518 lines
13 KiB
Plaintext
518 lines
13 KiB
Plaintext
(
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app/noodle : illustration program
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alt-click - drag canvas
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TODO
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- Only draw-canvas when mouse has changed
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- Only draw-canvas target tile
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- Resize buttons
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)
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%RTN { JMP2r }
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%RTN? { JMP2r? }
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%++ { #0001 ADD2 } %-- { #0001 SUB2 }
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%2/ { #0001 SHR2 } %2* { #0001 SHL2 }
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%8/ { #0003 SHR2 } %8* { #0003 SHL2 }
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%8- { #0008 SUB2 } %8+ { #0008 ADD2 }
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%MOD8 { #0007 AND2 }
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;center { x 2 y 2 }
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;toolbar { x1 2 y1 2 x2 2 y2 2 }
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;cursor { x 2 y 2 x0 2 y0 2 size 1 patt 1 drag 1 }
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;rect { x1 2 y1 2 x2 2 y2 2 }
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;color { byte 1 }
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;pos { x 2 y 2 }
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;pix { x 2 y 2 }
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;px { x 1 y 1 }
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;label { x 2 y 2 color 1 addr 2 } ( remove )
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|0100 @RESET
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( load file )
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( ,filepath ,load-file JSR2 )
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( find screen center )
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~Screen.width #0002 DIV2 =center.x
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~Screen.height #0002 DIV2 =center.y
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( default brush )
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#04 =cursor.size
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#0010 =canvas.x1 #0016 =canvas.y1
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#0026 =canvas.w #001a =canvas.h ( 380x260 )
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#0010 =toolbar.x1 #0010 =toolbar.y1
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,draw-background JSR2
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,fit-canvas JSR2
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,draw-titlebar JSR2
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,fit-toolbar JSR2
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BRK
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@FRAME
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,draw-cursor JSR2
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( release drag )
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,$no-release ~Mouse.state #00 EQU ~cursor.drag #01 EQU #0101 NEQ2 JMP2?
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#0000 #0000 ~Screen.width ~Screen.height #00 ,fill-rect JSR2
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~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #10 ,line-rect JSR2
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,draw-background JSR2
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,fit-canvas JSR2
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,draw-titlebar JSR2
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,fit-toolbar JSR2
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#00 =cursor.drag
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$no-release
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,$no-touch ~Mouse.state #00 EQU JMP2?
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( drag )
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,$no-drag ~Controller #02 NEQ JMP2?
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~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #10 ,line-rect JSR2
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~canvas.x1 ~Mouse.x ~cursor.x0 SUB2 ADD2 =canvas.x1
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~canvas.y1 ~Mouse.y ~cursor.y0 SUB2 ADD2 =canvas.y1
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~canvas.w 8* ~canvas.x1 ADD2 =canvas.x2
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~canvas.h 8* ~canvas.y1 ADD2 =canvas.y2
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~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #13 ,line-rect JSR2
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#01 =cursor.drag
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,$touch-end JMP2
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$no-drag
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( in toolbar )
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,$no-touch-toolbar ~Mouse.x CLN2r ~toolbar.x1 GTH2 STH2r ~toolbar.x2 LTH2 #0101 NEQ2 JMP2?
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,$no-touch-toolbar ~Mouse.y CLN2r ~toolbar.y1 GTH2 STH2r ~toolbar.y2 LTH2 #0101 NEQ2 JMP2?
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( release ) #00 =Mouse.state
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,$no-touch-size ~Mouse.x ~toolbar.x1 SUB2 8/ #0000 NEQ2 JMP2?
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~Mouse.y ~toolbar.y1 SUB2 8/ SWP POP =cursor.size
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( draw ) ,draw-toolbar JSR2
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,$touch-end JMP2
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$no-touch-size
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,$no-touch-brush ~Mouse.x ~toolbar.x1 SUB2 8/ #0001 NEQ2 JMP2?
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~Mouse.y ~toolbar.y1 SUB2 8/ SWP POP =cursor.patt
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( draw ) ,draw-toolbar JSR2
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,$touch-end JMP2
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$no-touch-brush
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$no-touch-toolbar
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( in canvas )
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,$no-touch-canvas ~Mouse.x CLN2r ~canvas.x1 GTH2 STH2r ~canvas.x2 LTH2 #0101 NEQ2 JMP2?
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,$no-touch-canvas ~Mouse.y CLN2r ~canvas.y1 GTH2 STH2r ~canvas.y2 LTH2 #0101 NEQ2 JMP2?
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~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint JSR2
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,$touch-end JMP2
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$no-touch-canvas
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$touch-end
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$no-touch
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~Mouse.x =cursor.x0
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~Mouse.y =cursor.y0
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BRK
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@load-file ( path )
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=File.name #8000 =File.length ,data =File.load
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RTN
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@paint ( x y )
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#0004 SUB2 =pos.y #0004 SUB2 =pos.x ( cursor offset )
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#00 =px.x #00 =px.y
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$ver
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#00 =px.x
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$hor
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( addr ) ,size_icn #00 ~cursor.size 8* ADD2
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( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND
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#00 EQU ,$no-pixel ROT JMP2?
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,$no-pixel ,patternize JSR2 #00 EQU JMP2?
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~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ,add-pixel JSR2
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$no-pixel
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( incr ) ~px.x #01 ADD =px.x
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,$hor ~px.x #08 LTH JMP2?
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( incr ) ~px.y #01 ADD =px.y
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,$ver ~px.y #08 LTH JMP2?
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,draw-canvas JSR2
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,draw-toolbar JSR2
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RTN
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@patternize
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,$noplain ~cursor.patt #00 NEQ JMP2?
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#01 RTN
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$noplain
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,$notone1 ~cursor.patt #01 NEQ JMP2?
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~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ADD2 #0001 AND2 #0000 EQU2
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~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 SUB2 #0001 AND2 #0000 EQU2
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#0101 EQU2
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RTN
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$notone1
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,$notone2 ~cursor.patt #02 NEQ JMP2?
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~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2
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~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2
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#0101 EQU2
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RTN
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$notone2
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,$notone3 ~cursor.patt #03 NEQ JMP2?
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~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ADD2 #0005 AND2 #0000 EQU2
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~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 SUB2 #0005 AND2 #0000 EQU2
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#0101 EQU2
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RTN
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$notone3
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,$notone4 ~cursor.patt #04 NEQ JMP2?
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~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2
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RTN
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$notone4
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,$notone5 ~cursor.patt #05 NEQ JMP2?
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~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2
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RTN
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$notone5
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,$notone6 ~cursor.patt #06 NEQ JMP2?
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~pos.x #00 ~px.x ADD2 #0001 AND2 SWP POP RTN
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$notone6
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,$notone7 ~cursor.patt #07 NEQ JMP2?
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~pos.y #00 ~px.y ADD2 #0001 AND2 SWP POP RTN
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$notone7
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#00
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RTN
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@add-pixel ( x y )
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=pix.y =pix.x
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( get tile addr ) ,data ~pix.x 8/ ~pix.y 8/ ~canvas.w MUL2 ADD2 8* ~pix.y MOD8 ADD2 ADD2
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( load ) DUP2 LDR
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( mask ) #01 #07 ~pix.x MOD8 SWP POP SUB SHL XOR
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( save ) ROT ROT STR
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RTN
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@draw-canvas
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~canvas.y1 =Sprite.y
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,data =Sprite.addr
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$ver
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~canvas.x1 =Sprite.x
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$hor
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( draw ) #09 =Sprite.color
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( incr ) ~Sprite.x 8+ =Sprite.x
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( incr ) ~Sprite.addr 8+ =Sprite.addr
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,$hor ~Sprite.x ~canvas.x2 LTH2 JMP2?
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( incr ) ~Sprite.y 8+ =Sprite.y
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,$ver ~Sprite.y ~canvas.y2 LTH2 JMP2?
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RTN
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@line-rect ( x1 y1 x2 y2 color )
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( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1
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$hor
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( incr ) ~Screen.x ++ =Screen.x
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( draw ) ~rect.y1 =Screen.y ~color =Screen.color
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( draw ) ~rect.y2 =Screen.y ~color =Screen.color
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,$hor ~Screen.x ~rect.x2 LTH2 JMP2?
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~rect.y1 =Screen.y
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$ver
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( draw ) ~rect.x1 =Screen.x ~color =Screen.color
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( draw ) ~rect.x2 =Screen.x ~color =Screen.color
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( incr ) ~Screen.y ++ =Screen.y
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,$ver ~Screen.y ~rect.y2 ++ LTH2 JMP2?
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RTN
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@fill-rect ( x1 y1 x2 y2 color )
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( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1
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$ver
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~rect.x1 =Screen.x
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$hor
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( draw ) ~color =Screen.color
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( incr ) ~Screen.x ++ =Screen.x
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,$hor ~Screen.x ~rect.x2 LTH2 JMP2?
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( incr ) ~Screen.y ++ =Screen.y
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,$ver ~Screen.y ~rect.y2 LTH2 JMP2?
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RTN
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@draw-cursor
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~cursor.x ~Mouse.x NEQU2
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~cursor.y ~Mouse.y NEQU2
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#0000 EQU2 ~Mouse.state #00 NEQ #0101 EQU2 RTN? ( Return if unchanged )
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( clear last cursor )
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~cursor.x =Sprite.x
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~cursor.y =Sprite.y
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,blank_icn =Sprite.addr
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#10 =Sprite.color
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( record cursor positions )
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~Mouse.x =cursor.x
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~Mouse.y =cursor.y
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( draw new cursor )
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~cursor.x =Sprite.x
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~cursor.y =Sprite.y
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,brush_pointer #00 ~Controller #02 EQU #0008 MUL2 ADD2 =Sprite.addr
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#13 =Sprite.color
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RTN
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@draw-titlebar
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~canvas.x1 #0001 SUB2 ~canvas.y2 #06 ,filepath
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( load ) =label.addr =label.color =Sprite.y =Sprite.x
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~label.addr
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$loop NOP
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( draw ) DUP2 LDR #00 SWP #20 SUB 8* ,font ADD2 =Sprite.addr ~label.color =Sprite.color
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( incr ) ++
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( incr ) ~Sprite.x 8+ =Sprite.x
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DUP2 LDR #00 NEQ ^$loop MUL JMP
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POP2
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RTN
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@fit-canvas
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~canvas.w 8* ~canvas.x1 ADD2 =canvas.x2
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~canvas.h 8* ~canvas.y1 ADD2 =canvas.y2
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~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #01 ,line-rect JSR2
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,draw-canvas JSR2
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RTN
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@fit-toolbar
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~toolbar.x1 #0018 ADD2 =toolbar.x2
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~toolbar.y1 #0040 ADD2 =toolbar.y2
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,draw-toolbar JSR2
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RTN
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@draw-toolbar
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~toolbar.x1 -- ~toolbar.y1 -- ~toolbar.x2 ~toolbar.y2 #02 ,line-rect JSR2
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~toolbar.x1 #0002 SUB2 ~toolbar.y1 #0002 SUB2 ~toolbar.x2 ++ ~toolbar.y2 ++ #01 ,line-rect JSR2
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~toolbar.x1 =Sprite.x
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~toolbar.y1 =Sprite.y
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,size_icn =Sprite.addr
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( draw brush sizes )
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$sizes
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( draw ) #09 ~Sprite.y ~toolbar.y1 SUB2 8/ SWP POP ~cursor.size EQU #02 MUL ADD =Sprite.color
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( incr ) ~Sprite.y 8+ =Sprite.y
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( incr ) ~Sprite.addr 8+ =Sprite.addr
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,$sizes ~Sprite.y ~toolbar.y1 #0040 ADD2 LTH2 JMP2?
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( draw brush patterns )
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~toolbar.x1 8+ =Sprite.x
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~toolbar.y1 =Sprite.y
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,pattern_icn =Sprite.addr
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$patterns
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( draw ) #09 ~Sprite.y ~toolbar.y1 SUB2 8/ SWP POP ~cursor.patt EQU #02 MUL ADD =Sprite.color
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( incr ) ~Sprite.y 8+ =Sprite.y
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( incr ) ~Sprite.addr 8+ =Sprite.addr
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,$patterns ~Sprite.y ~toolbar.y1 #0040 ADD2 LTH2 JMP2?
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( draw brush tools )
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~toolbar.x1 #0010 ADD2 =Sprite.x
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~toolbar.y1 =Sprite.y
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$brushes
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( draw ) #09 =Sprite.color
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( incr ) ~Sprite.y 8+ =Sprite.y
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( incr ) ~Sprite.addr 8+ =Sprite.addr
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,$brushes ~Sprite.y ~toolbar.y1 #0040 ADD2 LTH2 JMP2?
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RTN
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@draw-background
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( draw hor line )
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#0000 =Screen.x ~center.y =Screen.y
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#0000 ~Screen.width ( from/to )
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$draw-hor NOP
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( draw ) #01 =Screen.color
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( incr ) SWP2 #0002 ADD2 DUP2 =Screen.x SWP2
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OVR2 OVR2 LTH2 ^$draw-hor SWP JMP?
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POP2 POP2
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( draw ver line )
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~center.x =Screen.x #0000 =Screen.y
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#0000 ~Screen.height ( from/to )
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$draw-ver NOP
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( draw ) #01 =Screen.color
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( incr ) SWP2 #0002 ADD2 DUP2 =Screen.y SWP2
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OVR2 OVR2 LTH2 ^$draw-ver SWP JMP?
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POP2 POP2
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( draw save/load icons )
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~Screen.width #0018 SUB2 =Sprite.x
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~Screen.height #0010 SUB2 =Sprite.y
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,load_icn =Sprite.addr
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#01 =Sprite.color
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~Screen.width #0010 SUB2 =Sprite.x
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,save_icn =Sprite.addr
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#01 =Sprite.color
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( draw width )
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~Screen.width #0040 SUB2 =Sprite.x
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,font_hex ~canvas.w #f0 AND #04 SHR #08 MUL ADD2 =Sprite.addr
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( draw ) #02 =Sprite.color
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~Sprite.x 8+ =Sprite.x
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,font_hex ~canvas.w #0f AND #08 MUL ADD2 =Sprite.addr
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( draw ) #02 =Sprite.color
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~Sprite.x 8+ =Sprite.x
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( draw height )
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,font_hex ~canvas.h #f0 AND #04 SHR #08 MUL ADD2 =Sprite.addr
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( draw ) #02 =Sprite.color
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~Sprite.x 8+ =Sprite.x
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,font_hex ~canvas.h #0f AND #08 MUL ADD2 =Sprite.addr
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( draw ) #02 =Sprite.color
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RTN
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@size_icn
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[ 0000 0010 0000 0000 ]
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[ 0000 1038 1000 0000 ]
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[ 0000 3838 3800 0000 ]
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[ 0010 387c 3810 0000 ]
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[ 0038 7c7c 7c38 0000 ]
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[ 1038 7cfe 7c38 1000 ]
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[ 387c fefe fe7c 3800 ]
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[ 7cfe fefe fefe 7c00 ]
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@pattern_icn
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[ fe82 baba ba82 fe00 ]
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[ fed6 aad6 aad6 fe00 ]
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[ fe92 82d6 8292 fe00 ]
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[ fe82 92aa 9282 fe00 ]
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[ fea6 ca92 a6ca fe00 ]
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[ feca a692 caa6 fe00 ]
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[ feaa aaaa aaaa fe00 ]
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[ fe82 fe82 fe82 fe00 ]
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@brush_pointer [ 80c0 e0f0 f8e0 1000 ]
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@brush_hand [ 4040 4070 f8f8 f870 ]
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@brush_eraser [ 2050 b87c 3e1c 0800 ]
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@mode_guidesoff [ 0038 4492 2810 0000 ]
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@mode_zoomout [ 3048 8484 4834 0200 ]
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[ 0000 0000 0000 0000 ]
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[ 0000 0000 0000 0000 ]
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[ 0000 0000 0000 0000 ]
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@mode_guideson [ 0000 0082 4438 0000 ]
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@mode_zoomin [ 3245 8284 4834 0200 ]
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@load_icn [ feaa d6aa d4aa f400 ]
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@save_icn [ fe82 8282 848a f400 ]
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@blank_icn [ 0000 0000 0000 0000 ]
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@filepath [ noodle-io.bit 00 ]
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@font_hex ( 0-F TODO: should pull from @font instead.. )
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[
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003c 464a 5262 3c00 0018 0808 0808 1c00
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003c 4202 3c40 7e00 003c 421c 0242 3c00
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000c 1424 447e 0400 007e 407c 0242 3c00
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003c 407c 4242 3c00 007e 0204 0810 1000
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003c 423c 4242 3c00 003c 4242 3e02 3c00
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003c 4242 7e42 4200 007c 427c 4242 7c00
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003c 4240 4042 3c00 007c 4242 4242 7c00
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007e 4078 4040 7e00 007e 4078 4040 4000
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]
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@font ( specter8-frag font )
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[
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0000 0000 0000 0000 0008 0808 0800 0800
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0014 1400 0000 0000 0024 7e24 247e 2400
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0008 1e28 1c0a 3c08 0000 2204 0810 2200
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0030 4832 4c44 3a00 0008 1000 0000 0000
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0004 0808 0808 0400 0020 1010 1010 2000
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0000 2214 0814 2200 0000 0808 3e08 0800
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0000 0000 0000 0810 0000 0000 3e00 0000
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0000 0000 0000 0800 0000 0204 0810 2000
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003c 464a 5262 3c00 0018 0808 0808 1c00
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003c 4202 3c40 7e00 003c 421c 0242 3c00
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000c 1424 447e 0400 007e 407c 0242 3c00
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003c 407c 4242 3c00 007e 0204 0810 1000
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003c 423c 4242 3c00 003c 4242 3e02 3c00
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0000 0010 0000 1000 0000 1000 0010 1020
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0000 0810 2010 0800 0000 003e 003e 0000
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0000 1008 0408 1000 003c 420c 1000 1000
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003c 4232 4a42 3c00 003c 4242 7e42 4200
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007c 427c 4242 7c00 003c 4240 4042 3c00
|
|
007c 4242 4242 7c00 007e 4078 4040 7e00
|
|
007e 4078 4040 4000 003c 4240 4642 3c00
|
|
0042 427e 4242 4200 001c 0808 0808 1c00
|
|
007e 0202 0242 3c00 0042 4478 4442 4200
|
|
0040 4040 4040 7e00 0042 665a 4242 4200
|
|
0042 6252 4a46 4200 003c 4242 4242 3c00
|
|
007c 4242 7c40 4000 003c 4242 4244 3a00
|
|
007c 4242 7c44 4200 003e 403c 0242 3c00
|
|
007e 0808 0808 1000 0042 4242 4244 3a00
|
|
0042 4242 4224 1800 0042 4242 5a66 4200
|
|
0042 423c 4242 4200 0042 423e 0242 3c00
|
|
007e 020c 3040 7e00 000c 0808 0808 0c00
|
|
0040 2010 0804 0200 0030 1010 1010 3000
|
|
0008 1400 0000 0000 0000 0000 0000 7e00
|
|
0008 0400 0000 0000 0000 3c02 3e42 3a00
|
|
0040 407c 4242 7c00 0000 3c42 4042 3c00
|
|
0002 023e 4242 3e00 0000 3c42 7e40 3e00
|
|
0000 3e40 7840 4000 0000 3c42 3e02 3c00
|
|
0040 405c 6242 4200 0008 0018 0808 0400
|
|
0008 0018 0808 4830 0040 4244 7844 4200
|
|
0010 1010 1010 0c00 0000 6c52 5252 5200
|
|
0000 5c62 4242 4200 0000 3c42 4242 3c00
|
|
0000 7c42 427c 4040 0000 3e42 423e 0202
|
|
0000 5c62 4040 4000 0000 3e40 3c02 7c00
|
|
0008 7e08 0808 1000 0000 4242 4244 3a00
|
|
0000 4242 4224 1800 0000 5252 5252 2e00
|
|
0000 4224 1824 4200 0000 4242 3e02 7c00
|
|
0000 7e02 3c40 7e00 000c 0810 1008 0c00
|
|
0008 0808 0808 0800 0030 1008 0810 3000
|
|
0000 0032 4c00 0000 3c42 99a1 a199 423c
|
|
|
|
]
|
|
|
|
|2000 ;canvas { w 2 h 2 x1 2 y1 2 x2 2 y2 2 }
|
|
|3000 @data [ ]
|
|
|
|
|F000 @ERROR BRK
|
|
|
|
|FF00 ;Console { pad 8 char 1 byte 1 short 2 }
|
|
|FF10 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
|
|
|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
|
|
|FF30 ;Controller { buttons 1 }
|
|
|FF40 ;Keys { key 1 }
|
|
|FF50 ;Mouse { x 2 y 2 state 1 chord 1 }
|
|
|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 }
|
|
|
|
|FFF0 .RESET .FRAME .ERROR ( vectors )
|
|
|FFF8 [ c0fd c0f3 c0f2 ] ( palette ) |