Noodle drawing from brush size
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parent
4633fcf920
commit
261364f20e
2
build.sh
2
build.sh
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@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr
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# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
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# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
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# run
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# run
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./bin/assembler projects/software/nasu.usm bin/boot.rom
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./bin/assembler projects/software/noodle.usm bin/boot.rom
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./bin/emulator bin/boot.rom
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./bin/emulator bin/boot.rom
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@ -2,8 +2,8 @@
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app/noodle : illustration program
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app/noodle : illustration program
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TODO
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TODO
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- Only redraw when mouse has changed
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- Only draw-canvas when mouse has changed
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- Only redraw target tile
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- Only draw-canvas target tile
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)
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)
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%RTN { JMP2r }
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%RTN { JMP2r }
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@ -18,12 +18,14 @@
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;cursor { x 2 y 2 }
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;cursor { x 2 y 2 }
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;rect { x1 2 y1 2 x2 2 y2 2 }
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;rect { x1 2 y1 2 x2 2 y2 2 }
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;color { byte 1 }
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;color { byte 1 }
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;pt { x 2 y 2 }
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;pos { x 2 y 2 }
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;pix { x 2 y 2 }
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;px { x 1 y 1 }
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;label { x 2 y 2 color 1 addr 2 } ( remove )
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;label { x 2 y 2 color 1 addr 2 } ( remove )
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|0100 @RESET
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|0100 @RESET
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#0008 =toolbar.x #0068 =toolbar.y
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#0038 =toolbar.x #0098 =toolbar.y
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#0010 =canvas.x1 #0020 =canvas.y1
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#0010 =canvas.x1 #0020 =canvas.y1
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#0026 =canvas.w #0010 =canvas.h ,fit JSR2
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#0026 =canvas.w #0010 =canvas.h ,fit JSR2
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@ -44,6 +46,8 @@ BRK
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~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint JSR2
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~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint JSR2
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,draw-canvas JSR2
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$no-paint
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$no-paint
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$no-touch
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$no-touch
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@ -52,19 +56,40 @@ BRK
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@paint ( x y )
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@paint ( x y )
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=pt.y =pt.x
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#0004 SUB2 =pos.y #0004 SUB2 =pos.x
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( get tile addr ) ,data ~pt.x 8/ ~pt.y 8/ ~canvas.w MUL2 ADD2 8* ~pt.y MOD8 ADD2 ADD2
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#00 =px.x #00 =px.y
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$ver
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#00 =px.x
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$hor
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( get bit )
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,size1_icn #00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND ( get bit )
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( load ) DUP2 LDR
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#00 EQU ,$no-pixel ROT JMP2?
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( mask ) #01 #07 ~pt.x MOD8 SWP POP SUB SHL XOR
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~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ,add-pixel JSR2
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( save ) ROT ROT STR
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$no-pixel
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,redraw JSR2
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( incr ) ~px.x #01 ADD =px.x
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,$hor ~px.x #08 LTH JMP2?
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( incr ) ~px.y #01 ADD =px.y
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,$ver ~px.y #08 LTH JMP2?
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RTN
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RTN
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@redraw
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@add-pixel ( x y )
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=pix.y =pix.x
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( get tile addr ) ,data ~pix.x 8/ ~pix.y 8/ ~canvas.w MUL2 ADD2 8* ~pix.y MOD8 ADD2 ADD2
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( load ) DUP2 LDR
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( mask ) #01 #07 ~pix.x MOD8 SWP POP SUB SHL XOR
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( save ) ROT ROT STR
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RTN
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@draw-canvas
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~canvas.y1 =Sprite.y
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~canvas.y1 =Sprite.y
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,data =Sprite.addr
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,data =Sprite.addr
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@ -143,7 +168,7 @@ RTN
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~canvas.w 8* ~canvas.x1 ADD2 =canvas.x2
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~canvas.w 8* ~canvas.x1 ADD2 =canvas.x2
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~canvas.h 8* ~canvas.y1 ADD2 =canvas.y2
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~canvas.h 8* ~canvas.y1 ADD2 =canvas.y2
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~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #01 ,line-rect JSR2
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~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #01 ,line-rect JSR2
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,redraw JSR2
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,draw-canvas JSR2
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RTN
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RTN
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@ -200,7 +225,7 @@ RTN
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@mode_zoomin [ 3245 8284 4834 0200 ]
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@mode_zoomin [ 3245 8284 4834 0200 ]
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@blank_icn [ 0000 0000 0000 0000 ]
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@blank_icn [ 0000 0000 0000 0000 ]
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@filepath [ projects/drawings/hello.chr 00 ]
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@filepath [ projects/drawings/wtf.chr 00 ]
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@font ( specter8-frag font )
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@font ( specter8-frag font )
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[
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[
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