Sigrid Solveig Haflínudóttir
51d43a6989
screen: don't leak memory and don't crash if failed to adjust for new screen size
2023-07-17 00:50:19 +02:00
Sigrid Solveig Haflínudóttir
784467564c
uxnemu: fix two warnings on 9front build
2023-07-10 15:37:42 +00:00
Sigrid Solveig Haflínudóttir
05356e23b1
capture_screen: check for errors
2023-07-10 15:35:35 +00:00
Devine Lu Linvega
ff6d9e39ca
(uxnemu) Fixes issue where non-zero console/type occurs even when empty, fixed by hikari_no_yume
2023-06-29 14:23:16 -07:00
Devine Lu Linvega
e930804c4b
Do not print message on quit
2023-06-09 09:29:25 -07:00
Devine Lu Linvega
fe10cfecef
Improved usage standard message
2023-06-08 09:47:18 -07:00
neauoire
5dd7fec729
Removed clear between redraws and moved to set_window_size
2023-06-07 08:23:42 -07:00
neauoire
e147b46b55
Snake_cased some SDL variables
2023-06-07 08:03:28 -07:00
Sevan Janiyan
b5b3177c68
Switch to using SDL_CreateRGBSurface() SDL_CreateRGBSurfaceWithFormat() was introduced in SDL 2.0.5 whereas SDL_CreateRGBSurface() is available since SDL 2.0. This allows uxn to run on legacy systems where it's not possible to reach SDL 2.0.5 but prior versions are, such as Mac OS X Tiger.
2023-05-14 19:34:55 -07:00
Sevan Janiyan
822a7fea54
Use the audio format native to host AUDIO_S16 defaults to little endian format which causes issues when running on big endian systems. Use AUDIO_S16SYS instead which sets to whatever endian the system uxn is being built on is.
2023-05-14 19:34:55 -07:00
~d6
310ba97ef6
Improve screen vector timing somewhat.
...
This patch tries to improve the accuracy of our
screen refresh timing. Notably, it tries to ensure
we don't introduce extra delay in our timing based
on how long the screen vector takes to evaluate.
We also try to ensure we only call SDL_Delay when
we have at least 1ms to wait.
2023-05-09 13:12:23 -07:00
Devine Lu Linvega
98bd2a7849
(screen) Use uxn_screen global
2023-05-04 17:43:44 -07:00
Devine Lu Linvega
8f98281d89
(screen) Only repaint changed pixels
2023-05-04 11:15:16 -07:00
Sigrid Solveig Haflínudóttir
c7f3014fe9
zoom: ignore if 0, ie if the screen is somehow TOO small to do any scaling
2023-05-02 22:53:07 +00:00
Devine Lu Linvega
83ba7e05ea
Added mock behavior for the friend port
2023-05-02 10:31:33 -07:00
Devine Lu Linvega
ce0cc5a352
Do not center on resize
2023-04-26 12:04:44 -07:00
Devine Lu Linvega
ebf31ecb03
(uxnemu) Removed debug line
2023-04-22 14:57:26 -07:00
Devine Lu Linvega
40d6c889bc
Set Console/type after memory is initialized
2023-04-22 14:56:12 -07:00
Devine Lu Linvega
3038d5c40b
(console) Use 0x00 for no-queue
2023-04-17 11:27:54 -07:00
Devine Lu Linvega
d8bee29626
(console) Use 0x1 for no-args
2023-04-17 11:19:37 -07:00
Devine Lu Linvega
98282cb1a6
Moved error printing to system.c
2023-04-17 11:03:11 -07:00
Devine Lu Linvega
9a882a64c7
(uxnemu) Write arguments end in console device
2023-04-17 10:41:03 -07:00
Devine Lu Linvega
1bf0ffc5e5
(uxnemu) Display usage when no roms and no params
2023-04-17 10:29:39 -07:00
Devine Lu Linvega
453f491918
(uxnemu) Display new zoom values in usage
2023-04-17 09:59:00 -07:00
Devine Lu Linvega
72e23f0260
(uxnemu) Simplified boot sequence
2023-04-17 09:48:27 -07:00
Devine Lu Linvega
d1dc143912
(uxnemu) Only set zoom scale once on boot
2023-04-17 09:36:55 -07:00
Devine Lu Linvega
fbba9b304d
(console) Implemented 0x17 port with stream type based on design by zzo38
2023-04-16 21:13:50 -07:00
Devine Lu Linvega
a44dbd9696
(screen.c) Merge all checks
2023-04-12 20:00:17 -07:00
Devine Lu Linvega
11e9b635c8
Removed mono mode to screen
2023-04-12 11:58:32 -07:00
Lior Stern
847b3f2b56
uxnemu: Add dpad support
...
More info about joyhats in SDL2:
https://wiki.libsdl.org/SDL2/SDL_JoyHatEvent
2023-04-12 11:08:48 -07:00
Devine Lu Linvega
3b10969f9e
Fixed issue where a screen redraw might occur after it has been unset
2023-04-02 20:27:15 -07:00
Devine Lu Linvega
8b43d0d7ae
Removed redundant pixel param from screen routines
2023-03-27 08:38:54 -07:00
Sigrid Solveig Haflínudóttir
562153d09e
fix a few long-standing compilation warnings
2023-03-20 16:58:09 +01:00
Deadly Headshot
05fd9771ca
A more elegant solution to the Windows bugs in filepaths and MinGW compilation
2023-03-19 14:11:42 -07:00
Devine Lu Linvega
7d66d81e63
Fixed issue with datetime mask
2023-03-17 21:45:03 -07:00
Devine Lu Linvega
4f9b375895
Fixed issue with device deo mask in uxnemu
2023-03-14 12:40:31 -07:00
Devine Lu Linvega
4e77d3d5ae
Renamed PEEK16/POKE16 to PEEK2/POKE2
2023-03-12 15:25:52 -07:00
Devine Lu Linvega
c4856aabf0
Added missing ports in device mask
2023-03-07 19:48:24 -08:00
Devine Lu Linvega
77c8e82419
Moved dei/deo masks into emulators
2023-03-06 10:36:24 -08:00
Devine Lu Linvega
8ae1c191d7
(uxn-fast.c) Removed function pointers, instead use exterm
2023-03-05 10:44:23 -08:00
Devine Lu Linvega
268ec45780
(Screen) Use fast timer if vector short is set
2023-03-04 11:07:11 -08:00
Devine Lu Linvega
aeceaf75bf
Removed file dei event
2023-03-03 21:04:26 -08:00
Devine Lu Linvega
4cacc0d26b
Removed unused deo param
2023-03-03 20:37:43 -08:00
Devine Lu Linvega
8f979ec0fe
Use uxn-fast in bug until the callback masks are ported
2023-03-03 12:02:42 -08:00
Devine Lu Linvega
6eac5226e1
(bunnymark) Ported to immediate opcodes
2023-03-03 11:03:38 -08:00
Devine Lu Linvega
8c4b1b0592
Use switch for console_deo
2023-03-01 12:04:05 -08:00
Devine Lu Linvega
dae025af20
Date and Screen devices DEI do no need device ptr
2023-03-01 11:28:14 -08:00
Devine Lu Linvega
53f3c18dcf
Removed GETVEC macro
2023-03-01 10:42:03 -08:00
Devine Lu Linvega
87de244d37
Replaced some macros
2023-03-01 10:35:42 -08:00
~d6
c61be654d6
Pass through more keysyms when control is pressed.
2023-02-14 18:33:51 -08:00