Removed LTS/GTS opcodes
This commit is contained in:
parent
57d2e11e59
commit
993719818a
11
README.md
11
README.md
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@ -1,10 +1,10 @@
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# Uxn
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A [stack-based VM](https://wiki.xxiivv.com/site/uxn.html), written in ANSI C.
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An [8-bit stack-based computer](https://wiki.xxiivv.com/site/uxn.html), written in ANSI C.
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## Build
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To build the Uxn emulator, you must have [SDL2](https://wiki.libsdl.org/).
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To build the Uxn emulator, you must have [SDL2](https://wiki.libsdl.org/) and [Portmidi](http://portmedia.sourceforge.net/portmidi/).
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```sh
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./build.sh
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@ -34,7 +34,7 @@ Read more in the [Uxambly Guide](https://wiki.xxiivv.com/site/uxambly.html).
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|0100 ( -> )
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;hello-word ;print JSR2
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;hello-word ,print JSR
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BRK
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@ -54,11 +54,6 @@ RTN
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## TODOs
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- Shortcut to export/import disk state
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- Implement Uxambly REPL
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- Load disks at a different place than 0x0000.
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- Curl device? 8-bit web browser?
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- Replace LTS/GTS? `LTS = #80 ADD SWP #80 ADD SWP LTH`
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- `#80 ADD SWP #80 ADD GTH`
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## Palettes
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2
build.sh
2
build.sh
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@ -34,7 +34,7 @@ else
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fi
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echo "Assembling.."
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./bin/assembler projects/demos/polycat.usm bin/boot.rom
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./bin/assembler projects/software/noodle.usm bin/boot.rom
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echo "Running.."
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if [ "${2}" = '--cli' ];
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@ -9,6 +9,8 @@
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%++ { #0001 ADD2 }
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%TOS { #00 SWP }
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%MOD { DUP2 DIV MUL SUB }
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%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
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%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
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%PAD-WIDTH { #0030 }
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%PAD-HEIGHT { #0020 }
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@ -7,6 +7,8 @@
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%++ { #0001 ADD2 }
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%TOS { #00 SWP }
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%MOD { DUP2 DIV MUL SUB }
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%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
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%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
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%WAVEFORM { #1000 }
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@ -10,7 +10,7 @@
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|0100 ( -> )
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;hello-word ;print JSR2
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;hello-word ,print JSR
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BRK
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@ -2,7 +2,6 @@
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%++ { #0001 ADD2 }
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%-- { #0001 SUB2 }
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%2/ { #0002 DIV2 }
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( devices )
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@ -29,8 +28,8 @@
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;on-frame .Screen/vector DEO2
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( set origin )
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.Screen/width DEI2 2/ .Screen/x DEO2
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.Screen/height DEI2 2/ .Screen/y DEO2
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.Screen/width DEI2 #0002 DIV2 .Screen/x DEO2
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.Screen/height DEI2 #0002 DIV2 .Screen/y DEO2
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;default_icn .Screen/addr DEO2
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#31 .Screen/color DEO
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@ -6,6 +6,8 @@
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%SCALEX { #0002 DIV2 .Screen/width DEI2 #0002 DIV2 ADD2 #0040 SUB2 }
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%SCALEY { #0002 DIV2 .Screen/height DEI2 #0002 DIV2 ADD2 #0040 SUB2 }
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%12HOURS { DUP #0c GTH #0c MUL SUB }
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%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
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%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
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( devices )
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@ -1,7 +1,9 @@
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( dev/mouse )
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%RTN { JMP2r }
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%ABS2 { DUP2 #000f SFT2 EQU #04 JNZ #ffff MUL2 }.
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%RTN { JMP2r }
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%ABS2 { DUP2 #000f SFT2 EQU #04 JNZ #ffff MUL2 }
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%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
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%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
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( devices )
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@ -93,15 +95,15 @@ RTN
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( load ) .color POK .line/y0 POK2 .line/x0 POK2 .line/y POK2 .line/x POK2
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.line/x0 PEK2 .line/x PEK2 SUB2 ABS2 .line/dx POK2
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.line/y0 PEK2 .line/y PEK2 SUB2 ABS2 #0000 SWP2 SUB2 .line/dy POK2
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#ffff #00 .line/x PEK2 .line/x0 PEK2 LTS2 #0002 MUL2 ADD2 .line/sx POK2
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#ffff #00 .line/y PEK2 .line/y0 PEK2 LTS2 #0002 MUL2 ADD2 .line/sy POK2
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#ffff #00 .line/x PEK2 .line/x0 PEK2 LTS2 #0002 MUL2 ADD2 .line/sx POK2
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#ffff #00 .line/y PEK2 .line/y0 PEK2 LTS2 #0002 MUL2 ADD2 .line/sy POK2
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.line/dx PEK2 .line/dy PEK2 ADD2 .line/e1 POK2
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&loop
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( draw )
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.line/x PEK2 .Screen/x DEO2
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.line/y PEK2 .Screen/y DEO2
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.color PEK .Screen/color DEO
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.line/x PEK2 .line/x0 PEK2 EQU2 .line/y PEK2 .line/y0 PEK2 EQU2 #0101 EQU2 ,&end JNZ
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[ .line/x PEK2 .line/x0 PEK2 EQU2 ]
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[ .line/y PEK2 .line/y0 PEK2 EQU2 ] #0101 EQU2 ,&end JNZ
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.line/e1 PEK2 #0002 MUL2 .line/e2 POK2
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.line/e2 PEK2 .line/dy PEK2 LTS2 ,&skipy JNZ
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.line/e1 PEK2 .line/dy PEK2 ADD2 .line/e1 POK2
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.line/e1 PEK2 .line/dx PEK2 ADD2 .line/e1 POK2
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.line/y PEK2 .line/sy PEK2 ADD2 .line/y POK2
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&skipx
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,&loop JMP
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;&loop JMP2
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&end
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RTN
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@ -5,6 +5,8 @@
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%-- { #0001 SUB2 }
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%8+ { #0008 ADD2 }
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%ABS2 { DUP2 #000f SFT2 EQU #04 JNZ #ffff MUL2 }
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%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
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%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
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%SIZE-TO-RECT {
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STH2 STH2 OVR2 STH2r ADD2 OVR2 STH2r ADD2
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%++ { #0001 ADD2 }
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%TOS { #00 SWP }
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%MOD { DUP2 DIV MUL SUB }
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%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
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%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
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%VIEW-WIDTH { #0110 }
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%VIEW-HEIGHT { #0038 }
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%8- { #0008 SUB2 } %8+ { #0008 ADD2 }
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%SFL { #40 SFT SFT }
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%MOD { DUP2 DIV MUL SUB }
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%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
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%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
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%SIZE-TO-RECT {
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STH2 STH2 OVR2 STH2r ADD2 OVR2 STH2r ADD2
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%RTN { JMP2r }
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%ABS2 { DUP2 #000f SFT2 EQU #04 JNZ #ffff MUL2 }
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%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
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%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
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%CLN2r { DUP2 STH2 }
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%STEP8 { #0033 SFT2 }
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%MOD8 { #0007 AND2 }
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char ops[][4] = {
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"BRK", "LIT", "NOP", "POP", "DUP", "SWP", "OVR", "ROT",
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"EQU", "NEQ", "GTH", "LTH", "GTS", "LTS", "DEI", "DEO",
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"PEK", "POK", "GET", "PUT", "JMP", "JNZ", "JSR", "STH",
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"EQU", "NEQ", "GTH", "LTH", "JMP", "JNZ", "JSR", "STH",
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"PEK", "POK", "GET", "PUT", "---", "---", "DEI", "DEO",
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"ADD", "SUB", "MUL", "DIV", "AND", "ORA", "EOR", "SFT"
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};
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36
src/uxn.c
36
src/uxn.c
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@ -44,19 +44,17 @@ void op_equ(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b
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void op_neq(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b != a); }
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void op_gth(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b > a); }
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void op_lth(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b < a); }
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void op_gts(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, (Sint8)b > (Sint8)a); }
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void op_lts(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, (Sint8)b < (Sint8)a); }
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void op_dei(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, devpeek8(&u->dev[a >> 4], a)); }
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void op_deo(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); devpoke8(&u->dev[a >> 4], a, b); }
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void op_jmp(Uxn *u) { Uint8 a = pop8(u->src); u->ram.ptr += (Sint8)a; }
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void op_jnz(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); if (b) u->ram.ptr += (Sint8)a; }
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void op_jsr(Uxn *u) { Uint8 a = pop8(u->src); push16(u->dst, u->ram.ptr); u->ram.ptr += (Sint8)a; }
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void op_sth(Uxn *u) { Uint8 a = pop8(u->src); push8(u->dst, a); }
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/* Memory */
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void op_pek(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, mempeek8(u->ram.dat, a)); }
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void op_pok(Uxn *u) { Uint8 a = pop8(u->src); Uint8 b = pop8(u->src); mempoke8(u->ram.dat, a, b); }
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void op_get(Uxn *u) { Uint16 a = pop16(u->src); push8(u->src, mempeek8(u->ram.dat, a)); }
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void op_put(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); mempoke8(u->ram.dat, a, b); }
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void op_jmp(Uxn *u) { Uint8 a = pop8(u->src); u->ram.ptr += (Sint8)a; }
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void op_jnz(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); if (b) u->ram.ptr += (Sint8)a; }
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void op_jsr(Uxn *u) { Uint8 a = pop8(u->src); push16(u->dst, u->ram.ptr); u->ram.ptr += (Sint8)a; }
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void op_sth(Uxn *u) { Uint8 a = pop8(u->src); push8(u->dst, a); }
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void op_dei(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, devpeek8(&u->dev[a >> 4], a)); }
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void op_deo(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); devpoke8(&u->dev[a >> 4], a, b); }
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/* Arithmetic */
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void op_add(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b + a); }
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void op_sub(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b - a); }
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void op_neq16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->src, b != a); }
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void op_gth16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->src, b > a); }
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void op_lth16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->src, b < a); }
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void op_gts16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->src, (Sint16)b > (Sint16)a); }
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void op_lts16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->src, (Sint16)b < (Sint16)a); }
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void op_dei16(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, devpeek16(&u->dev[a >> 4], a)); }
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void op_deo16(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); devpoke16(&u->dev[a >> 4], a, b); }
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void op_jmp16(Uxn *u) { u->ram.ptr = pop16(u->src); }
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void op_jnz16(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); if (b) u->ram.ptr = a; }
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void op_jsr16(Uxn *u) { push16(u->dst, u->ram.ptr); u->ram.ptr = pop16(u->src); }
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void op_sth16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->dst, a); }
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/* Memory(16-bits) */
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void op_pek16(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, mempeek16(u->ram.dat, a)); }
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void op_pok16(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); mempoke16(u->ram.dat, a, b); }
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void op_get16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->src, mempeek16(u->ram.dat, a)); }
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void op_put16(Uxn *u) { Uint16 a = pop16(u->src); Uint16 b = pop16(u->src); mempoke16(u->ram.dat, a, b); }
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void op_jmp16(Uxn *u) { u->ram.ptr = pop16(u->src); }
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void op_jnz16(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); if (b) u->ram.ptr = a; }
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void op_jsr16(Uxn *u) { push16(u->dst, u->ram.ptr); u->ram.ptr = pop16(u->src); }
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void op_sth16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->dst, a); }
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void op_dei16(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, devpeek16(&u->dev[a >> 4], a)); }
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void op_deo16(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); devpoke16(&u->dev[a >> 4], a, b); }
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/* Arithmetic(16-bits) */
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void op_add16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push16(u->src, b + a); }
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void op_sub16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push16(u->src, b - a); }
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void (*ops[])(Uxn *u) = {
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op_brk, op_lit, op_nop, op_pop, op_dup, op_swp, op_ovr, op_rot,
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op_equ, op_neq, op_gth, op_lth, op_gts, op_lts, op_dei, op_deo,
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op_pek, op_pok, op_get, op_put, op_jmp, op_jnz, op_jsr, op_sth,
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op_equ, op_neq, op_gth, op_lth, op_jmp, op_jnz, op_jsr, op_sth,
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op_pek, op_pok, op_get, op_put, op_nop, op_nop, op_dei, op_deo,
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op_add, op_sub, op_mul, op_div, op_and, op_ora, op_eor, op_sft,
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/* 16-bit */
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op_brk, op_lit16, op_nop, op_pop16, op_dup16, op_swp16, op_ovr16, op_rot16,
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op_equ16, op_neq16, op_gth16, op_lth16, op_gts16, op_lts16, op_dei16, op_deo16,
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op_pek16, op_pok16, op_get16, op_put16, op_jmp16, op_jnz16, op_jsr16, op_sth16,
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op_equ16, op_neq16, op_gth16, op_lth16, op_jmp16, op_jnz16, op_jsr16, op_sth16,
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op_pek16, op_pok16, op_get16, op_put16, op_nop, op_nop, op_dei16, op_deo16,
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op_add16, op_sub16, op_mul16, op_div16, op_and16, op_ora16, op_eor16, op_sft16
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};
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