(piano.tal) Rewrite
This commit is contained in:
parent
91386f4832
commit
5d9dc11ec5
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@ -12,16 +12,11 @@
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@last-note $1
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@last-note $1
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@octave $1
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@octave $1
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@pointer
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@pointer &x $2 &y $2
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&x $2 &y $2
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@center &x $2 &y $2
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@center
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@adsr-view &x1 $2 &y1 $2 &x2 $2 &y2 $2
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&x $2 &y $2
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@wave-view &x1 $2 &y1 $2 &x2 $2 &y2 $2
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@adsr-view
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@octave-view &x1 $2 &y1 $2 &x2 $2 &y2 $2
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&x1 $2 &y1 $2 &x2 $2 &y2 $2
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@wave-view
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&x1 $2 &y1 $2 &x2 $2 &y2 $2
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@octave-view
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&x1 $2 &y1 $2 &x2 $2 &y2 $2
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|0100 ( -> )
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|0100 ( -> )
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@ -29,14 +24,9 @@
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#0fe5 .System/r DEO2
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#0fe5 .System/r DEO2
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#0fc5 .System/g DEO2
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#0fc5 .System/g DEO2
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#0f25 .System/b DEO2
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#0f25 .System/b DEO2
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( vectors )
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;on-frame .Screen/vector DEO2
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;on-control .Controller/vector DEO2
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;on-mouse .Mouse/vector DEO2
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;on-message .Console/vector DEO2
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( find center )
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( find center )
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.Screen/width DEI2 #01 SFT2 .center/x STZ2
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.Screen/width DEI2 #01 SFT2 .center/x STZ2
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.Screen/height DEI2 #01 SFT2 .center/y STZ2
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.Screen/height DEI2 #01 SFT2 #0018 ADD2 .center/y STZ2
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( place octave )
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( place octave )
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.center/x LDZ2 #0080 SUB2 .octave-view/x1 STZ2
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.center/x LDZ2 #0080 SUB2 .octave-view/x1 STZ2
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.center/y LDZ2 #0008 ADD2 .octave-view/y1 STZ2
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.center/y LDZ2 #0008 ADD2 .octave-view/y1 STZ2
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@ -49,33 +39,37 @@
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.adsr-view/y1 LDZ2 #0018 ADD2 .adsr-view/y2 STZ2
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.adsr-view/y1 LDZ2 #0018 ADD2 .adsr-view/y2 STZ2
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( place waveform )
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( place waveform )
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.center/x LDZ2 #0080 SUB2 .wave-view/x1 STZ2
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.center/x LDZ2 #0080 SUB2 .wave-view/x1 STZ2
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.center/y LDZ2 #0020 SUB2 .wave-view/y1 STZ2
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.center/y LDZ2 #0040 SUB2 .wave-view/y1 STZ2
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.wave-view/x1 LDZ2 #0100 ADD2 .wave-view/x2 STZ2
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.wave-view/x1 LDZ2 #0100 ADD2 .wave-view/x2 STZ2
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.wave-view/y1 LDZ2 #0020 ADD2 .wave-view/y2 STZ2
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.wave-view/y1 LDZ2 #0040 ADD2 .wave-view/y2 STZ2
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( default settings )
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#ff .last-note STZ
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#041c .Audio0/adsr DEO2
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#041c .Audio0/adsr DEO2
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#dd .Audio0/volume DEO
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#dd .Audio0/volume DEO
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;sin-pcm .Audio0/addr DEO2
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;sin-pcm .Audio0/addr DEO2
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#0100 .Audio0/length DEO2
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#0100 .Audio0/length DEO2
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( inital drawing )
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( inital drawing )
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;draw-octave JSR2
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draw-octave
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;draw-adsr JSR2
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draw-adsr
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;draw-wave JSR2
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draw-wave
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( unlock )
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;on-frame .Screen/vector DEO2
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;on-control .Controller/vector DEO2
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;on-mouse .Mouse/vector DEO2
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;on-message .Console/vector DEO2
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BRK
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BRK
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@on-frame ( -> )
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@on-frame ( -> )
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#00 .Screen/auto DEO
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.adsr-view/y2 LDZ2 #0020 SUB2 .Screen/y DEO2
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.adsr-view/y2 LDZ2 #0020 SUB2 .Screen/y DEO2
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#10 #00
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#1000
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&loop
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&loop
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.adsr-view/x2 LDZ2 #003a SUB2 .Screen/x DEO2
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.adsr-view/x2 LDZ2 #003a SUB2 .Screen/x DEO2
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#10 OVR SUB .Audio0/output DEI #0f AND LTH .Screen/pixel DEO
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#10 OVR SUB .Audio0/output DEI #0f AND LTH .Screen/pixel DEO
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.adsr-view/x2 LDZ2 #003a SUB2 INC2 INC2 .Screen/x DEO2
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.adsr-view/x2 LDZ2 #003a SUB2 INC2 INC2 .Screen/x DEO2
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#10 OVR SUB .Audio0/output DEI #04 SFT LTH .Screen/pixel DEO
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#10 OVR SUB .Audio0/output DEI #04 SFT LTH .Screen/pixel DEO
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.Screen/y DEI2k INC2 INC2 ROT DEO2
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.Screen/y DEI2k INC2 INC2 ROT DEO2
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INC GTHk ,&loop JCN
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INC GTHk ?&loop
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POP2
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POP2
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BRK
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BRK
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@ -88,92 +82,95 @@ BRK
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#40 .Screen/sprite DEO
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#40 .Screen/sprite DEO
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.Controller/key DEI
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.Controller/key DEI
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[ LIT "a ] NEQk NIP ,&no-c JCN #30 .octave LDZ #0c MUL ADD ;play JSR2 &no-c
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[ LIT "a ] NEQk NIP ?&no-c #30 .octave LDZ #0c MUL ADD play &no-c
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[ LIT "s ] NEQk NIP ,&no-d JCN #32 .octave LDZ #0c MUL ADD ;play JSR2 &no-d
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[ LIT "s ] NEQk NIP ?&no-d #32 .octave LDZ #0c MUL ADD play &no-d
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[ LIT "d ] NEQk NIP ,&no-e JCN #34 .octave LDZ #0c MUL ADD ;play JSR2 &no-e
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[ LIT "d ] NEQk NIP ?&no-e #34 .octave LDZ #0c MUL ADD play &no-e
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[ LIT "f ] NEQk NIP ,&no-f JCN #35 .octave LDZ #0c MUL ADD ;play JSR2 &no-f
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[ LIT "f ] NEQk NIP ?&no-f #35 .octave LDZ #0c MUL ADD play &no-f
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[ LIT "g ] NEQk NIP ,&no-g JCN #37 .octave LDZ #0c MUL ADD ;play JSR2 &no-g
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[ LIT "g ] NEQk NIP ?&no-g #37 .octave LDZ #0c MUL ADD play &no-g
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[ LIT "h ] NEQk NIP ,&no-a JCN #39 .octave LDZ #0c MUL ADD ;play JSR2 &no-a
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[ LIT "h ] NEQk NIP ?&no-a #39 .octave LDZ #0c MUL ADD play &no-a
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[ LIT "j ] NEQk NIP ,&no-b JCN #3b .octave LDZ #0c MUL ADD ;play JSR2 &no-b
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[ LIT "j ] NEQk NIP ?&no-b #3b .octave LDZ #0c MUL ADD play &no-b
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[ LIT "k ] NEQk NIP ,&no-c2 JCN #3c .octave LDZ #0c MUL ADD ;play JSR2 &no-c2
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[ LIT "k ] NEQk NIP ?&no-c2 #3c .octave LDZ #0c MUL ADD play &no-c2
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[ #1b ] NEQk NIP ,&no-esc JCN #010f DEO &no-esc
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[ #1b ] NEQk NIP ?&no-esc #010f DEO &no-esc
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POP
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POP
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( release )
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( release )
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#00 .Controller/key DEO
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#00 .Controller/key DEO
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.Controller/button DEI
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.Controller/button DEI
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[ #11 ] NEQk NIP ,&cu JCN #3c ;play JSR2 &cu
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[ #11 ] NEQk NIP ?&cu #3c play &cu
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[ #21 ] NEQk NIP ,&cd JCN #3d ;play JSR2 &cd
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[ #21 ] NEQk NIP ?&cd #3d play &cd
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[ #41 ] NEQk NIP ,&cl JCN #3e ;play JSR2 &cl
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[ #41 ] NEQk NIP ?&cl #3e play &cl
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[ #81 ] NEQk NIP ,&cr JCN #3f ;play JSR2 &cr
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[ #81 ] NEQk NIP ?&cr #3f play &cr
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[ #12 ] NEQk NIP ,&au JCN #40 ;play JSR2 &au
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[ #12 ] NEQk NIP ?&au #40 play &au
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[ #22 ] NEQk NIP ,&ad JCN #41 ;play JSR2 &ad
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[ #22 ] NEQk NIP ?&ad #41 play &ad
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[ #42 ] NEQk NIP ,&al JCN #42 ;play JSR2 &al
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[ #42 ] NEQk NIP ?&al #42 play &al
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[ #82 ] NEQk NIP ,&ar JCN #43 ;play JSR2 &ar
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[ #82 ] NEQk NIP ?&ar #43 play &ar
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[ #14 ] NEQk NIP ,&su JCN #44 ;play JSR2 &su
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[ #14 ] NEQk NIP ?&su #44 play &su
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[ #24 ] NEQk NIP ,&sd JCN #45 ;play JSR2 &sd
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[ #24 ] NEQk NIP ?&sd #45 play &sd
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[ #44 ] NEQk NIP ,&sl JCN #46 ;play JSR2 &sl
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[ #44 ] NEQk NIP ?&sl #46 play &sl
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[ #84 ] NEQk NIP ,&sr JCN #47 ;play JSR2 &sr
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[ #84 ] NEQk NIP ?&sr #47 play &sr
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[ #40 ] NEQk NIP ,&l JCN .Audio0/addr DEI2 #0010 SUB2 .Audio0/addr DEO2 &l
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[ #40 ] NEQk NIP ?&l .Audio0/addr DEI2 #0010 SUB2 .Audio0/addr DEO2 &l
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[ #80 ] NEQk NIP ,&r JCN .Audio0/addr DEI2 #0010 ADD2 .Audio0/addr DEO2 &r
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[ #80 ] NEQk NIP ?&r .Audio0/addr DEI2 #0010 ADD2 .Audio0/addr DEO2 &r
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POP
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POP
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;draw-octave JSR2
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draw-octave
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;draw-wave JSR2
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draw-wave
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BRK
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BRK
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@on-message ( -> )
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@on-message ( -> )
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.Console/read DEI ;play JSR2
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.Console/read DEI play
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;draw-octave JSR2
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draw-octave
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BRK
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BRK
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@on-mouse ( -> )
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@on-mouse ( -> )
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;draw-cursor JSR2
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#00 .Mouse/state DEI NEQ #41 ADD ;cursor-icn update-cursor
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.Mouse/state DEI #00 NEQ JMP [ BRK ]
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.Mouse/state DEI ?on-mouse-touch
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.Mouse/x DEI2 .Mouse/y DEI2 .wave-view ;within-rect JSR2
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BRK
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;on-touch-wave-view JCN2
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.Mouse/x DEI2 .Mouse/y DEI2 .adsr-view ;within-rect JSR2
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@on-mouse-touch ( -> )
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;on-touch-adsr-view JCN2
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.Mouse/x DEI2 .Mouse/y DEI2 .octave-view ;within-rect JSR2
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.Mouse/x DEI2 .Mouse/y DEI2 .wave-view within-rect
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;on-touch-octave-view JCN2
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?on-touch-wave-view
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.Mouse/x DEI2 .Mouse/y DEI2 .adsr-view within-rect
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?on-touch-adsr-view
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.Mouse/x DEI2 .Mouse/y DEI2 .octave-view within-rect
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?on-touch-octave-view
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BRK
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BRK
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@on-touch-wave-view ( -> )
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@on-touch-wave-view ( -> )
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.Mouse/x DEI2 .wave-view/x1 LDZ2 SUB2 .Audio0/length DEO2
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.Mouse/x DEI2 .wave-view/x1 LDZ2 SUB2 .Audio0/length DEO2
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;draw-wave JSR2
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draw-wave
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;draw-cursor JSR2
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BRK
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BRK
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@on-touch-octave-view ( -> )
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@on-touch-octave-view ( -> )
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.Mouse/x DEI2 .octave-view/x1 LDZ2 SUB2 #03 SFT2 NIP #09 NEQ ,&no-mod JCN
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.Mouse/x DEI2 .octave-view/x1 LDZ2 SUB2 #03 SFT2 NIP #09 NEQ ?&no-mod
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.Mouse/y DEI2 .octave-view/y1 LDZ2 SUB2 #03 SFT2 NIP
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.Mouse/y DEI2 .octave-view/y1 LDZ2 SUB2 #03 SFT2 NIP
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[ #00 ] NEQk NIP ,&no-incr JCN
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[ #00 ] NEQk NIP ?&no-incr
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.octave LDZ #03 EQU ,&no-incr JCN
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.octave LDZ #03 EQU ?&no-incr
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.octave LDZ INC .octave STZ &no-incr
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.octave LDZ INC .octave STZ &no-incr
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[ #02 ] NEQk NIP ,&no-decr JCN
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[ #02 ] NEQk NIP ?&no-decr
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.octave LDZ #ff EQU ,&no-decr JCN
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.octave LDZ #ff EQU ?&no-decr
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.octave LDZ #01 SUB .octave STZ &no-decr
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.octave LDZ #01 SUB .octave STZ &no-decr
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POP
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POP
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( release ) #00 .Mouse/state DEO
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( release ) #00 .Mouse/state DEO
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;draw-octave JSR2
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draw-octave
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BRK
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BRK
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&no-mod
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&no-mod
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.Mouse/x DEI2 .octave-view/x1 LDZ2 SUB2 #03 SFT2 NIP #06 GTH ,&no-key JCN
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.Mouse/x DEI2 .octave-view/x1 LDZ2 SUB2 #03 SFT2 NIP #06 GTH ?&no-key
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.Mouse/x DEI2 .octave-view/x1 LDZ2 SUB2 #03 SFT2 ;notes ADD2 LDA .octave LDZ #0c MUL ADD ;play JSR2
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.Mouse/x DEI2 .octave-view/x1 LDZ2 SUB2 #03 SFT2 ;notes-lut ADD2 LDA .octave LDZ #0c MUL ADD play
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( release ) #00 .Mouse/state DEO
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( release ) #00 .Mouse/state DEO
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;draw-octave JSR2
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draw-octave
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&no-key
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&no-key
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BRK
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BRK
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@ -181,80 +178,81 @@ BRK
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@on-touch-adsr-view ( -> )
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@on-touch-adsr-view ( -> )
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.Mouse/x DEI2 .adsr-view/x1 LDZ2 SUB2 #03 SFT2 NIP #03 DIV
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.Mouse/x DEI2 .adsr-view/x1 LDZ2 SUB2 #03 SFT2 NIP #03 DIV
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[ #00 ] NEQk NIP ,&no-a JCN
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[ #00 ] NEQk NIP ?&no-a
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.Audio0/adsr DEI ,&touch2 JSR .Audio0/adsr DEO &no-a
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.Audio0/adsr DEI touch2 .Audio0/adsr DEO &no-a
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[ #01 ] NEQk NIP ,&no-d JCN
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[ #01 ] NEQk NIP ?&no-d
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.Audio0/adsr DEI ,&touch JSR .Audio0/adsr DEO &no-d
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.Audio0/adsr DEI touch .Audio0/adsr DEO &no-d
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[ #02 ] NEQk NIP ,&no-s JCN
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[ #02 ] NEQk NIP ?&no-s
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.Audio0/adsr INC DEI ,&touch2 JSR .Audio0/adsr INC DEO &no-s
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.Audio0/adsr INC DEI touch2 .Audio0/adsr INC DEO &no-s
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[ #03 ] NEQk NIP ,&no-r JCN
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[ #03 ] NEQk NIP ?&no-r
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.Audio0/adsr INC DEI ,&touch JSR .Audio0/adsr INC DEO &no-r
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.Audio0/adsr INC DEI touch .Audio0/adsr INC DEO &no-r
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[ #05 ] NEQk NIP ,&no-left JCN
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[ #05 ] NEQk NIP ?&no-left
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.Audio0/volume DEI ,&touch2 JSR .Audio0/volume DEO &no-left
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.Audio0/volume DEI touch2 .Audio0/volume DEO &no-left
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[ #06 ] NEQk NIP ,&no-right JCN
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[ #06 ] NEQk NIP ?&no-right
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.Audio0/volume DEI ,&touch JSR .Audio0/volume DEO &no-right
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.Audio0/volume DEI touch .Audio0/volume DEO &no-right
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POP
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POP
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( release ) #00 .Mouse/state DEO
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( release ) #00 .Mouse/state DEO
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;draw-adsr JSR2
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draw-adsr
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;draw-cursor JSR2
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BRK
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BRK
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&touch DUP #f0 AND STH #01 .Mouse/state DEI #01 GTH #0e MUL ADD ADD #0f AND STHr ADD JMP2r
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@touch
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&touch2 #10 .Mouse/state DEI #01 GTH #e0 MUL ADD ADD JMP2r
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DUP #f0 AND STH #01 .Mouse/state DEI #01 GTH #0e MUL ADD ADD #0f AND STHr ADD JMP2r
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@touch2
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#10 .Mouse/state DEI #01 GTH #e0 MUL ADD ADD JMP2r
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(
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@|core )
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@play ( pitch -- )
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@play ( pitch -- )
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DUP #0c ( mod ) [ DIVk MUL SUB ] .last-note STZ
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DUP #0c DIVk MUL SUB ;draw-octave/last STA
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.Audio0/pitch DEO
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.Audio0/pitch DEO
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JMP2r
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JMP2r
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@draw-cursor ( -- )
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@update-cursor ( color addr* -- )
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( clear last cursor )
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[ LIT2 00 -Screen/auto ] DEO
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;cursor .Screen/addr DEO2
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#40 draw-cursor
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.pointer/x LDZ2 .Screen/x DEO2
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.Mouse/x DEI2 ,draw-cursor/x STR2
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.pointer/y LDZ2 .Screen/y DEO2
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.Mouse/y DEI2 ,draw-cursor/y STR2
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#40 .Screen/sprite DEO
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.Screen/addr DEO2
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( record pointer positions )
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.Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2
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@draw-cursor ( color -- )
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.Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2
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( colorize on state )
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[ LIT2 &x $2 ] .Screen/x DEO2
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#41 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/sprite DEO
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[ LIT2 &y $2 ] .Screen/y DEO2
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.Screen/sprite DEO
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JMP2r
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JMP2r
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@draw-octave ( -- )
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@draw-octave ( -- )
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( arrows )
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[ LIT2 02 -Screen/auto ] DEO
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.octave-view/x1 LDZ2 #0048 ADD2 .Screen/x DEO2
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.octave-view/x1 LDZ2 #0048 ADD2 .Screen/x DEO2
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;arrow-icns .Screen/addr DEO2
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.octave-view/y1 LDZ2 .Screen/y DEO2
|
.octave-view/y1 LDZ2 .Screen/y DEO2
|
||||||
#01 .Screen/sprite DEO
|
;arrow-icns .Screen/addr DEO2
|
||||||
|
[ LIT2 01 -Screen/sprite ] DEO
|
||||||
;arrow-icns/down .Screen/addr DEO2
|
|
||||||
.octave-view/y1 LDZ2 #0010 ADD2 .Screen/y DEO2
|
|
||||||
#01 .Screen/sprite DEO
|
|
||||||
|
|
||||||
;font-hex .octave LDZ #03 ADD #00 SWP #30 SFT2 ADD2 .Screen/addr DEO2
|
;font-hex .octave LDZ #03 ADD #00 SWP #30 SFT2 ADD2 .Screen/addr DEO2
|
||||||
.octave-view/y1 LDZ2 #0008 ADD2 .Screen/y DEO2
|
[ LIT2 03 -Screen/sprite ] DEO
|
||||||
#03 .Screen/sprite DEO
|
;arrow-icns/down .Screen/addr DEO2
|
||||||
|
[ LIT2 01 -Screen/sprite ] DEO
|
||||||
|
( octave )
|
||||||
.octave-view/x1 LDZ2 .Screen/x DEO2
|
.octave-view/x1 LDZ2 .Screen/x DEO2
|
||||||
.octave-view/y1 LDZ2 .Screen/y DEO2
|
.octave-view/y1 LDZ2 .Screen/y DEO2
|
||||||
#06 .Screen/auto DEO
|
[ LIT2 06 -Screen/auto ] DEO
|
||||||
.last-note LDZ STH
|
[ LITr &last ff ]
|
||||||
;keys-left-icns STHkr #00 EQU INC ,draw-key JSR
|
;keys-left-icns STHkr #00 EQU INC draw-key
|
||||||
;keys-middle-icns STHkr #02 EQU INC ,draw-key JSR
|
;keys-middle-icns STHkr #02 EQU INC draw-key
|
||||||
;keys-right-icns STHkr #04 EQU INC ,draw-key JSR
|
;keys-right-icns STHkr #04 EQU INC draw-key
|
||||||
;keys-left-icns STHkr #05 EQU INC ,draw-key JSR
|
;keys-left-icns STHkr #05 EQU INC draw-key
|
||||||
;keys-middle-icns STHkr #07 EQU INC ,draw-key JSR
|
;keys-middle-icns STHkr #07 EQU INC draw-key
|
||||||
;keys-middle-icns STHkr #09 EQU INC ,draw-key JSR
|
;keys-middle-icns STHkr #09 EQU INC draw-key
|
||||||
;keys-right-icns STHr #0b EQU INC ,draw-key JSR
|
;keys-right-icns STHr #0b EQU INC
|
||||||
#00 .Screen/auto DEO
|
|
||||||
|
|
||||||
JMP2r
|
( >> )
|
||||||
|
|
||||||
@draw-key ( addr* color -- )
|
@draw-key ( addr* color -- )
|
||||||
|
|
||||||
|
@ -271,58 +269,44 @@ JMP2r
|
||||||
|
|
||||||
( adsr )
|
( adsr )
|
||||||
.adsr-view/x1 LDZ2 .adsr-view/y1 LDZ2
|
.adsr-view/x1 LDZ2 .adsr-view/y1 LDZ2
|
||||||
.Audio0/adsr DEI #04 SFT
|
.Audio0/adsr DEI #04 SFT draw-knob
|
||||||
;draw-knob JSR2
|
|
||||||
.adsr-view/x1 LDZ2 #0018 ADD2 .adsr-view/y1 LDZ2
|
.adsr-view/x1 LDZ2 #0018 ADD2 .adsr-view/y1 LDZ2
|
||||||
.Audio0/adsr DEI #0f AND
|
.Audio0/adsr DEI #0f AND draw-knob
|
||||||
;draw-knob JSR2
|
|
||||||
.adsr-view/x1 LDZ2 #0030 ADD2 .adsr-view/y1 LDZ2
|
.adsr-view/x1 LDZ2 #0030 ADD2 .adsr-view/y1 LDZ2
|
||||||
.Audio0/adsr INC DEI #04 SFT
|
.Audio0/adsr INC DEI #04 SFT draw-knob
|
||||||
;draw-knob JSR2
|
|
||||||
.adsr-view/x1 LDZ2 #0048 ADD2 .adsr-view/y1 LDZ2
|
.adsr-view/x1 LDZ2 #0048 ADD2 .adsr-view/y1 LDZ2
|
||||||
.Audio0/adsr INC DEI #0f AND
|
.Audio0/adsr INC DEI #0f AND draw-knob
|
||||||
;draw-knob JSR2
|
|
||||||
( volume )
|
( volume )
|
||||||
.adsr-view/x2 LDZ2 #0028 SUB2 .adsr-view/y1 LDZ2
|
.adsr-view/x2 LDZ2 #0028 SUB2 .adsr-view/y1 LDZ2
|
||||||
.Audio0/volume DEI #04 SFT
|
.Audio0/volume DEI #04 SFT draw-knob
|
||||||
;draw-knob JSR2
|
|
||||||
.adsr-view/x2 LDZ2 #0010 SUB2 .adsr-view/y1 LDZ2
|
.adsr-view/x2 LDZ2 #0010 SUB2 .adsr-view/y1 LDZ2
|
||||||
.Audio0/volume DEI #0f AND
|
.Audio0/volume DEI #0f AND
|
||||||
;draw-knob JSR2
|
|
||||||
|
|
||||||
JMP2r
|
!draw-knob
|
||||||
|
|
||||||
@draw-wave ( -- )
|
@draw-wave ( -- )
|
||||||
|
|
||||||
#01 ;draw-wave-length JSR2
|
( #01 draw-wave-length )
|
||||||
|
( dotted zero )
|
||||||
|
|
||||||
.wave-view/x1 LDZ2 .Screen/x DEO2
|
.wave-view/x1 LDZ2 .Screen/x DEO2
|
||||||
|
|
||||||
( waveform )
|
( waveform )
|
||||||
#ff #00
|
[ LIT2 01 -Screen/auto ] DEO
|
||||||
|
;sin-pcm/end ;sin-pcm
|
||||||
&loop
|
&loop
|
||||||
( dotted line )
|
LDAk #00 SWP #02 SFT2 .wave-view/y1 LDZ2 ADD2 .Screen/y DEO2
|
||||||
DUP #01 AND ,&no-dot JCN
|
( draw ) DUP2 ;sin-pcm SUB2 NIP .Audio0/length DEI2 NIP GTH INC INC .Screen/pixel DEO
|
||||||
.wave-view/y1 LDZ2 #0010 ADD2 .Screen/y DEO2
|
INC2 GTH2k ?&loop
|
||||||
#03 .Screen/pixel DEO
|
POP2 POP2
|
||||||
&no-dot
|
|
||||||
#00 OVR .Audio0/addr DEI2 ADD2 LDA
|
|
||||||
#01 SFT
|
|
||||||
#00 SWP #02 SFT2 .wave-view/y1 LDZ2 ADD2 .Screen/y DEO2
|
|
||||||
.Screen/x DEI2 INC2 .Screen/x DEO2
|
|
||||||
( draw ) DUP
|
|
||||||
.Audio0/length DEI2 NIP GTH
|
|
||||||
.Audio0/length DEI2 #0100 NEQ2 AND DUP ADD INC .Screen/pixel DEO
|
|
||||||
INC GTHk ,&loop JCN
|
|
||||||
POP2
|
|
||||||
|
|
||||||
( range )
|
( range )
|
||||||
#01 .Screen/auto DEO
|
#01 .Screen/auto DEO
|
||||||
.wave-view/x1 LDZ2 .Screen/x DEO2
|
.wave-view/x1 LDZ2 .Screen/x DEO2
|
||||||
.wave-view/y1 LDZ2 #0010 SUB2 .Screen/y DEO2
|
.wave-view/y1 LDZ2 #0010 SUB2 .Screen/y DEO2
|
||||||
.Audio0/addr DEI2 ;draw-short JSR2
|
.Audio0/addr DEI2 draw-short
|
||||||
.wave-view/x2 LDZ2 #0020 SUB2 .Screen/x DEO2
|
.wave-view/x2 LDZ2 #0020 SUB2 .Screen/x DEO2
|
||||||
.Audio0/length DEI2 ;draw-short JSR2
|
.Audio0/length DEI2 draw-short
|
||||||
#00 .Screen/auto DEO
|
#00 .Screen/auto DEO
|
||||||
|
|
||||||
JMP2r
|
JMP2r
|
||||||
|
@ -345,7 +329,7 @@ JMP2r
|
||||||
&loop
|
&loop
|
||||||
DUP2 .Screen/y DEO2
|
DUP2 .Screen/y DEO2
|
||||||
( draw ) STHkr .Screen/pixel DEO
|
( draw ) STHkr .Screen/pixel DEO
|
||||||
INC2 GTH2k ,&loop JCN
|
INC2 GTH2k ?&loop
|
||||||
POP2 POP2
|
POP2 POP2
|
||||||
POPr
|
POPr
|
||||||
|
|
||||||
|
@ -358,45 +342,45 @@ JMP2r
|
||||||
OVR2 OVR2 .Screen/y DEO2 .Screen/x DEO2
|
OVR2 OVR2 .Screen/y DEO2 .Screen/x DEO2
|
||||||
( circle )
|
( circle )
|
||||||
;knob-icns .Screen/addr DEO2
|
;knob-icns .Screen/addr DEO2
|
||||||
#16 .Screen/auto DEO
|
[ LIT2 16 -Screen/auto ] DEO
|
||||||
#01 .Screen/sprite DEOk DEO
|
[ LIT2 01 -Screen/sprite ] DEOk DEO
|
||||||
#00 .Screen/auto DEO
|
|
||||||
( value )
|
( value )
|
||||||
#0010 ADD2 .Screen/y DEO2
|
#0010 ADD2 .Screen/y DEO2
|
||||||
#0004 ADD2 .Screen/x DEO2
|
#0004 ADD2 .Screen/x DEO2
|
||||||
;font-hex #00 STHkr #30 SFT ADD2 .Screen/addr DEO2
|
;font-hex #00 STHkr #30 SFT ADD2 .Screen/addr DEO2
|
||||||
#01 .Screen/sprite DEO
|
[ LIT2 00 -Screen/auto ] DEO
|
||||||
|
[ LIT2 01 -Screen/sprite ] DEO
|
||||||
( marker )
|
( marker )
|
||||||
.Screen/x DEI2 #0004 SUB2 #00 #00 STHkr ;knob-offsetx ADD2 LDA ADD2 .Screen/x DEO2
|
.Screen/x DEI2 #0004 SUB2 #0000 STHkr ;knob-offsetx ADD2 LDA ADD2 .Screen/x DEO2
|
||||||
.Screen/y DEI2 #0010 SUB2 #00 #00 STHr ;knob-offsety ADD2 LDA ADD2 .Screen/y DEO2
|
.Screen/y DEI2 #0010 SUB2 #0000 STHr ;knob-offsety ADD2 LDA ADD2 .Screen/y DEO2
|
||||||
;knob-icns #0020 ADD2 .Screen/addr DEO2
|
;knob-icns #0020 ADD2 .Screen/addr DEO2
|
||||||
#05 .Screen/sprite DEO
|
[ LIT2 05 -Screen/sprite ] DEO
|
||||||
|
|
||||||
JMP2r
|
JMP2r
|
||||||
|
|
||||||
@draw-short ( short* -- )
|
@draw-short ( short* -- )
|
||||||
|
|
||||||
SWP ,draw-byte JSR
|
SWP draw-byte
|
||||||
|
|
||||||
@draw-byte ( byte -- )
|
@draw-byte ( byte -- )
|
||||||
|
|
||||||
DUP #04 SFT ,draw-hex JSR #0f AND
|
DUP #04 SFT draw-hex #0f AND
|
||||||
|
|
||||||
@draw-hex ( char -- )
|
@draw-hex ( char -- )
|
||||||
|
|
||||||
#00 SWP #30 SFT2 ;font-hex ADD2 .Screen/addr DEO2
|
#00 SWP #30 SFT2 ;font-hex ADD2 .Screen/addr DEO2
|
||||||
#02 .Screen/sprite DEO
|
[ LIT2 02 -Screen/sprite ] DEO
|
||||||
|
|
||||||
JMP2r
|
JMP2r
|
||||||
|
|
||||||
@within-rect ( x* y* rect -- flag )
|
@within-rect ( x* y* rect -- flag )
|
||||||
|
|
||||||
STH
|
STH
|
||||||
( y < rect.y1 ) DUP2 STHkr INC INC LDZ2 LTH2 ,&skip JCN
|
( y < rect.y1 ) DUP2 STHkr INC INC LDZ2 LTH2 ?&skip
|
||||||
( y > rect.y2 ) DUP2 STHkr #06 ADD LDZ2 GTH2 ,&skip JCN
|
( y > rect.y2 ) DUP2 STHkr #06 ADD LDZ2 GTH2 ?&skip
|
||||||
SWP2
|
SWP2
|
||||||
( x < rect.x1 ) DUP2 STHkr LDZ2 LTH2 ,&skip JCN
|
( x < rect.x1 ) DUP2 STHkr LDZ2 LTH2 ?&skip
|
||||||
( x > rect.x2 ) DUP2 STHkr #04 ADD LDZ2 GTH2 ,&skip JCN
|
( x > rect.x2 ) DUP2 STHkr #04 ADD LDZ2 GTH2 ?&skip
|
||||||
POP2 POP2 POPr
|
POP2 POP2 POPr
|
||||||
#01
|
#01
|
||||||
JMP2r
|
JMP2r
|
||||||
|
@ -406,49 +390,47 @@ JMP2r
|
||||||
|
|
||||||
JMP2r
|
JMP2r
|
||||||
|
|
||||||
@cursor
|
@phex ( short* -- ) SWP phex/b &b DUP #04 SFT phex/c &c #0f AND DUP #09 GTH #27 MUL ADD #30 ADD #18 DEO JMP2r
|
||||||
80c0 e0f0 f8e0 1000
|
|
||||||
|
|
||||||
@arrow-icns
|
(
|
||||||
|
|
||||||
|
@|assets )
|
||||||
|
|
||||||
|
@cursor-icn [
|
||||||
|
80c0 e0f0 f8e0 1000 ]
|
||||||
|
@arrow-icns [
|
||||||
0010 387c fe10 1000
|
0010 387c fe10 1000
|
||||||
&down
|
&down
|
||||||
0010 1010 fe7c 3810
|
0010 1010 fe7c 3810 ]
|
||||||
|
@notes-lut [
|
||||||
@notes
|
|
||||||
30 32 34 35
|
30 32 34 35
|
||||||
37 39 3b 3c
|
37 39 3b 3c ]
|
||||||
|
@keys-left-icns [
|
||||||
@keys-left-icns
|
|
||||||
7c7c 7c7c 7c7c 7c7c
|
7c7c 7c7c 7c7c 7c7c
|
||||||
7c7c 7c7c 7c7c 7e7f
|
7c7c 7c7c 7c7c 7e7f
|
||||||
7f7f 7f7f 7f7f 3e00
|
7f7f 7f7f 7f7f 3e00 ]
|
||||||
|
@keys-middle-icns [
|
||||||
@keys-middle-icns
|
|
||||||
1c1c 1c1c 1c1c 1c1c
|
1c1c 1c1c 1c1c 1c1c
|
||||||
1c1c 1c1c 1c1c 3e7f
|
1c1c 1c1c 1c1c 3e7f
|
||||||
7f7f 7f7f 7f7f 3e00
|
7f7f 7f7f 7f7f 3e00 ]
|
||||||
|
@keys-right-icns [
|
||||||
@keys-right-icns
|
|
||||||
1f1f 1f1f 1f1f 1f1f
|
1f1f 1f1f 1f1f 1f1f
|
||||||
1f1f 1f1f 1f1f 3f7f
|
1f1f 1f1f 1f1f 3f7f
|
||||||
7f7f 7f7f 7f7f 3e00
|
7f7f 7f7f 7f7f 3e00 ]
|
||||||
|
@knob-icns [
|
||||||
@knob-icns
|
|
||||||
0003 0c10 2020 4040
|
0003 0c10 2020 4040
|
||||||
00c0 3008 0404 0202
|
00c0 3008 0404 0202
|
||||||
4040 2020 100c 0300
|
4040 2020 100c 0300
|
||||||
0202 0404 0830 c000
|
0202 0404 0830 c000
|
||||||
0000 183c 3c18 0000
|
&index
|
||||||
|
0000 183c 3c18 0000 ]
|
||||||
@knob-offsetx
|
@knob-offsetx [
|
||||||
01 00 00 00 00 01 02 03
|
01 00 00 00 00 01 02 03
|
||||||
05 06 07 08 08 08 08 07
|
05 06 07 08 08 08 08 07 ]
|
||||||
|
@knob-offsety [
|
||||||
@knob-offsety
|
|
||||||
07 06 05 03 02 01 00 00
|
07 06 05 03 02 01 00 00
|
||||||
00 00 01 02 03 05 06 07
|
00 00 01 02 03 05 06 07 ]
|
||||||
|
@font-hex [
|
||||||
@font-hex ( 0-F )
|
|
||||||
007c 8282 8282 827c 0030 1010 1010 1010
|
007c 8282 8282 827c 0030 1010 1010 1010
|
||||||
007c 8202 7c80 80fe 007c 8202 1c02 827c
|
007c 8202 7c80 80fe 007c 8202 1c02 827c
|
||||||
000c 1424 4484 fe04 00fe 8080 7c02 827c
|
000c 1424 4484 fe04 00fe 8080 7c02 827c
|
||||||
|
@ -456,9 +438,8 @@ JMP2r
|
||||||
007c 8282 7c82 827c 007c 8282 7e02 827c
|
007c 8282 7c82 827c 007c 8282 7e02 827c
|
||||||
007c 8202 7e82 827e 00fc 8282 fc82 82fc
|
007c 8202 7e82 827e 00fc 8282 fc82 82fc
|
||||||
007c 8280 8080 827c 00fc 8282 8282 82fc
|
007c 8280 8080 827c 00fc 8282 8282 82fc
|
||||||
007c 8280 f080 827c 007c 8280 f080 8080
|
007c 8280 f080 827c 007c 8280 f080 8080 ]
|
||||||
|
@sin-pcm [
|
||||||
@sin-pcm
|
|
||||||
8083 8689 8c8f 9295 989b 9ea1 a4a7 aaad
|
8083 8689 8c8f 9295 989b 9ea1 a4a7 aaad
|
||||||
b0b3 b6b9 bbbe c1c3 c6c9 cbce d0d2 d5d7
|
b0b3 b6b9 bbbe c1c3 c6c9 cbce d0d2 d5d7
|
||||||
d9db dee0 e2e4 e6e7 e9eb ecee f0f1 f2f4
|
d9db dee0 e2e4 e6e7 e9eb ecee f0f1 f2f4
|
||||||
|
@ -474,4 +455,5 @@ JMP2r
|
||||||
0102 0202 0202 0303 0405 0506 0708 090a
|
0102 0202 0202 0303 0405 0506 0708 090a
|
||||||
0b0c 0e0f 1012 1415 1719 1a1c 1e20 2225
|
0b0c 0e0f 1012 1415 1719 1a1c 1e20 2225
|
||||||
2729 2b2e 3032 3537 3a3d 3f42 4547 4a4d
|
2729 2b2e 3032 3537 3a3d 3f42 4547 4a4d
|
||||||
5053 5659 5c5f 6265 686b 6e71 7477 7a7d
|
5053 5659 5c5f 6265 686b 6e71 7477 7a7d ]
|
||||||
|
&end
|
||||||
|
|
Loading…
Reference in New Issue