Add initial mouse support
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d08a7dfac6
commit
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4
Makefile
4
Makefile
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@ -9,6 +9,8 @@ TAL_SRC ?= $(BASE_UXN)/projects/examples/devices/screen.tal
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UXN_ROM ?= $(BUILD_DIR)/rom.rom
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UXN_ASM ?= $(BUILD_DIR)/uxnasm
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KBD_PATH ?= /dev/input/event1
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MOUSE_PATH ?= /dev/input/mice
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C_DEFINES := -DKBD_PATH=\"$(KBD_PATH)\" -DMOUSE_PATH=\"$(MOUSE_PATH)\"
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CC ?= cc
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CFLAGS := -Wall -Wextra -pedantic
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@ -30,7 +32,7 @@ endif
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main: $(BIN)
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$(BIN): $(SRC_MAIN) $(BUILD_DIR) $(UXN_HEAD)
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$(CC) $(CFLAGS) -o $(BIN) $(SRC_MAIN) -DKBD_PATH=\"$(KBD_PATH)\"
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$(CC) $(CFLAGS) -o $(BIN) $(SRC_MAIN) $(C_DEFINES)
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$(BUILD_DIR):
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mkdir -p $(BUILD_DIR)
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110
src/main.c
110
src/main.c
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@ -12,6 +12,8 @@
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#include "ppu.c"
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#include "uxn-fast.c"
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#define CLAMP(X, MIN, MAX) ((X) <= (MIN) ? (MIN) : (X) > (MAX) ? (MAX): (X))
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static Uxn u;
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static Device *devscreen;
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static Device *devctrl;
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@ -33,42 +35,93 @@ time_elapsed(Time since){
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return (now.tv_sec - since.tv_sec) * 1e9 + (now.tv_nsec - since.tv_nsec);
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}
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typedef struct Mouse {
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s32 x;
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s32 y;
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bool left;
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bool mid;
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bool right;
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bool update;
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} Mouse;
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typedef struct Input {
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int kb_fd;
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int kbd_fd;
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int mouse_fd;
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char map[KEY_MAX / 8 + 1];
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u8 controller;
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Mouse mouse;
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} Input;
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static Input input;
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// NOTE: For event codes and input documentation:
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// - https://www.kernel.org/doc/Documentation/input/event-codes.txt
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// - /usr/include/linux/input.h
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static Input in;
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void
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init_input(void) {
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memset(&input, 0, sizeof(input));
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input.kb_fd = -1;
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memset(&in, 0, sizeof(in));
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in.kbd_fd = -1;
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in.mouse_fd = -1;
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const char *dev = KBD_PATH;
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input.kb_fd = open(dev, O_RDONLY);
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if (input.kb_fd == -1) {
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in.kbd_fd = open(KBD_PATH, O_RDONLY | O_NONBLOCK);
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if (in.kbd_fd == -1) {
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// NOTE: Some applications may not require a keyboard so this is
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// optional, but we are still displaying an error.
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fprintf(stderr, "error: no couldn't open keyboard %s: %s.\n", dev, strerror(errno));
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fprintf(stderr, "error: no couldn't open keyboard %s: %s.\n", KBD_PATH, strerror(errno));
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}
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in.mouse_fd = open(MOUSE_PATH, O_RDONLY | O_NONBLOCK);
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if (in.mouse_fd == -1) {
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// NOTE: Some applications may not require a mouse so this is
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// optional, but we are still displaying an error.
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fprintf(stderr, "error: no couldn't open mouse %s: %s.\n", MOUSE_PATH, strerror(errno));
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}
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}
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void
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poll_keyboard(void) {
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if (input.kb_fd == -1) {
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if (in.kbd_fd == -1) {
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return;
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}
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// TODO: use read() instead to avoid updating the keyboard if no events have
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// occurred. Similar to the mouse implementation.
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char map[KEY_MAX / 8 + 1];
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memset(map, 0, sizeof(map));
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ioctl(input.kb_fd, EVIOCGKEY(sizeof(map)), map);
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ioctl(in.kbd_fd, EVIOCGKEY(sizeof(map)), map);
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for (size_t i = 0; i < sizeof(map); i++) {
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input.map[i] |= map[i];
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in.map[i] |= map[i];
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}
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}
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void
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poll_mouse(void) {
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if (in.mouse_fd == -1) {
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return;
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}
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struct input_event mouse_event;
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if (read(in.mouse_fd, &mouse_event, sizeof(mouse_event)) != -1) {
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if (mouse_event.type == EV_REL) {
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if (mouse_event.code == REL_X) {
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in.mouse.x = CLAMP(
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in.mouse.x + (s32)mouse_event.value, 0, (s32)screen_width);
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} else if (mouse_event.code == REL_Y) {
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in.mouse.y = CLAMP(
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in.mouse.y + (s32)mouse_event.value, 0, (s32)screen_height);
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}
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}
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in.mouse.update = true;
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// TODO: Handle mouse keys
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}
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}
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void
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poll_input(void) {
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poll_keyboard();
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poll_mouse();
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}
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void
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handle_keyboard(void) {
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// Find mod keys.
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@ -76,9 +129,9 @@ handle_keyboard(void) {
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// bool ctrl_mod = false;
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// bool alt_mod = false;
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// bool meta_mod = false;
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for (size_t i = 0; i < sizeof(input.map); i++) {
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for (size_t i = 0; i < sizeof(in.map); i++) {
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for (size_t j = 0; j < 8; j++) {
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char key = input.map[i] & (1 << j);
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char key = in.map[i] & (1 << j);
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if (key) {
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char key_code = i * 8 + j;
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switch (key_code) {
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@ -98,9 +151,9 @@ handle_keyboard(void) {
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// Handle normal keys.
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u8 controller_now = 0;
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for (size_t i = 0; i < sizeof(input.map); i++) {
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for (size_t i = 0; i < sizeof(in.map); i++) {
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for (size_t j = 0; j < 8; j++) {
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char key = input.map[i] & (1 << j);
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char key = in.map[i] & (1 << j);
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if (key) {
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char key_code = i * 8 + j;
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// Normal keys.
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@ -204,15 +257,32 @@ handle_keyboard(void) {
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}
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}
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if (controller_now != input.controller) {
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if (controller_now != in.controller) {
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devctrl->dat[2] = controller_now;
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uxn_eval(&u, mempeek16(devctrl->dat, 0));
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input.controller = controller_now;
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in.controller = controller_now;
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}
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// Reset input state.
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devctrl->dat[3] = 0;
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memset(input.map, 0, sizeof(input.map));
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memset(in.map, 0, sizeof(in.map));
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}
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void
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handle_mouse(void) {
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if (in.mouse.update) {
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// TODO: Handle mouse keys
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mempoke16(devmouse->dat, 0x2, in.mouse.x);
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mempoke16(devmouse->dat, 0x4, in.mouse.y);
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uxn_eval(&u, mempeek16(devmouse->dat, 0));
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in.mouse.update = false;
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}
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}
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void
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handle_input(void) {
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handle_keyboard();
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handle_mouse();
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}
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void
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@ -430,10 +500,10 @@ main(int argc, char *argv[]) {
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uxn_eval(&u, 0x0100);
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Time frame_time = time_now();
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while (true) {
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poll_keyboard();
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poll_input();
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size_t elapsed = time_elapsed(frame_time);
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if (elapsed >= 16666666) {
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handle_keyboard();
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handle_input();
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// Echo input to standard output.
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uxn_eval(&u, mempeek16(devscreen->dat, 0));
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