uxn/README.md

76 lines
1.3 KiB
Markdown

# Uxn
A stack-based VM, written in ANSI C.
## Build
```
cc uxn.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -o uxn
```
## Assembly Syntax
### Write
- `;variable`, set a label to an assigned address
- `:const`, set a label to a constant short
- `@label`, set a label to an address
### Read
- `,literal`, push label value to stack
- `.pointer`, read label value
### Special
- `( comment )`, toggle parsing on/off
- `|0010`, move to position in the program
```
;value ( alloc a zero-page variable )
@0010 ( start at page 1 )
,03 ,02 ADD ,05 EQU
,there ROT JMC
:here
( when not equal )
,ee
BRK
:there
( when is equal )
,ff
BRK
```
## Mission
### Assembler
- Catch overflow/underflow
- Jumps should be relative
### CPU
- Pointers/Literals
- A Three-Way Decision Routine(http://www.6502.org/tutorials/compare_instructions.html)
- Print word to stdout
- Draw pixel to screen
- Detect mouse click
- SDL Layer Emulator
- Build PPU
- Add flags..
### Devices
- Devices each have an input byte, an output byte and two request bytes.
## Refs
https://code.9front.org/hg/plan9front/file/a7f9946e238f/sys/src/games/nes/cpu.c
http://www.w3group.de/stable_glossar.html
http://www.emulator101.com/6502-addressing-modes.html
http://forth.works/8f0c04f616b6c34496eb2141785b4454
https://justinmeiners.github.io/lc3-vm/