Commit Graph

395 Commits

Author SHA1 Message Date
neauoire b9a37077c3 Started work on the hypervisor 2022-01-05 19:48:51 -08:00
Sigrid Solveig Haflínudóttir 4cd52209ac make the SDL texture XRGB8888 (no alpha) and remove padding pixels from it 2022-01-05 22:45:49 +01:00
Andrew Alderwick f48a09c482 Stop LeakSanitizer complaining about Uxn's RAM. 2022-01-05 18:18:13 +00:00
Andrew Alderwick 646d79fff5 Factor out common parts of system_dei/deo. 2022-01-05 13:29:18 +00:00
Andrew Alderwick c37831749f Split uxn_halt into beginnings of System device file. 2022-01-05 13:03:17 +00:00
Andrew Alderwick 2a825de2fd Switch void context increments from pre to post 2022-01-04 02:05:32 +00:00
Andrew Alderwick 7e3353ea72 Rename u->ram.dat to u->ram, u->ram.ptr to pc. 2022-01-04 01:40:48 +00:00
Andrew Alderwick 205f63cc43 Clear up SDL_KEYDOWN/SDL_TEXTINPUT logic 2022-01-04 01:12:17 +00:00
neauoire 4789d8ccef Removed peek16 2022-01-03 13:29:47 -08:00
neauoire 0ee477615b Removed poke16 2022-01-03 13:23:57 -08:00
neauoire cca1253376 Use calloc for memory array 2022-01-01 15:20:48 -08:00
Sigrid Solveig Haflínudóttir 22c6e07fca emu: make sure to handle key down event if the same key is up at the same frame 2021-12-29 23:32:18 +01:00
Sigrid Solveig Haflínudóttir 2b1e7fe20f emu: use SDL_BUTTON macro to get bitmask from a mouse button event 2021-12-29 18:47:54 +01:00
Sigrid Solveig Haflínudóttir 148dae4ebd fix a few "set and not used" warnings 2021-12-29 18:33:23 +01:00
neauoire 385fa44f9d Prefixed globals with uxn_ 2021-12-29 09:11:03 -08:00
neauoire 51b55f3d99 Do not check for erroring video twice 2021-12-28 17:38:55 -08:00
neauoire a747e4b20a Fixed issue with screen resize 2021-12-28 17:22:40 -08:00
neauoire c3506869b5 Renamed Apu to Audio 2021-12-28 13:47:35 -08:00
neauoire 7b33cf3d95 Renamed PPU to Screen 2021-12-28 13:37:26 -08:00
neauoire 2a9fc00441 Renamed mouse mod to mouse scroll 2021-12-28 11:21:56 -08:00
neauoire a1dc75a2bc Implemented scroll x/y 2021-12-28 10:45:34 -08:00
neauoire 8488ce64a4 Moved the emulator controls together 2021-12-27 13:59:22 -08:00
neauoire 004fa800ef Fixed issue with function keys 2021-12-27 13:50:39 -08:00
neauoire 3c47876d5e Start button is now HOME 2021-12-27 13:42:36 -08:00
neauoire 51b9c699b8 Mini fix to controller button order 2021-12-27 13:37:37 -08:00
neauoire 87507f7f03 Added joystick support 2021-12-27 11:44:57 -08:00
neauoire 9f743399b1 Added gamepad support 2021-12-27 10:04:24 -08:00
neauoire 4a223f91b5 The screen is now a member of Ppu 2021-12-27 09:57:48 -08:00
neauoire fe75479fae Moved controller device to devices/controller.c 2021-12-27 09:24:43 -08:00
Sigrid Solveig Haflínudóttir a12781f23a get_button: do not pass the whole event struct on the stack 2021-12-27 15:24:22 +01:00
neauoire 32c18e82ca Started extracting the controller device 2021-12-26 21:33:23 -08:00
neauoire 89c07988ac Moved mouse to devices/ 2021-12-26 21:02:24 -08:00
neauoire 13fd0d9724 Moved file APIs in device/file 2021-12-26 20:26:27 -08:00
Andrew Alderwick d9e619d8a1 Revert "emu: use SDL_clamp" since that function is not available in Debian's SDL.
This reverts commit a967525caf.
2021-12-26 21:14:41 +00:00
Sigrid Solveig Haflínudóttir d8667dca0b emu event loop: peek for a key up only on key down event 2021-12-25 22:58:10 +01:00
Sigrid Solveig Haflínudóttir 8d4e7d54e1 emu: use SDL_Quit directly and let SDL handle shutdown itself 2021-12-25 21:44:19 +01:00
Sigrid Solveig Haflínudóttir 2f7bfd4122 emu: set_zoom: window is always there, remove useless check 2021-12-25 21:37:22 +01:00
Sigrid Solveig Haflínudóttir a967525caf emu: use SDL_clamp 2021-12-25 21:28:02 +01:00
Sigrid Solveig Haflínudóttir f436ebff12 emu: shut up -Wtypedef-redefinition with SDL headers when using clang 2021-12-25 21:27:23 +01:00
Sigrid Solveig Haflínudóttir 927fdb497f ppu: unite 1bpp and 2bpp into one - ppu_blit 2021-12-25 13:50:34 +01:00
neauoire 8a25a5e387 Renamed layer.p to layer.pixels 2021-12-24 12:01:10 -08:00
Sigrid Solveig Haflínudóttir f79b092e71 ppu: separate reqdraw for fg and bg 2021-12-24 20:45:31 +01:00
neauoire 3fb4d40eb0 Split pixels into fg/bg 2021-12-24 09:59:18 -08:00
neauoire 250e338d07 Redraw is now part of the PPU 2021-12-24 09:46:21 -08:00
neauoire 0794070adf Palette is now part of the PPU 2021-12-24 09:39:51 -08:00
neauoire 4d2b55c188 Removed stdio from ppu 2021-12-20 09:45:56 -08:00
neauoire 6c64678829 Merge branch 'main' of git.sr.ht:~rabbits/uxn 2021-12-19 12:20:21 -08:00
neauoire c4d9e52fd6 (uxnemu) Clear debugger on toggle 2021-12-19 12:20:13 -08:00
Sigrid Solveig Haflínudóttir 1e224079ed emu: when both key down and key up are generated on the same frame, skip the up until the next one 2021-12-19 20:40:20 +01:00
Sigrid Solveig Haflínudóttir 73c1ecccc0 emu: handle files dropped by loading it as a ROM 2021-12-16 17:29:09 +01:00
Sigrid Solveig Haflínudóttir 2cf6da4a55 emu: use "Back" on android to restart the rom for now 2021-12-16 01:05:59 +01:00
Sigrid Solveig Haflínudóttir 2dc3680bcf emu: don't call exit(0), return 0 is enough 2021-12-16 00:49:58 +01:00
Sigrid Solveig Haflínudóttir 9bc6a83873 emu/load: use RWops - it's more portable and allows loading roms from assets of an apk on Android 2021-12-15 23:54:44 +01:00
Sigrid Solveig Haflínudóttir 19c16081c6
load: don't leak file handles; don't ignore read errors 2021-11-17 14:21:27 +01:00
Sigrid Solveig Haflínudóttir 6c1720e328
datetime: don't crash if localtime failed 2021-11-17 14:14:38 +01:00
Devine Lu Linvega 170aa0f64c Try to start boot.rom if no rom is provided 2021-11-09 10:34:10 -05:00
Devine Lu Linvega ef13809e08 Made reboot static 2021-11-08 12:13:43 -05:00
Devine Lu Linvega 2f8cc83aa4 Renamed reboot for restart 2021-11-08 12:12:17 -05:00
Devine Lu Linvega 737a87ac3f Building boot on start 2021-11-08 11:21:23 -05:00
Devine Lu Linvega 85322b92ce Progress toward boot.rom setup 2021-11-08 10:51:09 -05:00
Devine Lu Linvega dee04ff44a Renamed prepare for init 2021-11-07 10:30:56 -05:00
Andrew Alderwick a92dd9fd73 Rearranged File ports for backwards compatibility. 2021-11-06 00:51:43 +00:00
Andrew Alderwick dc3170db98 Implement File/append flag. 2021-11-05 22:48:04 +00:00
Andrew Alderwick c970e2c5ef File device: drop offset shorts, add stat and delete. 2021-11-05 21:32:45 +00:00
Andrew Alderwick 9b15f90008 Rename b0 to port in dei/deo functions 2021-11-04 17:14:15 +00:00
Andrew Alderwick 287bc67e1e Split talk functions into dei and deo; make deo functions void 2021-11-04 17:13:44 +00:00
alex wennerberg 18dddbacd6 Add [-scale] to usage string 2021-11-04 12:48:49 -04:00
Devine Lu Linvega 3bfbbbc124 Moved debugger to ppu 2021-11-04 11:42:15 -04:00
neauoire a635fea52f Use rom name for window title 2021-10-28 09:27:39 -07:00
Sigrid Solveig Haflínudóttir a3ee7ab982
emu: close audio device if used 2021-10-24 22:14:27 +02:00
Sigrid Solveig Haflínudóttir 2afded6e05
check SDL_UpdateTexture return code as well 2021-10-24 21:48:56 +02:00
Sigrid Solveig Haflínudóttir 297046ec14
check SDL_GetCurrentDisplayMode return code, keep zoom at 1 if it failed 2021-10-24 21:31:25 +02:00
Andrew Alderwick e82acc875b Feed extra command line arguments to Console/vector
Each argument is followed by a newline character.
2021-10-13 22:58:27 +01:00
Andrew Alderwick b53d5c428b Re-added setting border pixels to black 2021-10-09 00:03:34 +01:00
neauoire 08fb3e7f0a Close uxnemu on System/halt 2021-10-02 12:06:50 -07:00
neauoire 0fe8b39447 Cleaned up PPU 2021-09-30 10:44:40 -07:00
neauoire c494e42cf2 Drawing is pixel-perfect again 2021-09-29 20:54:27 -07:00
neauoire bac54f1fd9 Progress on new bitpacking 2021-09-29 20:44:15 -07:00
neauoire 92e44e4314 Merge branch 'main' of git.sr.ht:~rabbits/uxn into ppu-slow 2021-09-29 18:05:08 -07:00
neauoire 7cff22fcc8 Returned zoom functionality 2021-09-29 18:03:56 -07:00
neauoire ecc1d7c416 Experimenting with 2 layers 2021-09-29 17:58:58 -07:00
neauoire f3b3823b0c The PPU require-draw flag is renamed to reqdraw 2021-09-29 16:14:13 -07:00
neauoire 7f3a889771 Removed clamp from within set_zoom 2021-09-29 16:08:36 -07:00
neauoire 8d72c36123 Moved get_pixel to ppu.c 2021-09-29 16:01:54 -07:00
neauoire 30c1e4dc6c Keep vectors in memory instead of constantly peek16() 2021-09-22 12:16:16 -07:00
neauoire 0cc717b251 Removed white flash on launch 2021-09-22 11:56:27 -07:00
neauoire 659dea48d8 Renamed update_palette to set_palette 2021-09-22 11:54:25 -07:00
neauoire f2260abed0 Moved mouse-wheel event into domouse 2021-09-22 11:53:13 -07:00
neauoire 5905afc97d Use set_zoom() but test for gWindow before resize 2021-09-22 11:35:00 -07:00
neauoire 718a74641e Removed flickering on initial resize 2021-09-22 11:21:57 -07:00
neauoire 2822e598ed Minor cleanup 2021-09-22 10:57:43 -07:00
neauoire eeeeb90542 Wait for textures and size before default zoom 2021-09-22 10:42:17 -07:00
neauoire 45a7941d7d Merge branch 'main' of git.sr.ht:~rabbits/uxn 2021-09-22 10:13:12 -07:00
neauoire 26e9d8bf88 Set size after devices are defined 2021-09-22 10:13:02 -07:00
Andrew Alderwick dd7401bc4c Redraw entire screen when asked to by reqdraw 2021-09-22 16:40:42 +01:00
neauoire 43f91cecd9 Fixed crashing bug with zoom flag 2021-09-21 15:56:42 -07:00
neauoire 6f10839acf Created a set_zoom function 2021-09-21 15:41:59 -07:00
Hannah Crawford 8b83ae7e38 Added scale (-s) flag 2021-09-21 21:27:45 +01:00
Hannah Crawford 753c5836e6 Made window resize around center 2021-09-21 21:22:40 +01:00
Sigrid Solveig Haflínudóttir 3d49536d76
ppu: keep track of the vertical region where redraw is supposed to happen 2021-09-21 19:39:00 +02:00
Andrew Alderwick a8df7ca410 Fixed palette array 2021-09-20 23:02:42 +01:00
Andrew Alderwick c0e42f1322 Switched to faster unsigned ints for PPU memory 2021-09-20 22:51:09 +01:00
Andrew Alderwick b6fe4302d1 Switched to linear PPU memory 2021-09-20 22:51:09 +01:00
Andrew Alderwick f77fa80d35 Replaced duplicate parts of PPU init with resize functions 2021-09-19 23:34:03 +01:00
Andrew Alderwick a2305f2d64 Added ability to fix PPU size
For testing compatibility with ports that cannot change the PPU size,
the FIXED_SIZE define can be set nonzero and Screen/width,height changes
will be ignored. They can still be read to find the correct width/height
that the PPU is currently using.
2021-09-19 23:21:30 +01:00
Andrew Alderwick 332fbed11e Only set size when Screen/height is written 2021-09-19 22:56:33 +01:00
Andrew Alderwick c8f47d8a08 Always return current PPU size when Screen/width,height is read 2021-09-19 22:53:45 +01:00
Andrew Alderwick 15239a1fd2 Rewritten screen_talk with switch 2021-09-19 22:51:35 +01:00
Sigrid Solveig Haflínudóttir 6337680774 ppu: change the API to signal when redraw is required
To lower CPU load in idle mode (no changes on screen)
make ppu_pixel return non-zero when a change has been
made.

25% → 4% (piano.rom) after this change on Linux amd64,
Thinkpad X220.
2021-09-19 23:30:53 +02:00
neauoire a5201767d7 Clear on resize 2021-09-18 17:18:20 -07:00
neauoire 8a32555893 Clear before resizing 2021-09-18 17:10:29 -07:00
neauoire 28cfb143ca Merge branch 'main' of git.sr.ht:~rabbits/uxn 2021-09-18 16:51:50 -07:00
neauoire bca5562eec The screen width/height ports can be written to 2021-09-18 16:51:20 -07:00
Andrew Alderwick b4fa6f52a8 Replaced malloc and manual initialization with calloc 2021-09-18 22:34:13 +01:00
Andrew Alderwick e9765337f7 Initialized border color to black 2021-09-18 00:00:28 +01:00
Sigrid Solveig Haflínudóttir 8d98d6d6ef emu: don't call SDL_UpdateTexture with NULL pixels 2021-09-17 17:22:12 +02:00
Andrew Alderwick 373a797e1e Removed gSurface and restored previous capture_screen 2021-09-17 09:38:01 +01:00
neauoire 478669a8ca Reverted to a standard SDL Texture for the screen 2021-09-16 19:48:00 -07:00
neauoire 9835ec4f20 Fixed address issue with screen auto 2021-09-10 09:07:08 -07:00
neauoire e52fe82925 Fixed PPU auto byte 2021-09-10 08:52:07 -07:00
neauoire a3502f1637 Implemented the screen auto byte 2021-09-09 09:42:03 -07:00
neauoire 266152e260 Ported devw/devr changes to uxn.c 2021-09-08 17:51:23 -07:00
Andrew Alderwick b88d2adc3d Halt when talk function returns false, since setting ram.ptr no longer works 2021-09-08 00:13:21 +01:00
neauoire 19e84072d8 Removed file_talk debugs 2021-09-04 09:11:43 -07:00
Andrew Alderwick a6b99078de Changed file_talk files to open in binary mode 2021-08-31 19:30:57 +01:00
neauoire a2e40d9d10 Removed unused device string 2021-08-29 19:52:12 -07:00
neauoire 91df7ab470 Completed new uxn core 2021-08-29 18:18:52 -07:00
neauoire 90540742ae Standardizing fns names before merge 2021-08-29 14:41:05 -07:00
neauoire ca5ad113ee Minor cleanup 2021-08-29 10:36:23 -07:00
neauoire c84b5015e4 Repaired zoom 2021-08-28 13:44:53 -07:00
neauoire 83de614e53 Do no display unused macros anymore 2021-08-28 10:30:50 -07:00
Andrew Alderwick a92fd8fb22 Expanded File/offset to 32-bit /offset-hs and /offset-ls 2021-08-28 00:37:27 +01:00
Andrew Alderwick 87157258b8 Implemented Audio*/vector which runs when notes finish playing 2021-08-20 22:45:39 +01:00
neauoire d111146eb6 Stack pointers can be written 2021-08-15 17:48:15 -07:00
Andrew Alderwick 7d8600c679 Fixed display being lost when window is resized 2021-08-08 22:47:25 +01:00
neauoire d3c3ece6ca Removed PPU backward compatibility 2021-08-08 09:26:20 -07:00
neauoire 352ae83858 Moved some variables to defines 2021-08-04 20:30:57 -07:00
Andrew Alderwick 43b45ac698 Improved audio failure detection.
Now, audio-related failures in SDL_Init are caught too.
2021-08-03 23:25:13 +01:00
Andrew Alderwick 43ea2532e8 Made audio open errors into warnings
Varvara will continue to execute if SDL_OpenAudioDevice fails, but the
Audio devices will be disabled.
2021-08-03 23:05:48 +01:00
neauoire de3591c07e Fixed issue with mouse zoom 2021-08-01 21:51:43 -07:00
neauoire b64570f827 Minor cleanup 2021-08-01 15:04:51 -07:00
neauoire 5d7151ab61 Cleaned up a few function names 2021-08-01 14:56:12 -07:00
neauoire 4f822f55f3 Prefixed uxn functions 2021-08-01 14:46:43 -07:00
Andrew Alderwick 6e21f3aba0 Removed stdio dependency from uxn.c
Reimplementation of patch sent in by Marc Schraffenberger
<marc@schraffenberger.com>: thank you for the rationale and inspiration!
2021-08-01 22:17:48 +01:00
neauoire 98f773c652 Removed unused hor/ver values 2021-08-01 11:38:04 -07:00
neauoire be85023831 Prefixed function names with ppu 2021-08-01 11:33:43 -07:00
Andrew Alderwick 4257f9818a Switched to indexed SDL_Surface using blit to window. 2021-07-31 19:46:27 +01:00
neauoire d2c3d0e524 Started implementing the sprite port for the screen device 2021-07-30 19:23:02 -07:00
neauoire 486e79c48d screen_talk should not peek at addr when drawing a single pixel 2021-07-30 16:31:10 -07:00
neauoire 7f345428d6 Moved inspect in uxnemu.c 2021-07-30 14:38:08 -07:00
neauoire 2c78f2cedf Named System device 2021-07-28 20:20:57 -07:00
neauoire 7b7f4fd0f7 System now carries the debug flag, System/0xf is now stopping eval 2021-07-28 10:29:09 -07:00
neauoire 41eb23e2c2 Added missing boot function 2021-07-28 09:24:26 -07:00
neauoire fa6b8a1769 Improved error messages 2021-07-24 17:09:46 -07:00
neauoire c5b8595fb5 Reduced PAD, display usage:, and added 2 fonts 2021-07-24 10:27:27 -07:00
Andrew Alderwick 8855b96057 Started pausing the audio device when it's not in use 2021-07-17 10:13:21 +01:00
neauoire c41ba2b1e2 Improved file-talk message 2021-07-11 18:55:09 -07:00
Andrew Alderwick 91fedff46d Extended Console to write to FD 2-8 (most useful for 2, stderr) 2021-07-11 17:54:30 +01:00
neauoire a399c81e2f New screen defaults 2021-07-07 10:51:12 -07:00
neauoire a1d00a2df7 Drawing inspect on fg so it can be erased 2021-07-05 09:06:32 -07:00
Sigrid Solveig Haflínudóttir 5e71c0bfc8 emu: start -> run, remove return type 2021-06-29 15:43:28 +02:00
Sigrid Solveig Haflínudóttir d0fb331aa4 screenshot: one simple trick to reduce the file size 2021-06-29 10:09:42 +02:00
Sigrid Solveig Haflínudóttir 66c16be3a5 screenshot: add timestampp to the filename 2021-06-29 08:11:59 +02:00
Andrew Alderwick eb8c803b35 Renamed function 2021-06-28 21:57:30 +01:00
Andrew Alderwick 7b5ad795f8 Switched from non-blocking read to thread and custom SDL event 2021-06-28 21:46:50 +01:00
neauoire 74fc816810 Flagged functions as static 2021-06-28 14:42:36 -07:00
neauoire 274edad29d Simplified console 2021-06-28 09:40:29 -07:00
neauoire f8f2f66756 The console read byte is its own location 2021-06-27 16:42:47 -07:00
Andrew Alderwick 802aa51d54 Added Console/vector implementation with example 2021-06-27 21:45:50 +01:00
Andrew Alderwick ba50624994 Silenced warnings in debug build 2021-06-27 18:54:43 +01:00
neauoire 952d022daa Modified console/char 2021-06-26 15:52:44 -07:00
neauoire 2197e35667 Route errors to stderr 2021-06-26 13:22:01 -07:00
neauoire 4e8375d8df Removed the Midi device 2021-06-26 13:17:41 -07:00
neauoire 08b64ec33c Implemented Midi device 2021-06-25 21:28:42 -07:00
neauoire 93e64c93e8 Trying to fix the ctrl+char issue 2021-06-25 09:21:11 -07:00
neauoire 617364916e Use F keys for emulator controls 2021-06-25 08:57:25 -07:00
Andrew Alderwick 2d1c3aa965 Further fixes to keyboard handling 2021-06-20 22:38:45 +01:00
Andrew Alderwick b3ffe598c4 Fix keyboard problems introduced in improvements
Handling of a lot of ordinary keys was broken, e.g. number row and
non-alphanumeric keys, especially with Shift.

I think what's broken has been fixed, but have reverted the improvement
that Controller/vector is only called once per keypress. Many keys cause
Controller/vector to be called twice, but only once with Controller/key
nonzero.
2021-06-20 22:21:37 +01:00
Andrew Alderwick c268c7fd96 Various keyboard handling improvements
The Ctrl, Alt and Shift bits in Controller/button activate with either
left or right modifier keys, and either can be used to take screenshots
/ zoom / show debugging info rather than left modifiers only.

Delete now sets Controller/key to 0x7f rather than being ignored (by
setting Controller/key to 0x00).

Ctrl + letter now sets Controller/key to 0x01-0x1e rather than being
ignored: for example, Ctrl+S will set Controller/key to 0x13.

Controller/vector is no longer called twice per key press (the extra
call with Controller/key set to 0x00 is removed).
2021-06-19 14:04:09 +01:00
neauoire 7fe0750c17 Added return pointer position to debugger 2021-06-18 20:19:32 -07:00
Andrew Alderwick b62a543679 Reworked H key handling into switch statement 2021-06-18 09:01:35 +01:00
neauoire 78c428d215 Improved uxnasm error report 2021-06-17 17:41:55 -07:00
neauoire 847728e7d4 Changed capture button 2021-06-11 07:03:48 -07:00
Andrew Alderwick 6f406eebfc Removed lock/unlock for screenshot 2021-06-11 11:25:17 +01:00
Andrew Alderwick acf517c422 Fixed order of unlock/save 2021-06-11 11:02:09 +01:00
Andrew Alderwick 52e0f9b29e Used GetRendererOutputSize to get screenshot size 2021-06-11 09:56:14 +01:00
Andrew Alderwick a11cbb458f Added screenshot functionality, contributed by badd10de, thank you! 2021-06-11 09:18:52 +01:00
Andrew Alderwick 4bc3ce0d4b Dropped SDL/ prefix in uxnemu.c 2021-06-08 15:57:00 +01:00
Andrew Alderwick d5b2bd9895 Revert "Removed second texture of PPU" 2021-05-30 23:15:37 +01:00
Andrew Alderwick ffe142ea91 Removed second texture of PPU 2021-05-30 23:04:19 +01:00
neauoire 70edfce206 Unset mouse wheel after eval 2021-05-29 15:05:43 -07:00
neauoire 3276b370e8 Added a scroll wheel port to the mouse device 2021-05-29 15:01:19 -07:00
neauoire 17af020cc0 Restored frame size 2021-05-28 19:14:36 -07:00
neauoire 0183c05d37 Added piano samples in project 2021-05-28 12:37:59 -07:00
neauoire d163c43201 Improved uxncli and moved all demos into examples 2021-05-26 10:02:13 -07:00
Renamed from src/emulator.c (Browse further)