Revert "set render logical size (fixes zooming with npe)"

This reverts commit 21b78f2aed.

That broke on non-Plan 9, so first figure out why this works fine in FT2, but not in Uxn.
This commit is contained in:
Sigrid Solveig Haflínudóttir 2021-05-18 13:39:55 +02:00
parent 21b78f2aed
commit e31612f0af
1 changed files with 0 additions and 1 deletions

View File

@ -113,7 +113,6 @@ init(void)
gRenderer = SDL_CreateRenderer(gWindow, -1, 0); gRenderer = SDL_CreateRenderer(gWindow, -1, 0);
if(gRenderer == NULL) if(gRenderer == NULL)
return error("Renderer", SDL_GetError()); return error("Renderer", SDL_GetError());
SDL_RenderSetLogicalSize(gRenderer, ppu.width, ppu.height);
gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width, ppu.height); gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width, ppu.height);
if(gTexture == NULL) if(gTexture == NULL)
return error("Texture", SDL_GetError()); return error("Texture", SDL_GetError());