasty 2
&Point2d { x 2 y 2 }
;mouse Point2d
;state 1 ;color 1 ;brush 2
|0100 @RESET
@ -21,11 +22,11 @@ BRK
|c000 @FRAME
( clear last cursor )
#10 ,clear_icn ~lastx ~lasty ,draw-sprite JSR
#10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR
( record mouse values )
#00 IOR2 =mousex #02 IOR2 =mousey
#00 IOR2 =mouse.x #02 IOR2 =mouse.y
#04 IOR #11 ADD =state
~state ,cursor_icn ~mousex ~mousey ,draw-sprite JSR
~state ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR
( check click )
#04 IOR #00 EQU ,end-touch ROT JMP? POP2
@ -47,20 +48,18 @@ BRK
#05 =color BRK
@option4
#02 IOR2 #0008 DIV2 #000c NEQ2 ,option5 ROT JMP? POP2
#06 =color BRK
#0a =color BRK
@option5
#02 IOR2 #0008 DIV2 #000d NEQ2 ,option6 ROT JMP? POP2
#07 =color BRK
#0f =color BRK
@option6
BRK
@end-interface
~color ~brush ~mousex #0004 SUB2 ~mousey #0004 SUB2 ,draw-sprite JSR
~color ~brush ~mouse.x #0004 SUB2 ~mouse.y #0004 SUB2 ,draw-sprite JSR
@end-touch
~mousex =lastx ~mousey =lasty ( update last post )
BRK
@draw-interface
@ -68,8 +67,8 @@ BRK
#05 ,brush_small #0008 #0028 ,draw-sprite JSR
#05 ,brush_tiny #0008 #0030 ,draw-sprite JSR
#05 ,brush_large #0008 #0058 ,draw-sprite JSR
#06 ,brush_large #0008 #0060 ,draw-sprite JSR
#07 ,brush_large #0008 #0068 ,draw-sprite JSR
#0a ,brush_large #0008 #0060 ,draw-sprite JSR
#0f ,brush_large #0008 #0068 ,draw-sprite JSR
RTS
@draw-sprite

View File

@ -1,29 +0,0 @@
( blank )
:dev/r fff8 ( std read port )
:dev/w fff9 ( std write port )
&Rect2d { x 2 y 2 width 2 height 2 }
&ColorRGB { r 1 g 1 b 1 }
;rc1 Rect2d
;red ColorRGB
|0100 @RESET
( byte mode )
#ff =red.r
~red.r
( short mode )
#1234 =rc1.x
#abcd =rc1.height
~rc1.height
BRK
|c000 @FRAME BRK
|d000 @ERROR BRK
|FFF0 [ 0f32 0f32 0f32 ] ( palette )
|FFFA .RESET .FRAME .ERROR

View File

@ -3,9 +3,13 @@
:dev/r fff8 ( std read port )
:dev/w fff9 ( std write port )
&Point2d { x 2 y 2 }
;mouse Point2d
( window ) ;wx1 2 ;wy1 2 ;wx2 2 ;wy2 2
( drawing ) ;color 1 ;x1 2 ;x2 2 ;y1 2 ;y2 2
( mouse ) ;mousex 2 ;mousey 2 ;state 1
( mouse ) ;state 1
|0100 @RESET
@ -22,9 +26,9 @@ BRK
|c000 @FRAME
( clear last cursor )
#10 ,clear_icn ~mousex ~mousey ,draw-sprite JSR
#10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR
( record mouse positions )
#00 IOR2 =mousex #02 IOR2 =mousey
#00 IOR2 =mouse.x #02 IOR2 =mouse.y
( record mouse state )
#04 IOR #11 ADD =state
@ -33,7 +37,7 @@ BRK
@no-touch
( draw mouse )
~state ,cursor_icn ~mousex ~mousey ,draw-sprite JSR
~state ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR
BRK