Standardized screen device to the SDL version

This commit is contained in:
Devine Lu Linvega 2023-04-10 14:13:41 -07:00
parent adc0ccdad4
commit ed588f9190
3 changed files with 30 additions and 39 deletions

View File

@ -4,7 +4,7 @@
#include "screen.h"
/*
Copyright (c) 2021 Devine Lu Linvega, Andrew Alderwick
Copyright (c) 2021-2023 Devine Lu Linvega, Andrew Alderwick
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
@ -16,12 +16,11 @@ WITH REGARD TO THIS SOFTWARE.
UxnScreen uxn_screen;
static Uint8 blending[5][16] = {
static Uint8 blending[4][16] = {
{0, 0, 0, 0, 1, 0, 1, 1, 2, 2, 0, 2, 3, 3, 3, 0},
{0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3},
{1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1},
{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2},
{1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}};
{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2}};
static void
screen_write(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
@ -35,12 +34,21 @@ screen_write(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
}
}
static void
screen_wipe(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y)
{
int v, h;
for(v = 0; v < 8; v++)
for(h = 0; h < 8; h++)
screen_write(p, layer, x + h, y + v, 0);
}
static void
screen_blit(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp)
{
int v, h, opaque = blending[4][color];
int v, h, opaque = (color % 5) || !color;
for(v = 0; v < 8; v++) {
Uint16 c = sprite[v] | (twobpp ? sprite[v + 8] : 0) << 8;
Uint16 c = sprite[v] | (twobpp ? (sprite[v + 8] << 8) : 0);
for(h = 7; h >= 0; --h, c >>= 1) {
Uint8 ch = (c & 1) | ((c >> 7) & 2);
if(opaque || ch)
@ -53,24 +61,6 @@ screen_blit(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8
}
}
static void
screen_wipe(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y)
{
int v, h;
for(v = 0; v < 8; v++)
for(h = 0; h < 8; h++)
screen_write(p, layer, x + h, y + v, 0);
}
static void
layer_clear(UxnScreen *p, Layer *layer)
{
Uint32 i, size = p->width * p->height;
for(i = 0; i < size; i++)
layer->pixels[i] = 0x00;
layer->changed = 1;
}
void
screen_palette(UxnScreen *p, Uint8 *addr)
{
@ -100,15 +90,18 @@ screen_resize(UxnScreen *p, Uint16 width, Uint16 height)
if(bg && fg && pixels) {
p->width = width;
p->height = height;
screen_clear(p);
screen_clear(p, &p->bg);
screen_clear(p, &p->fg);
}
}
void
screen_clear(UxnScreen *p)
screen_clear(UxnScreen *p, Layer *layer)
{
layer_clear(p, &p->bg);
layer_clear(p, &p->fg);
Uint32 i, size = p->width * p->height;
for(i = 0; i < size; i++)
layer->pixels[i] = 0x00;
layer->changed = 1;
}
void

View File

@ -25,7 +25,7 @@ extern UxnScreen uxn_screen;
void screen_palette(UxnScreen *p, Uint8 *addr);
void screen_resize(UxnScreen *p, Uint16 width, Uint16 height);
void screen_clear(UxnScreen *p);
void screen_clear(UxnScreen *p, Layer *layer);
void screen_redraw(UxnScreen *p, Uint32 *pixels);
Uint8 screen_dei(Uxn *u, Uint8 addr);

View File

@ -46,7 +46,7 @@ Uint16 dei_mask[] = {0x0000, 0x0000, 0x003c, 0x0014, 0x0014, 0x0014, 0x0014, 0x0
static int
emu_error(char *msg, const char *err)
{
fprintf(stderr, "Error %s: %s\n", msg, err);
fprintf(stderr, "%s: %s\n", msg, err);
return 0;
}
@ -91,9 +91,8 @@ emu_start(Uxn *u, char *rom)
return 0;
if(!uxn_screen.width || !uxn_screen.height)
screen_resize(&uxn_screen, WIDTH, HEIGHT);
screen_clear(&uxn_screen);
if(!uxn_eval(u, PAGE_PROGRAM))
return emu_error("Boot", "Failed to start rom.");
return emu_error("boot", "Failed to start rom.");
return 1;
}
@ -189,7 +188,7 @@ display_start(char *title)
visual = DefaultVisual(display, 0);
window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2, 1, 0, 0);
if(visual->class != TrueColor)
return emu_error("Init", "True-color visual failed");
return emu_error("init", "True-color visual failed");
XSelectInput(display, window, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | KeyPressMask | KeyReleaseMask);
wmDelete = XInternAtom(display, "WM_DELETE_WINDOW", True);
XSetWMProtocols(display, window, &wmDelete, 1);
@ -210,15 +209,15 @@ main(int argc, char **argv)
struct pollfd fds[3];
static const struct itimerspec screen_tspec = {{0, 16666666}, {0, 16666666}};
if(argc < 2)
return emu_error("Usage", "uxn11 game.rom args");
return emu_error("usage", "uxn11 game.rom args");
rom_path = argv[1];
if(!uxn_boot(&u, (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8))))
return emu_error("Boot", "Failed");
return emu_error("boot", "Failed");
/* start sequence */
if(!emu_start(&u, rom_path))
return emu_error("Start", rom_path);
return emu_error("start", rom_path);
if(!display_start(rom_path))
return emu_error("Display", "Failed");
return emu_error("display", "Failed");
/* console vector */
for(i = 2; i < argc; i++) {
char *p = argv[i];
@ -244,9 +243,8 @@ main(int argc, char **argv)
if((fds[2].revents & POLLIN) != 0) {
n = read(fds[2].fd, coninp, CONINBUFSIZE - 1);
coninp[n] = 0;
for(i = 0; i < n; i++) {
for(i = 0; i < n; i++)
console_input(&u, coninp[i]);
}
}
if(uxn_screen.fg.changed || uxn_screen.bg.changed)
emu_draw();