Noodle drawing from brush size

This commit is contained in:
neauoire 2021-03-18 10:54:54 -07:00
parent 4633fcf920
commit 261364f20e
2 changed files with 40 additions and 15 deletions

View File

@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr
# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator # cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
# run # run
./bin/assembler projects/software/nasu.usm bin/boot.rom ./bin/assembler projects/software/noodle.usm bin/boot.rom
./bin/emulator bin/boot.rom ./bin/emulator bin/boot.rom

View File

@ -2,8 +2,8 @@
app/noodle : illustration program app/noodle : illustration program
TODO TODO
- Only redraw when mouse has changed - Only draw-canvas when mouse has changed
- Only redraw target tile - Only draw-canvas target tile
) )
%RTN { JMP2r } %RTN { JMP2r }
@ -18,12 +18,14 @@
;cursor { x 2 y 2 } ;cursor { x 2 y 2 }
;rect { x1 2 y1 2 x2 2 y2 2 } ;rect { x1 2 y1 2 x2 2 y2 2 }
;color { byte 1 } ;color { byte 1 }
;pt { x 2 y 2 } ;pos { x 2 y 2 }
;pix { x 2 y 2 }
;px { x 1 y 1 }
;label { x 2 y 2 color 1 addr 2 } ( remove ) ;label { x 2 y 2 color 1 addr 2 } ( remove )
|0100 @RESET |0100 @RESET
#0008 =toolbar.x #0068 =toolbar.y #0038 =toolbar.x #0098 =toolbar.y
#0010 =canvas.x1 #0020 =canvas.y1 #0010 =canvas.x1 #0020 =canvas.y1
#0026 =canvas.w #0010 =canvas.h ,fit JSR2 #0026 =canvas.w #0010 =canvas.h ,fit JSR2
@ -44,6 +46,8 @@ BRK
~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint JSR2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint JSR2
,draw-canvas JSR2
$no-paint $no-paint
$no-touch $no-touch
@ -52,19 +56,40 @@ BRK
@paint ( x y ) @paint ( x y )
=pt.y =pt.x #0004 SUB2 =pos.y #0004 SUB2 =pos.x
( get tile addr ) ,data ~pt.x 8/ ~pt.y 8/ ~canvas.w MUL2 ADD2 8* ~pt.y MOD8 ADD2 ADD2 #00 =px.x #00 =px.y
$ver
#00 =px.x
$hor
( get bit )
,size1_icn #00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND ( get bit )
#00 EQU ,$no-pixel ROT JMP2?
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ,add-pixel JSR2
$no-pixel
( load ) DUP2 LDR ( incr ) ~px.x #01 ADD =px.x
( mask ) #01 #07 ~pt.x MOD8 SWP POP SUB SHL XOR ,$hor ~px.x #08 LTH JMP2?
( save ) ROT ROT STR ( incr ) ~px.y #01 ADD =px.y
,$ver ~px.y #08 LTH JMP2?
,redraw JSR2
RTN RTN
@redraw
@add-pixel ( x y )
=pix.y =pix.x
( get tile addr ) ,data ~pix.x 8/ ~pix.y 8/ ~canvas.w MUL2 ADD2 8* ~pix.y MOD8 ADD2 ADD2
( load ) DUP2 LDR
( mask ) #01 #07 ~pix.x MOD8 SWP POP SUB SHL XOR
( save ) ROT ROT STR
RTN
@draw-canvas
~canvas.y1 =Sprite.y ~canvas.y1 =Sprite.y
,data =Sprite.addr ,data =Sprite.addr
@ -143,7 +168,7 @@ RTN
~canvas.w 8* ~canvas.x1 ADD2 =canvas.x2 ~canvas.w 8* ~canvas.x1 ADD2 =canvas.x2
~canvas.h 8* ~canvas.y1 ADD2 =canvas.y2 ~canvas.h 8* ~canvas.y1 ADD2 =canvas.y2
~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #01 ,line-rect JSR2 ~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #01 ,line-rect JSR2
,redraw JSR2 ,draw-canvas JSR2
RTN RTN
@ -200,7 +225,7 @@ RTN
@mode_zoomin [ 3245 8284 4834 0200 ] @mode_zoomin [ 3245 8284 4834 0200 ]
@blank_icn [ 0000 0000 0000 0000 ] @blank_icn [ 0000 0000 0000 0000 ]
@filepath [ projects/drawings/hello.chr 00 ] @filepath [ projects/drawings/wtf.chr 00 ]
@font ( specter8-frag font ) @font ( specter8-frag font )
[ [