Commit Graph

395 Commits

Author SHA1 Message Date
Andrew Alderwick a8df7ca410 Fixed palette array 2021-09-20 23:02:42 +01:00
Andrew Alderwick c0e42f1322 Switched to faster unsigned ints for PPU memory 2021-09-20 22:51:09 +01:00
Andrew Alderwick b6fe4302d1 Switched to linear PPU memory 2021-09-20 22:51:09 +01:00
Andrew Alderwick f77fa80d35 Replaced duplicate parts of PPU init with resize functions 2021-09-19 23:34:03 +01:00
Andrew Alderwick a2305f2d64 Added ability to fix PPU size
For testing compatibility with ports that cannot change the PPU size,
the FIXED_SIZE define can be set nonzero and Screen/width,height changes
will be ignored. They can still be read to find the correct width/height
that the PPU is currently using.
2021-09-19 23:21:30 +01:00
Andrew Alderwick 332fbed11e Only set size when Screen/height is written 2021-09-19 22:56:33 +01:00
Andrew Alderwick c8f47d8a08 Always return current PPU size when Screen/width,height is read 2021-09-19 22:53:45 +01:00
Andrew Alderwick 15239a1fd2 Rewritten screen_talk with switch 2021-09-19 22:51:35 +01:00
Sigrid Solveig Haflínudóttir 6337680774 ppu: change the API to signal when redraw is required
To lower CPU load in idle mode (no changes on screen)
make ppu_pixel return non-zero when a change has been
made.

25% → 4% (piano.rom) after this change on Linux amd64,
Thinkpad X220.
2021-09-19 23:30:53 +02:00
neauoire a5201767d7 Clear on resize 2021-09-18 17:18:20 -07:00
neauoire 8a32555893 Clear before resizing 2021-09-18 17:10:29 -07:00
neauoire 28cfb143ca Merge branch 'main' of git.sr.ht:~rabbits/uxn 2021-09-18 16:51:50 -07:00
neauoire bca5562eec The screen width/height ports can be written to 2021-09-18 16:51:20 -07:00
Andrew Alderwick b4fa6f52a8 Replaced malloc and manual initialization with calloc 2021-09-18 22:34:13 +01:00
Andrew Alderwick e9765337f7 Initialized border color to black 2021-09-18 00:00:28 +01:00
Sigrid Solveig Haflínudóttir 8d98d6d6ef emu: don't call SDL_UpdateTexture with NULL pixels 2021-09-17 17:22:12 +02:00
Andrew Alderwick 373a797e1e Removed gSurface and restored previous capture_screen 2021-09-17 09:38:01 +01:00
neauoire 478669a8ca Reverted to a standard SDL Texture for the screen 2021-09-16 19:48:00 -07:00
neauoire 9835ec4f20 Fixed address issue with screen auto 2021-09-10 09:07:08 -07:00
neauoire e52fe82925 Fixed PPU auto byte 2021-09-10 08:52:07 -07:00
neauoire a3502f1637 Implemented the screen auto byte 2021-09-09 09:42:03 -07:00
neauoire 266152e260 Ported devw/devr changes to uxn.c 2021-09-08 17:51:23 -07:00
Andrew Alderwick b88d2adc3d Halt when talk function returns false, since setting ram.ptr no longer works 2021-09-08 00:13:21 +01:00
neauoire 19e84072d8 Removed file_talk debugs 2021-09-04 09:11:43 -07:00
Andrew Alderwick a6b99078de Changed file_talk files to open in binary mode 2021-08-31 19:30:57 +01:00
neauoire a2e40d9d10 Removed unused device string 2021-08-29 19:52:12 -07:00
neauoire 91df7ab470 Completed new uxn core 2021-08-29 18:18:52 -07:00
neauoire 90540742ae Standardizing fns names before merge 2021-08-29 14:41:05 -07:00
neauoire ca5ad113ee Minor cleanup 2021-08-29 10:36:23 -07:00
neauoire c84b5015e4 Repaired zoom 2021-08-28 13:44:53 -07:00
neauoire 83de614e53 Do no display unused macros anymore 2021-08-28 10:30:50 -07:00
Andrew Alderwick a92fd8fb22 Expanded File/offset to 32-bit /offset-hs and /offset-ls 2021-08-28 00:37:27 +01:00
Andrew Alderwick 87157258b8 Implemented Audio*/vector which runs when notes finish playing 2021-08-20 22:45:39 +01:00
neauoire d111146eb6 Stack pointers can be written 2021-08-15 17:48:15 -07:00
Andrew Alderwick 7d8600c679 Fixed display being lost when window is resized 2021-08-08 22:47:25 +01:00
neauoire d3c3ece6ca Removed PPU backward compatibility 2021-08-08 09:26:20 -07:00
neauoire 352ae83858 Moved some variables to defines 2021-08-04 20:30:57 -07:00
Andrew Alderwick 43b45ac698 Improved audio failure detection.
Now, audio-related failures in SDL_Init are caught too.
2021-08-03 23:25:13 +01:00
Andrew Alderwick 43ea2532e8 Made audio open errors into warnings
Varvara will continue to execute if SDL_OpenAudioDevice fails, but the
Audio devices will be disabled.
2021-08-03 23:05:48 +01:00
neauoire de3591c07e Fixed issue with mouse zoom 2021-08-01 21:51:43 -07:00
neauoire b64570f827 Minor cleanup 2021-08-01 15:04:51 -07:00
neauoire 5d7151ab61 Cleaned up a few function names 2021-08-01 14:56:12 -07:00
neauoire 4f822f55f3 Prefixed uxn functions 2021-08-01 14:46:43 -07:00
Andrew Alderwick 6e21f3aba0 Removed stdio dependency from uxn.c
Reimplementation of patch sent in by Marc Schraffenberger
<marc@schraffenberger.com>: thank you for the rationale and inspiration!
2021-08-01 22:17:48 +01:00
neauoire 98f773c652 Removed unused hor/ver values 2021-08-01 11:38:04 -07:00
neauoire be85023831 Prefixed function names with ppu 2021-08-01 11:33:43 -07:00
Andrew Alderwick 4257f9818a Switched to indexed SDL_Surface using blit to window. 2021-07-31 19:46:27 +01:00
neauoire d2c3d0e524 Started implementing the sprite port for the screen device 2021-07-30 19:23:02 -07:00
neauoire 486e79c48d screen_talk should not peek at addr when drawing a single pixel 2021-07-30 16:31:10 -07:00
neauoire 7f345428d6 Moved inspect in uxnemu.c 2021-07-30 14:38:08 -07:00
neauoire 2c78f2cedf Named System device 2021-07-28 20:20:57 -07:00
neauoire 7b7f4fd0f7 System now carries the debug flag, System/0xf is now stopping eval 2021-07-28 10:29:09 -07:00
neauoire 41eb23e2c2 Added missing boot function 2021-07-28 09:24:26 -07:00
neauoire fa6b8a1769 Improved error messages 2021-07-24 17:09:46 -07:00
neauoire c5b8595fb5 Reduced PAD, display usage:, and added 2 fonts 2021-07-24 10:27:27 -07:00
Andrew Alderwick 8855b96057 Started pausing the audio device when it's not in use 2021-07-17 10:13:21 +01:00
neauoire c41ba2b1e2 Improved file-talk message 2021-07-11 18:55:09 -07:00
Andrew Alderwick 91fedff46d Extended Console to write to FD 2-8 (most useful for 2, stderr) 2021-07-11 17:54:30 +01:00
neauoire a399c81e2f New screen defaults 2021-07-07 10:51:12 -07:00
neauoire a1d00a2df7 Drawing inspect on fg so it can be erased 2021-07-05 09:06:32 -07:00
Sigrid Solveig Haflínudóttir 5e71c0bfc8 emu: start -> run, remove return type 2021-06-29 15:43:28 +02:00
Sigrid Solveig Haflínudóttir d0fb331aa4 screenshot: one simple trick to reduce the file size 2021-06-29 10:09:42 +02:00
Sigrid Solveig Haflínudóttir 66c16be3a5 screenshot: add timestampp to the filename 2021-06-29 08:11:59 +02:00
Andrew Alderwick eb8c803b35 Renamed function 2021-06-28 21:57:30 +01:00
Andrew Alderwick 7b5ad795f8 Switched from non-blocking read to thread and custom SDL event 2021-06-28 21:46:50 +01:00
neauoire 74fc816810 Flagged functions as static 2021-06-28 14:42:36 -07:00
neauoire 274edad29d Simplified console 2021-06-28 09:40:29 -07:00
neauoire f8f2f66756 The console read byte is its own location 2021-06-27 16:42:47 -07:00
Andrew Alderwick 802aa51d54 Added Console/vector implementation with example 2021-06-27 21:45:50 +01:00
Andrew Alderwick ba50624994 Silenced warnings in debug build 2021-06-27 18:54:43 +01:00
neauoire 952d022daa Modified console/char 2021-06-26 15:52:44 -07:00
neauoire 2197e35667 Route errors to stderr 2021-06-26 13:22:01 -07:00
neauoire 4e8375d8df Removed the Midi device 2021-06-26 13:17:41 -07:00
neauoire 08b64ec33c Implemented Midi device 2021-06-25 21:28:42 -07:00
neauoire 93e64c93e8 Trying to fix the ctrl+char issue 2021-06-25 09:21:11 -07:00
neauoire 617364916e Use F keys for emulator controls 2021-06-25 08:57:25 -07:00
Andrew Alderwick 2d1c3aa965 Further fixes to keyboard handling 2021-06-20 22:38:45 +01:00
Andrew Alderwick b3ffe598c4 Fix keyboard problems introduced in improvements
Handling of a lot of ordinary keys was broken, e.g. number row and
non-alphanumeric keys, especially with Shift.

I think what's broken has been fixed, but have reverted the improvement
that Controller/vector is only called once per keypress. Many keys cause
Controller/vector to be called twice, but only once with Controller/key
nonzero.
2021-06-20 22:21:37 +01:00
Andrew Alderwick c268c7fd96 Various keyboard handling improvements
The Ctrl, Alt and Shift bits in Controller/button activate with either
left or right modifier keys, and either can be used to take screenshots
/ zoom / show debugging info rather than left modifiers only.

Delete now sets Controller/key to 0x7f rather than being ignored (by
setting Controller/key to 0x00).

Ctrl + letter now sets Controller/key to 0x01-0x1e rather than being
ignored: for example, Ctrl+S will set Controller/key to 0x13.

Controller/vector is no longer called twice per key press (the extra
call with Controller/key set to 0x00 is removed).
2021-06-19 14:04:09 +01:00
neauoire 7fe0750c17 Added return pointer position to debugger 2021-06-18 20:19:32 -07:00
Andrew Alderwick b62a543679 Reworked H key handling into switch statement 2021-06-18 09:01:35 +01:00
neauoire 78c428d215 Improved uxnasm error report 2021-06-17 17:41:55 -07:00
neauoire 847728e7d4 Changed capture button 2021-06-11 07:03:48 -07:00
Andrew Alderwick 6f406eebfc Removed lock/unlock for screenshot 2021-06-11 11:25:17 +01:00
Andrew Alderwick acf517c422 Fixed order of unlock/save 2021-06-11 11:02:09 +01:00
Andrew Alderwick 52e0f9b29e Used GetRendererOutputSize to get screenshot size 2021-06-11 09:56:14 +01:00
Andrew Alderwick a11cbb458f Added screenshot functionality, contributed by badd10de, thank you! 2021-06-11 09:18:52 +01:00
Andrew Alderwick 4bc3ce0d4b Dropped SDL/ prefix in uxnemu.c 2021-06-08 15:57:00 +01:00
Andrew Alderwick d5b2bd9895 Revert "Removed second texture of PPU" 2021-05-30 23:15:37 +01:00
Andrew Alderwick ffe142ea91 Removed second texture of PPU 2021-05-30 23:04:19 +01:00
neauoire 70edfce206 Unset mouse wheel after eval 2021-05-29 15:05:43 -07:00
neauoire 3276b370e8 Added a scroll wheel port to the mouse device 2021-05-29 15:01:19 -07:00
neauoire 17af020cc0 Restored frame size 2021-05-28 19:14:36 -07:00
neauoire 0183c05d37 Added piano samples in project 2021-05-28 12:37:59 -07:00
neauoire d163c43201 Improved uxncli and moved all demos into examples 2021-05-26 10:02:13 -07:00
Renamed from src/emulator.c (Browse further)